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U72 lesson 03

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U72 lesson 03

  1. 1. Events Week<br />
  2. 2. Japanese Word of the Week (16)<br />Goutou!<br />[Goo-too]<br />Ugokuna!<br />
  3. 3. Aims & Objectives<br />Aims:<br />Students will explore genre, symbolism and storytelling in games, movies and comics – this will introduce plot devices<br />Objectives:<br />All students will be able to identify 3 key plot devices in separate genre<br />Most students will be able to identify 3 key plot devices and describe 1 form in detail<br />Some students will be able to identify 3 key plot devices and describe 2 forms in detail<br />
  4. 4. Computer Game Story Development<br />26 April 2010<br />Unit 72 Computer Game Story Development<br />
  5. 5. Computer Game Story Development<br />1 Understand storytelling for games<br />2 Be able to produce a story for a game<br />3 Be able to produce game dialogue<br />4 Be able to reflect upon own narrative work.<br />
  6. 6. The First 20 Minutes, The First 2 Hours<br />
  7. 7. The First 20 Minutes, The First 2 Hours<br /><ul><li> What happens?
  8. 8. What is established?
  9. 9. What conflicts occur?
  10. 10. Where does the story take you?
  11. 11. How do you feel after 20 minutes (you won’t know until the end)</li></li></ul><li>Film 1<br />
  12. 12. Remember This?<br />Scene <br />setting<br />Action <br />& Consequence<br />Denouement<br />Catalysts<br />Establishment<br />
  13. 13. Film 2<br />
  14. 14. Remember This?<br />Trial & error<br />Action & Consequence<br />Objective<br />Judgement<br />Choice<br />
  15. 15. Activity<br />Can you brief me on the relationships formed in the first 20 minutes of X-Men and Elfen Lied?<br />What effect does this have on the audience?<br />
  16. 16. The Story Within The Story<br /><ul><li> Story arcs
  17. 17. 3 Part Minis
  18. 18. Half-journeys
  19. 19. Speed stories</li></li></ul><li>Maths & Storytelling<br /><ul><li> Follow the rules as you learn them.
  20. 20. Don’t try to re-invent the wheel. Invent something better.
  21. 21. Look for patterns and formulae in storytelling</li></li></ul><li>The First 20 Minutes, The First 2 Hours<br /><ul><li> What happens?
  22. 22. What is established?
  23. 23. What conflicts occur?
  24. 24. Where does the story take you?
  25. 25. How do you feel after 20 minutes (you won’t know until the end)</li></li></ul><li>Film 3<br />
  26. 26. Overview – What Have We Learned?<br /><ul><li> Story dynamics
  27. 27. Scene setting
  28. 28. Style of plot
  29. 29. Plots used by genre</li></ul>Have we met our outcomes?<br />
  30. 30. Homework<br />In no more than 200 words, blog the scene setting of a real-life event that has happened to you. Detail:<br /><ul><li> The main protagonist of the story (it could be you)
  31. 31. The early dynamic of the story
  32. 32. A taster or teaser of what will happen next</li></li></ul><li>Next Week<br />More X-Men! Story development, antagonism and the beginning of the middle.<br />

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