U72 lesson 05


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U72 lesson 05

  1. 1. Student Notices<br />Can I please remind and urge you to check student notices please? It’s vital that you take note and notice of stuff affecting you!<br />
  2. 2. Your Teachers Are Changing!<br /><ul><li>Working to a Brief will be taken by:
  3. 3. Rosie Francis
  4. 4. Chris Hallam
  5. 5. Jon Laud
  6. 6. Concept Art will be taken by:
  7. 7. Kelly Vero
  8. 8. Gin Rai
  9. 9. Computer Games Engines will be taken by:
  10. 10. Kelly Vero
  11. 11. Gin Rai
  12. 12. Seminars will be taken by:
  13. 13. Jonny Stenton </li></ul>NOTE: Your timetable has NOT changed!<br />
  14. 14. Japanese Word of the Week (17)<br />Sain o shite moraemasu ka.<br />[Sane-oh shi-tay<br />moor-ay-mass-ka]<br />Hai!<br />
  15. 15. Aims & Objectives<br />Aims:<br />Students will explore character devices to move plot<br />Objectives:<br />All students will be able to identify 3 key character devices to move plot in separate genre<br />Most students will be able to identify 3 key character devices to move plot and describe 1 form in detail<br />Some students will be able to identify 3 key character devices to move plot and describe 2 forms in detail<br />
  16. 16. Computer Game Story Development<br />17 May 2010<br />Unit 72 Computer Game Story Development<br />
  17. 17. Computer Game Story Development<br />1 Understand storytelling for games<br />2 Be able to produce a story for a game<br />3 Be able to produce game dialogue<br />4 Be able to reflect upon own narrative work.<br />
  18. 18. Gambit, I Am<br />
  19. 19. Film 1<br />
  20. 20. Vital Stats <br /><ul><li>Born in Louisiana
  21. 21. Master Thief (rather than Master Chief)
  22. 22. Married young – to Belladonna
  23. 23. Lost soul, mysterious stranger, drifter</li></li></ul><li>How Do We Know?<br /><ul><li>Characters can be brainstormed and developed through sharing ideas.</li></ul>Did you know that Rogue and Gambit have an on/off relationship?<br />Gambit spends a large part of his life here – but where is it?<br />
  24. 24. Activity <br /><ul><li>Find this excerpt from X-Men in front of you. Without looking online – try and capture exactly who Gambit is from the image.
  25. 25. Use descriptive words rather than sentences....</li></ul>Indestructible<br />Happy<br />Dependable<br />Straitlaced<br />Drunk<br />Weak<br />Strong<br />Friendly<br />Alone<br />Sociable<br />
  26. 26. Was This Easy?<br /><ul><li>Developing characters is one of the hardest things you’ll do as a games designer.
  27. 27. How can you make life easier?</li></li></ul><li>Film 2<br />
  28. 28. The Acadiens<br />In what is known as the Great Expulsion (le Grand Dérangement), more than 14,000 Acadians (three quarters of the Acadian population in Nova Scotia) were expelled, their homes burned and their lands confiscated. Families were split up, and the Acadians were dispersed throughout the British lands in North America; some were returned to France. Gradually, some managed to make their way to Louisiana, creating the Cajun population, while others returned to British North America, settling in coastal villages and in northern New Brunswick. <br />
  29. 29. Activity<br />In groups, spend some time looking at examples of Cajuns or Acadiens in action. Here’s few examples:<br /><ul><li>Rene in True Blood
  30. 30. Gambit in X-Men Evolution
  31. 31. Youtube News Reports
  32. 32. Adam Sandler, The Waterboy
  33. 33. The Waterboy’s mum in The Waterboy</li></ul>Let’s discuss them in a second!<br />
  34. 34. What’s the Main Thing You Notice About Cajuns?<br />
  35. 35. Overview – What Have We Learned?<br /><ul><li>We can let characters speak for themselves
  36. 36. Looks count for a lot
  37. 37. The geography of a place is as important as where that person or character comes from...</li></ul>Have we met our outcomes?<br />
  38. 38. Next Week<br />A bloody good ending and the beginning of scriptwriting/screen plays<br />