Digital Citizenship Summit 2014


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Slides from the Digital Citizenship Summit in 2014, co-produced by Microsoft, YMCA - Project Cornerstone and Santa Clara County Office of Education

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Digital Citizenship Summit 2014

  1. 1. #DigiCitSummit
  2. 2. Rebranding Digital Citizenship Tanya Avrith @edtechschools @eduslam
  3. 3. QuickTime™ and a deco mpresso r are needed to see this picture.
  4. 4. Digital Citizenship
  5. 5. ReBRAND Digital Citizenship & ReTHINK Learning Using Technology
  6. 6. Image Source:
  7. 7. You are Now a Digital Citizen!
  8. 8. I’m NEVER going to do anything naughty online ever again! Best one hour of my life! I am NOW a digital citizen!!!! • sarcastic image Photo used with permission: Leyden High School
  9. 9. You will never do anything inappropriate ever again with this vaccination of digital citizenship! Image Source:
  10. 10. Photo used with permission: Lester B. Pearson School Board
  11. 11. • computer and word bubbles
  12. 12. 2004
  13. 13. 2004 - 2014
  14. 14. The Wild Wild Web
  15. 15. QuickTime™ and a deco mpresso r are needed to see this picture.
  16. 16. You Cannot Teach Citizenship in a Prison... You Cannot Teach Digital Citizenship if Everything is Blocked.
  17. 17. Collage Created by: Cheyenne
  18. 18. QuickTime™ and a deco mpresso r are needed to see this picture.
  19. 19. Photo used with permission: Lester B. Pearson School Board
  20. 20. 1. Student Voice: Ownership in Technology Use Photo used with permission: Lester B. Pearson School Board
  21. 21. Get Students to Create AUG Every Year Sample AUG Lesson
  22. 22. Photo used with permission: Cathy Roberts
  23. 23. 2. Create Student Leadership Teams Photo used with permission: Lester B. Pearson School Board
  24. 24. Photo used with permission: Lester B. Pearson School Board
  25. 25. Photo used with permission: Aimee Ford
  26. 26. Student Leaders: App Speed Dating Photo used with permission: National Teachers Academy- Jennie Magiera
  27. 27. 3. Get Connected Used with permission from Dr. Alec Couros
  28. 28. Photos used with permission : Karen Lirenman
  29. 29. Imagine if...
  30. 30. Digital Citizenship of a Connected World
  31. 31. Tanya Avrith @edtechschools
  32. 32. #DigiCitSummit
  33. 33. The high cost of trouble on the Internet $ billions lost (USD) Global loss* $23 Billion USD $ billions lost (USD) $4.5 $3.9 $2.6 $2.4 $1.9 $1.9 $1.2 Online bullying victim $1.5 $1.4 $1.1 $0.9 Data leak Personal reputation Professional reputation Phishing (from a bank, Online ID theft credit bureau, employer) (not phishing) impersonation *Estimated financial and time loss as reported by survey respondents to mitigate risks. Illicit access (email or social network) Botnet (computer enlisted in it) Persistent pop-ups Virus (not a botnet)
  34. 34. Damage to professional reputation is the most costly loss worldwide $4.5 $ Billions lost USD $3.9 $2.6 $2.4 $1.9 $1.9 $1.2 $1.5 $1.4 Data leak Online bullying victim Global avg. loss per victim (USD) $1.1 $0.9 Personal reputation Professional reputation Phishing $164 $97 $535 $158 Illicit access Botnet (from a bank, (email or ID theft credit bureau, Online (computer employer) (not phishing) impersonation social network) enlisted in it) $200 $218 $158 $87 $129 Persistent pop-ups (not a botnet) $50 $143 Virus 48
  35. 35. Online reputation and the job industry In 2010, Microsoft research* found that 79 percent of hiring managers and job recruiters surveyed in the US said they routinely review online reputational information when considering job applicants. 70 percent of U.S. hiring managers surveyed had rejected candidates based on what they found. Top disqualifiers: unsuitable photo and videos, concerns about the applicant’s lifestyle, and inappropriate comments. *2010 Microsoft Online Reputation research Tweet: #MSFT’s @Safer_Online found 79% of hiring managers/recruiters routinely review online info to consider job applicants.
  36. 36. Proactive Tips for Greater Online Safety
  37. 37. Microsoft resources: Take charge of your online reputation Video to use on the web, in broadcast, or during events. Fact sheet and poster free for download. Tip card for teachers and secondary school students. PowerPoint presentation is ready to use, with extensive speaker notes and examples. Tweet: Download @Safer_Online’s FREE resources to help take charge of your #onlinereputation:
  38. 38. #DigiCitSummit © 2014 Microsoft Corporation. All rights reserved. This material is provided for informational purposes only. Microsoft makes no warranties, express or implied.
  39. 39. New Learning Theory and the Digital Citizen of the Future Dr. Kelly J. Calhoun Chief Technology Officer/Asst. Superintendent Santa Clara County Office of Education March 7, 2014
  40. 40. So, is it just me? • The impact of technology on how kids take in information and learn: • “I don’t know what it is, but I know it when I see it…” • Marshall McLuhan and the “dissolution of the linear mind” (Nicolas Carr, The Shallows) – The media supply not only the stuff of thought but shape the process of thought New Learning Theories and the Digital Citizen of the Future
  41. 41. The “Rewiring of the Brain?” • Heavy tech user? Book reader? • How’s that book reading going? Difficulty tracking with long sections of writing? – Skimming, scanning, popcorn-ing – Some evidence kids are no longer reading left/right; top/bottom – Evidence of changes in how we process e-books New Learning Theories and the Digital Citizen of the Future
  42. 42. The “Rewiring of the Brain?” cont. • Michael Merzenich (neuroscientist, Univ. of WI, 1968) confirms neural plasticity (“massive plasticity”) – The brain reorganizes itself if challenged – The brain is not only adapting to its environment, but also to the tools being used New Learning Theories and the Digital Citizen of the Future
  43. 43. The “Rewiring of the Brain?” cont. • The Piano Test (Alvaro Pascual-Leone - Harvard Medical School, NIH) – Mapped brain activity of group that practiced a musical phrase physically vs. mentally • Same changes in the brain • Brain did not know the difference if a “virtual experience” New Learning Theories and the Digital Citizen of the Future
  44. 44. Brain Under Siege…. Mind/Shift (KQED) – “Age of Distraction,” quoting Psychologist Daniel Goleman • The brain is the last organ to anatomically mature (grows until mid-20s) – “Attentional circuitry” needs sustained episodes of concentration to develop • The ability to focus found to be the strongest indicator of success (Moffitt, Caspi – Duke University) • “Focused attention” circuitry is identical to the circuits managing empathy (pre-frontal cortex – focus, executive functioning) New Learning Theories and the Digital Citizen of the Future
  45. 45. Brain Under Siege, cont. • Anybody see a potential issue? New Learning Theories and the Digital Citizen of the Future
  46. 46. Okay, Kelly, we give… • What does all of this have to do with Digital Citizenship? • What does all this suggest about students of the future and where we might need to focus? New Learning Theories and the Digital Citizen of the Future
  47. 47. Digital Citizens of the Future • Thanks to technology: – Are challenged with sustained focus – Are able to multi-task (well, not really) • “Continuous partial attention” (Goleman) – Think they’re focused when they’re not – May also have developmental challenges around empathizing New Learning Theories and the Digital Citizen of the Future
  48. 48. Digital Citizens of the Future, cont. • Larry Rosen (Cal State, Dominquez Hills) – Study of “multi-tasking students” to track focus – On-task behavior began deteriorating at the two minute mark – Tech separation anxiety – “Young people have a wildly inflated idea of how many things they can attend to at once” New Learning Theories and the Digital Citizen of the Future
  49. 49. The Skills Needed… Cut off all technology? Of course not! • Extended learning opportunities to focus without distractions • Ability to “de-Pavlov!” • Tech can’t be the only source of connection (fight separation anxiety) • Human “face time” is important for social cue development, connection, empathy • Social media do not naturally lend themselves to empathetic development (cyberbullying, anyone?) New Learning Theories and the Digital Citizen of the Future
  50. 50. Technology Policy Development Implications • It’s NOT about the tech • It’s about human behavior • How can we use what we know about brain development… • To shape the responsible citizens of the future, ready to succeed in this brave new world • Visit: ON[the]LINE: the 21st Century District Initiative ( New Learning Theories and the Digital Citizen of the Future
  51. 51. Thank you! Dr. Kelly J. Calhoun Chief Technology Officer/Asst. Superintendent Santa Clara County Office of Education @drkelCTO New Learning Theories and the Digital Citizen of the Future
  52. 52. #DigiCitSummit
  53. 53. Bulldog Tech Middle School Hailey Leuscher, 8th Prabjot Saini, 8th Freestyle Academy High School Katherine Higgins, 12th Collin Frietzsche, 12th Moderator
  54. 54. DIGITAL CITIZENSHIP: FROM POLICY TO PRACTICE Microsoft Digital Citizenship Summit Mountain View, CA March 7, 2014 Presented by: Gretchen M. Shipley, Partner, Fagen Friedman & Fulfrost, LLP
  55. 55. Did You Know? Teachers can be terminated for online posts, even if they are never viewed by a student.
  56. 56. Go Slow to Move Fast  Inform Your Team  Develop Policy  Educate Your Community
  57. 57. eMatters
  58. 58. Digital Citizenship for the Whole School Community  School District can be legally liable for conduct by: Students  Staff  Administrators  Board members  District-affiliated organizations  Parents  Independent contractors  Third-party vendors  Technology companies 
  59. 59. Did You Know? Sexting is child pornography.
  60. 60. Did You Know? Teachers are Mandatory Reporters of abuse and neglect for information viewed online.
  61. 61. Did You Know? School districts cannot prohibit teacher-student social networking.
  62. 62. Did You Know? Students have a Constitutional right to cyberbully.
  63. 63. Did You Know? There have been 5 new cyberbullying laws in 2 years.
  64. 64. Did You Know? Teachers have no privacy rights to district-issued equipment.
  65. 65. Did You Know? Students have a Constitutional right to privacy in their cell phones.
  66. 66. Did You Know? School districts hire companies to monitor student online activities outside of school.
  67. 67. Did You Know? School districts track student location through district-issued tablets.
  68. 68. Did You Know? Technology vendors may be data mining student online activities at school.
  69. 69. Go Slow to Move Fast  Inform Your Team  Develop Policy  Educate Your Community
  70. 70. Thank you! Information in this presentation, including but not limited to PowerPoint handouts and the presenters' comments, is summary only and not legal advice. We advise you to consult with legal counsel to determine how this information may apply to your specific facts and circumstances.
  71. 71. #DigiCitSummit
  72. 72. From Digital Kids to Digital Citizens A Whole Community Approach Microsoft Digital Citizenship Summit 2014
  73. 73. "In this increasingly global world of information, students must be taught to seek diverse perspectives, gather and use information ethically, and use social tools responsibly and safely." American Association of School Librarians Standards for the 21st Century Learner Image:
  74. 74. Students In Today’s Technology Landscape • • • Increasingly have access to the Internet and mobile technologies at home and school Technology has the promise for learning, communicating, and sharing Are not always aware of the consequences of their actions in the digital world • • • • Kids aged 8-18 spend 7.5 hours per day with media One in three 10-18 year olds have reported being cyberbullied 41% of kids aged 8-17 leave their Facebook privacy settings on “default” 35% of college admissions officers found something online about an applicant that negatively impacted their application
  75. 75. The App Gap 0-8yrs
  76. 76. Digital Citizenship A digital citizen knows how to harness the power of technology safely, respectfully, and responsibly. • • • • Avoiding risky situations Thinking before revealing Protecting privacy Cultivating a positive digital footprint • • • • • Communicating respectfully Building community online Searching effectively Determining website credibility Respecting creative credit
  77. 77. They can’t learn to swim… ..if we don’t let them in the water.
  78. 78. Digital Literacy and Citizenship A whole-community approach
  79. 79. Teachers Students Administrators Parents
  80. 80. Our Our Missionmission We are dedicated to improving the lives of kids and families by providing the trustworthy information, education, and independent voice they need to thrive in a world of media and technology. Our Vision Our vision We envision a world in which every kid knows how to make safe, responsible, and respectful choices to harness the learning potential of digital media in a 24/7 connected world.
  81. 81. What We Do 1 Rate 2 Educate 3 Advocate
  82. 82. Ratings + Reviews (for Parents) • 21,000+ reviews across all media types • Key rating elements: - Age-appropriateness - Detailed “nutritional labeling” of parental pain points - Learning potential for digital content • Over 25 major media distribution partners
  83. 83. Learning rating for parents
  84. 84. Advocate – Policy • LEAD Commission • Digital Literacy and Citizenship as a National Education Priority • • Advocate on Kids’ Privacy Rights Address Major Public Health Issues Related to Media and Kids “Private Entities like Common Sense Media are pursuing a sanity not censorship approach, which can serve as a model for how to use technology to empower parents without offending the First Amendment” - President Barack Obama “As long as I’m Chairman, the FCC will be committed to working with organizations like Common Sense Media to tackle the challenges and seize the opportunities of the digital age.” - FCC Chairman Julius Genachowski
  85. 85. Advocate - Research Provide reliable and independent data on children’s use of media o Impact on physical, social, emotional and cognitive development o Conduct 2-3 original studies per year + host thought leader events. o Curate existing studies and statistics to provide one-stop resource
  86. 86. Educate Overview Common Sense Media provides K-12 educators complementary programs to help kids harness the power of digital media for learning and life. Digital Literacy & Citizenship Empower students to think critically, participate responsibly and behave ethically in a 24/7 digital world Behavioral skills/character education Positive school climate Healthy communities 1-to-1 Essentials Provides interactive and customizable tools and resources to prepare, plan, and implement a new 1-to-1 program. Students have skills & knowledge to thrive and work in the 21st century Graphite Discover and offer students the most engaging and effective digital content to propel their learning – in and out of school Academic skills and achievement Greater educational equity College readiness & job opportunities
  87. 87. Digital Literacy + Citizenship Curriculum Developed in partnership with Howard Gardner at the Harvard Graduate School of Education, this high-quality K-12 curriculum empowers students to think critically, behave safely, and participate responsibly in our digital world. • Teacher-guided instruction; 45 minute lessons • Aligned to Common Core, NETS • Approach is balanced, studentcentered, and media-rich
  88. 88. Digital Literacy and Citizenship Relationships & Communication Privacy & Security Internet Safety Cyberbullying Digital Footprint & Reputation Self-image & Identity Information Literacy Creative Credit & Copyright
  89. 89. Educate Families Program Comprehensive library of online resources to educate parents and families on how to help their children become good digital citizens • Materials in Spanish and English • Family Media Agreement • Tip Sheets • Videos • Presentation slides • Discussion guides
  90. 90. More Resources By Common Sense Media Digital Passport™ – Award-winning game for 3-5 graders that badges students for skills related to digital safety. (Available in the App Store) Graphite™ – A free service designed to help preK-12 educators discover, use, and share the best apps, games, websites, and digital curricula for students by providing rigorous ratings and practical insights from teachers. 1-1 Essentials—Customizable and turnkey resources for schools to prepare, plan, and implement a 1-1 program Educate Families Program – A five step program for schools to help parents navigate and discuss the impact of digital media on kids Professional Development – Free online training, webinars, and communities on digital citizenship and beyond Common Sense Schools and Educator Program – Educators and Schools using Common Sense Media resources in deep and rich ways are encouraged to apply to be recognized as Common Sense Media Educators or Common Sense Media Schools.
  91. 91. Common Sense Media Mobile
  92. 92. Next steps • Register and explore at • Share what you learned with at least 2 other educators • Encourage a whole community approach to digital citizenship in your schools
  93. 93. For more information, contact: Merve Lapus @molapus @CommonSenseEdu
  94. 94. #DigiCitSummit
  95. 95.