A Year of Nintendo 3DS - elektronichouse.com


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This week we’ve been celebrating the one-year anniversary of 3DS, a landmark that finds the handheld in relatively good health. It’s been a dramatic, at times traumatic beginning for the console, so some of the Nintendo Life team got together to talk about their experiences and opinions of the system’s first year.

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A Year of Nintendo 3DS - elektronichouse.com

  1. 1. Get Yo ur Own Blo g No w Free! Like Sign Up to see what your friends like. Wholesale R4i 3DS – Elektronichouse.com R4 R4i 3DS – Vendita elettro nica o nline « Acer Mulls Windo ws 8 fo r Its Next Tablets Let’s Talk About a Year of Nintendo 3DS Co nso le NINTENDO DS i XL Ro sso Vinaccia This week we’ve been celebrating the one- year anniversary of 3DS, a landmark that finds the handheld in relatively good health. It’s been a dramatic, at times traumatic beginning for the console, so some of the Nintendo Life team got together to talk about their experiences and opinions of the system’s first year. Joining features editor Thomas Whitehead are editor James Newton, PDFmyURL.com
  2. 2. Joining features editor Thomas Whitehead are editor James Newton,assistant editor Mike Mason, downloads editor Corbie Dillard, communityadministrator and chat room overlord Desiree Turner, and contributorsDave Frear and Mark Reece. We discuss the system’s launch, earlyproblems, the infamous price drop and its current day status, withoutnecessarily agreeing all of the time. We hope you’ll find a comfortableseat and join us.Thomas Whit ehead: First things first, please introduce yourselves to ourlovely readers.James Newt on: Hello everybody! My name is James Newton and I’m theeditor of Nintendo Life. I like fine wine, fine food and games with talkinganimals.Corbie Dillard: I’m Corbie Dillard, Downloads Editor for Nintendo Life andlover of all things Vita, err I mean Nintendo.Dave Frear: I’m Dave Frear, aka that guy who reviewed the Virtual Boygames.Mark Reece: I’m Mark Reece. I’ve written some features and reviews forNinte nd o Life, both of which have been repeatedly described as“contentious”.Mike Mason: I’m Mike Mason, assistant editor of Nintendo Life, proudreviewer of such classics as 101- in- 1 Explosive Megamix.Desiree Turner: I’m Des, but most of you probably know me already astheblackdragon. I like rainbows, long walks on the beach, and enforcingour Community Rules with an iron fist.Thomas Whit ehead: And I’m Thomas, reviewer of more than 10Successfully Learning DSiWare games. First question, when you first gothold of a 3DS, what grabbed your attention?Mike Mason: Its 3D! To be completely unoriginal, the screen.James Newt on: Are we talking about when we first bought or when wefirst played one? Remember I touched one months before you guys.Thomas Whit ehead: First time is fine James, you show off. PDFmyURL.com
  3. 3. Dave knows this system wellDave Frear: Yeah it was the 3D. I had been curious to see what the effectwas like and spent quite a bit of time just looking at the games rather thanplaying them. I liked snapping away with the 3D camera too.James Newt on: I remember seeing the Resident Evil demo in 3D andknowing I was in the presence of the future. Seeing proper depth inPilotwings Resort was just amaz ing.Corbie Dillard: Well as some of you may remember, I was one of the firstpeople on the planet outside of Nintendo to play the 3DS at E3, and Ithought it was incredible, absolutely…well you get the idea.R4i 3ds fo r Nintendo 3ds + 2gb o nly € 25,9 0 PDFmyURL.com
  4. 4. The first thing that grabbed my attention was the sheer depth of thedisplay. I had built up a picture in my mind about how it might be, but itjust blew me away at just how much depth there truly was. And seeingOcarina of Time that night at the Developer’s Roundtable was jawdropping. Seeing a game I’d enjoyed for years, now with that incredibledepth, made me so excited for what it could offer as far as a portablegaming experience.Mark Reece: For me, aside from the 3D, it was the wealth of built- insoftware. I spent ages fiddling around with all the bits and pieces on there.Oh, and the Circle Pad, too: no more repeatedly and tentatively poking ata d- pad to negotiate a narrow ledge in Rayman!Dave Frear: I thought Pilotwings was a good one for showing off thesystem to newcomers.Mike Mason: Yeah, Pilotwings was one of the first things I played pre-release, too. It totally sold me on the system.Thomas Whit ehead: I went to a public preview event in Glasgow, andthe demo I got to first was Ridge Racer. The 3D was so extraordinary I justdrove into a wall.Desiree Turner: I’m with Mark — to be honest, the home menu was whatimpressed me most at first! So many options, so many different things tomess around with. The DSi home menu is kind of bare- bones incomparison to all the things that were there when I first turned on my 3DS.I’m probably one of the few people who didn’t buy it for the 3D!A 3D horiz on, what more do you need?James Newt on: It’s interesting that nobody talks about Pilotwings now. Atthe time though it was really impressive, wasn’t it? A game with a properhoriz on and everything. PDFmyURL.com
  5. 5. Mike Mason: It’s still great, it’s just that it only lasted about two hours…Mark Reece: Am I the only person who found Pilotwings — 3D aside —underwhelming?Desiree Turner: Pilotwings is kind of like the AR games — we messedaround with them, and now we’re on to other things.Thomas Whit ehead: Pilotwings would have been a good eShop launchtitle, to be perfectly honest, but was certainly eye- popping. When I had myown 3DS, I was also quite pleased with the operating system. It feltsurprisingly modern, initially, by Nintendo standards.Dave Frear: I skipped the DSi so I guess I was ready for more than just3D in my upgraded handheld, but it was very impressive.James Newt on: Oh, and the AR games were amaz ing.Dave Frear: They were but I don’t think I’ve played them since the firstday.Mike Mason: Ha, I remember showing people the AR games andeverybody gasped at their tables caving in.Mark Reece: My brother loves putting lava on his kitchen worktops. Orsomething. To be honest, the AR games are the one thing on 3DS I’ve notreally bothered with.Thomas Whit ehead: I often played AR games in 2D because of all themoving around. Anyone else do that?Desiree Turner: I did, because the 3D hurts my eyes. I’ve turned on the3D maybe a handful of times since I bought mine.Dave Frear: The 3D in general is a pain if you lean ever so slightly out ofthe sweet spot.Mark Reece: Same here, Des. Mostly because I’m partially sighted, andcan’t hold the 3DS that far away from me for too long. So I can play in 2Dand see what I’m doing, or be impressed by 3D and drive into a wall,Tom- style.Desiree Turner: Tom isn’t that bad at MK7, I’ve raced him a few times!Dave Frear: I crank the 3D up to full. I’m hardcore! Or something…Thomas Whit ehead: Our head- to- head is heavily in your favour, Des! PDFmyURL.com
  6. 6. So, a bit of variation in early experiences, overall. When the consolelaunched and had issues with a lacking software library, low sales etc,how did you think it would turn out for Nintendo at the time?Corbie Dillard: I knew it would only be a matter of time before it took off.It’s pretty clear that Nintendo rushed the 3DS out the door, so the lack ofgames after launch was no real shock to me. And once the inevitable pricedrop came, along with the top tier first- party titles we knew were comingduring the holiday season, it was smooth sailing from there on out. I thought then that a price drop was a possibility, but I didn’t expect it so soon. I thought it would be closer to the Vita launch.Desiree Turner: I figured it’d be the same as it was for the DSi — a longwait, though the 3DS was guaranteed a nice full library eventually.James Newt on: I remember getting my 3DS at launch and thinking “this isgreat!” and putting it aside for about three months… I love it to bits now,but at the time I thought it would struggle. It’s certainly turned around!Dave Frear: To begin with I didn’t worry. The lack of eShop was annoyingbut I knew it was on the way, same with big name games. After a whilethough I did think ‘I thought it would be doing better than this’. I thought thenthen a price drop was a possibility, but I didn’t expect it so soon. I thoughtit would be closer to the Vita launch.Desiree Turner: The DS had quite a few good games out at the time,though, so I was able to finish up Okamiden (yay circle pad!), RadiantHistoria and others in the meantime.Mike Mason: I was pretty optimistic about it. I knew Nintendo would turn itaround, you don’t let a few setbacks take you down after you’ve ran amarket for two decades. There were a few jitters, but on the whole Ifigured Nintendo would sort it out.Dave Frear: I think some people saw the good regular DS games, notmuch on the R4 3DS and decided the upgrade wasn’t worth the expense.Thomas Whit ehead: I was concerned that the problems would lose Iwatahis job. A strange priority I know, but I admire his vision and conviction,and wanted him to stay at the helm.Mike Mason: Ah yes, I felt the same way, Tom. I didn’t want to see Iwatago!James Newt on: I should imagine Iwata had some very tense PDFmyURL.com
  7. 7. conversations over the summer of 2011…Early hope made way for troubling timesDesiree Turner: Something as amaz ing and innovative as the 3DS,though, I don’t see Nintendo allowing Iwata to take the company down likethat. They already had the new- handheld blunder with the Virtual Boy (itwas technically a portable…), they wouldn’t allow it to happen again!Mark Reece: I bought my 3DS with Pilotwings and Rayman, neither ofwhich blew me away. I then didn’t buy anything until Ocarina of Time 3D…then Star Fox 64 3D… then Mario 3D Land and Mario Kart 7. Couple thatwith the late arrival of the eShop, and from March until November, I wasthinking, “Nintendo might actually mess this up”.Obviously now, things are running a lot smoother. But there was a timewhen I was genuinely worried that I’d spent £200 on something that wouldbe obsolete in a year.Mike Mason: Despite my optimism, I have to say I didn’t really play thething for a few months after launch. PDFmyURL.com
  8. 8. Thomas Whit ehead: You made a good point earlier about the brand andthe sense of ‘upgrading’, Dave. Do you guys think sticking a ‘3’ in thename confused people in the early days, particularly with the slow start insoftware?Mike Mason: The name remains a mistake. It sounds good, but it’sconfusing. I think Nintendo liked its word play a little too much and couldn’tlet it go.Mark Reece: The “3″ was no doubt confusing. Peoples’ attention wouldnaturally be drawn to the “DS”, as opposed to the “3D”. I imagine manypeople wondered why they should bother with it.Dave Frear: I do think some people thought it was just a DS but with a 3De ffe c t applied, and that maybe 3DS games would still work on theirexisting system, albeit in 2D.A lot of people also didn’t seem to care about the 3D. At one point theadverts started to mention it less and I think Nintendo wished it had beencalled the DS3 instead.Corbie Dillard: I think anytime you put the name of the previous gamesystem in the new title, you’re leaving yourself open to the possibility ofconsumers automatically assuming it’s just a minor upgrade. But by thesame token, I know once people got a chance to see the system andwhat it could do in person, the assumption of it being just a small step upfrom the DS would quickly dissipate. I think anytime you put the name of the previous game system in the new title, you’re leaving yourself open to the possibility of consumers automatically assuming it’s just a minor upgrade.Desiree Turner: To be absolutely honest, what else would they havecalled it?James Newt on: NINTENDO OMNIBOX.Desiree Turner: I’m having a hard time coming up with something thatdoesn’t sound like what James just said!Mike Mason: 3Dii?Mark Reece: DS3D?Thomas Whit ehead: Mark mentioned a concern about a £200 handheldfailing and becoming obsolete. How much did the price drop and big PDFmyURL.com
  9. 9. game releases turn it around later in the year? Or to put it another way,would the device have enjoyed a turnaround with the big games and itsoriginal price?James Newt on: I think Mario Kart and Super Mario 3D Land would havesold a £200 3DS no problem. People love those games.Mark Reece: Personally, if Nintendo delivers the goods, then I’ll buy thegames. More Mario, Zelda, etc was why I bought the 3DS, and why manyconsumers would have splashed the cash. I’m not sure if even some ofthe big- hitters would have enjoyed nearly as much success had the 3DSno t had its price slashed though. Weren’t software and hardware salespretty dismal up until that point?Mike Mason: Mario Kart 7 and Super Mario 3D Land were critical goinginto that holiday period, but I think the system could have used them farcloser to launch and they would have done just fine. The slowing downpost- launch might not have happened if they’d come a little sooner.James Newt on: It’s telling that Zelda is yet to top 1m sales in the US butSM3DL and MK7 are both well past that point. I imagine the price hassomething to do with that…Thomas Whit ehead: Good point that, so both were perhaps needed,price drop AND games.Mark Reece: I agree with Mike. A quick barrage of Zelda, Star Fox, Mario3D, MK7 in the summer drought period would have been a great help inthe 3DS’ early struggle for sales.Dave Frear: I think the big games would have still sold well but the pricedrop enticed a bunch of people who would have waited a few yearsbefore maybe picking a 3DS up.Corbie Dillard: I think the price drop, in conjunction with the big nameNintendo titles, were a great combination. While I have no doubt SuperMario 3D Land and Mario Kart 7 would have boosted sales of the systemquite a bit, I don’t think it would have exploded quite the way it did withoutthe rather radical price drop.Le t’s face it, dropping the price of the 3DS less than 6 months after itslaunch, not to mention by one third, was a mammoth drop and a far cryfrom the way Nintendo normally carries out pricing on its hardware. But Ithink Nintendo knew it needed to do something to kick start the system’ssales, and it worked like a charm. PDFmyURL.com
  10. 10. Desiree Turner: Nintendo also had bigger fish to fry at that time — withVita around the corner, they were looking to get that install base up. Thosegames (and others afterward, and still to come yet) would’ve sold a full-price 3DS easy, but with the price drop too, I’d imagine they sold muchmore that way than they would’ve without the drop.Mike Mason: I don’t think the price was even the biggest problem. Sure,dropping the price helped to turn the fortunes around, but the biggest issuewas really the lack of big, system selling titles. The system sold well at itsinitial price point, people just stopped buying because the games didn’tkeep coming in the first few months.Thomas Whit ehead: I don’t recall huge sales after the initial drop, just anincrease. It was really the two Mario titles that truly set it off. I don’t think thedrop had a huge instant impact, but statistics may prove me wrong.Let’s talk about Nintendo’s updates, which tied in with game releases andthe price drop, in a sense. How important have the new features and appsbeen to existing and new 3DS owners, in terms of the device’s value?Just one of the system update freebiesCorbie Dillard: While I should be ashamed of myself, I pay little attentionto the system updates and what new features they bring. The updates arep re tty much only a means to an end for me as they are typicallynecessary in order for me to play games on the system, which is aboutthe only thing I do with it. I don’t use the apps on it and I seldom evenperuse the system menu other than to quickly select the game I want toplay or download.Having said that, just from seeing posts from fellow 3DS users on theinternet, it’s clear that many consumers do put quite a bit of stock in theapps and updates, so I think it’s important for Nintendo to keep addingnew twists to the system, especially as they continue to bring in new 3DSowners. PDFmyURL.com
  11. 11. Desiree Turner: They pull us back in for a few days, and then we set the3DS aside again, still waiting for the games we want (unless there’s agame we’re currently playing, of course).Mark Reece: They’ve certainly added value for money, consideringwhenever Nintendo releases a new app or feature for 3DS, it invariablycomes free of charge. Imagine how impressed you were at how muchpre- loaded stuff there was on 3DS at launch: now imagine being a new3DS owner now and being presented with all this cool free stuff.Dave Frear: Like Des I don’t bother with them much. I’ve liked some of theshorts on the video channel but I wish they were doing more with it.James Newt on: I like having the icons on my 3DS menu more than I likeusing them.Desiree Turner: Ditto!Mark Reece: I like arranging them into categories. I’m obsessive like that.Mike Mason: I’m very obsessive with my icons, they’re in groups!Desiree Turner: I put the ones I don’t use on the second page, and Irearrange my games according to which ones I’m currently playing.Dave Frear: I’m always reorganising but for some reason I keep the onesI don’t use on the first page.Mark Reece: I arrange them by DSiWare, 3DSWare, app, etc.Thomas Whit ehead: Let’s not talk too much about the excitement of iconorganisationNintendo DS Lite Co nso le PDFmyURL.com
  12. 12. € 119,99Thomas Whit ehead: How about the growing eShop library, has thatboosted the console in a major way, or is it a sideshow?Dave Frear: Sideshow. The Virtual Console selection could use somebulking out. There’s actually more than I thought on there but it took a longtime for Game Gear games to appear.James Newt on: To guys like us it’s useful but I wonder if it makes anydifference to your average 3DS user.Desiree Turner: It’s still more in the ‘sideshow’ category to me, though Ifeel it’s a disservice to games like Pushmo, which are great fun.Mike Mason: The new additions have been very necessary in myopinion. The system launched without eShop, and in this increasinglydigital age that hurt the system. I reckon the eShop is a big boost — itdoesn’t have a massive catalogue of original 3DS games yet, but in thefuture I’m sure that’ll change.Desiree Turner: It’s like it was with the DSi — a waiting game, really.Mike Mason: The integration with SpotPass and notifications will help tomake it relevant to people in time. As long as they’ve got their system net-connected.Mark Reece: I tend to use the eShop games as stop- gaps. If I’ve got afew days to wait until an anticipated release and I’m beginning to getantsy, I’ll splash a few quid on something to keep me going. Other thanthat, I don’t spend a lot of time looking at eShop games.Corbie Dillard: Judging from eShop sales, I’m not sure how muchinfluence they have on actually boosting the system, rather being morelike icing on the cake. It shocks me still how many 3DS owners I knowpersonally rarely, if ever, take their system online. When I begin talkingabout games like Mutant Mudds and Mighty Switch Force, most of mybuddies look at me like I’m craz y. I can’t count the number of them I’vehad to show how to go online and purchase games from the eShop.Co nso le Nintendo 3D PDFmyURL.com
  13. 13. Mark Reece: Apart from games that use 3D to its full potential, I demanda fourth entry in the Mario & Luigi RPG series.Dave Frear: Something else that interests me is Colors! 3D. I likedmucking about on the old homebrew release so I’m looking forward totrying it out when it turns up on the eShop.James Newt on: There is some cool stuff on the way to the eShop, andwe now have Game Gear games!Mike Mason: I agree with Dave’s earlier comment about 3D films, too.There’s a big advantage there — use it! The video apps are a good start,but more please!Mark Reece: Triple Trouble is the only GG game I’ve got my eye on.Love that game. I’m wary of everything else. I fear they won’t have agedas well as I’d like. Like Sonic Drift. After MK7, playing Sonic Drift on 3DSmight tarnish my memories of that game forever.Dave Frear: Give it a few laps and you’ll be fine.James Newt on: 3DS is cool but it needs more SEGA games.Thomas Whit ehead: Here we go again: SEGA SEGA SEGA.James Newt on: That should be the title of this feature.Mark Reece: I wonder how soon we’ll see the inevitable hardwarerevision? There’s only so long the 3DS can survive with the circle pad proadd- on, in my opinion.Mike Mason: We’re forgetting cool things here — SEGA X Capcom XNamco Bandai. What will that be? PDFmyURL.com
  14. 14. James Newt on: Keeping that off my radar until I know more. Dave Frear: I think if retail downloads were available from the eShop that wo uld also make a lot of people happy. Maybe one day Nintendo will release a ‘3DS Go’ that’s download only – as well as having that second stick. Desiree Turner: Lord I hope they don’t! It’s too early for that. Thomas Whit ehead: 3DS GO = NO Desiree Turner: The digital- only day is coming, but John Q. Public isn’t ready to take that step yet. Mike Mason: Which is why PSP Go didn’t do very well, to say the least. Desiree Turner: Perhaps with the next generation we’ll see it, but then with Nintendo, you never know. See also 12 most popular Nintendo 3DS Games so far 26 best role playing games ever Ta g s : a Year of Nintendo 3DS , Nintendo 3DS, R4 3DS, R4i 3ds for NINTENDO 3ds + 2gb This entry was posted on Tuesday, April 3rd, 2012 at 3:49 am and is filed under Modifica Nintendo, Nintendo 3DS News, Nintendo DSi Games, Nintendo DSi XL, R4 3DS, R4 3ds Dual Core, R4 R4i 3DS, R4i, R4i 3DS, R4i Cards, R4i Nintendo DS, Video Games News, elektronichouse.com. You can follow any responses to this entry through the RSS 2.0 feed. Responses are currently closed, but you can trackback from your own site. Co mments are clo sed.Who le s ale R4i 3DS – Ele ktro nic ho us e .c o m is p ro ud ly p o we re d b y Wo rd Pre s s MU running o n ib lo g .at Blo g s . Cre ate a ne w b lo g and jo in in the fun! Entrie s (RSS) and Co mme nts (RSS). PDFmyURL.com