The Addie instructional design model

eLearning Industry
eLearning IndustryeLearning Industry
The ADDIE Instructional Design Model
ADDIE instructional design model is possibly
the best-known Instructional Design Model.
Evaluate
Implement
Develop
Design
Analyze • The ADDIE model refers to
Analyze, Design, Develop, I
mplement, and Evaluate.
• Furthermore, provides a
step-by-step process that
helps instructional designers
plan and create training
programs with a framework
in order to make sure that
their instructional products
are effective and that their
processes are as efficient as
they can possibly be.
Analyze
• Who is the audience and what are their
characteristics?
• Did we identify the new behavioral outcome?
• What types of learning constraints exist?
• What are the delivery options?
• What are the online pedagogical
considerations?
• What is the timeline for project completion?
Design
• Documentation of the project's instructional,
visual and technical design strategy
• Apply instructional strategies according to the
intended behavioral outcomes by domain
(cognitive, affective, psychomotor).
• Create storyboards
• Design the user interface and user experience
• Prototype creation
• Apply visual design (graphic design)
Develop
• List activities that will help the students learn the
task.
• Select the delivery method such as tapes, handouts,
etc.
• Review existing material so that you do not reinvent
the wheel.
• Develop the instructional courseware.
• Synthesize the courseware into a viable training
program.
• Validate the instruction to ensure it accomplishes all
goals and objectives.
Implement
• During the implementation phase, a procedure for
training the facilitators and the learners is
developed.
• The facilitators’ training should cover the course
curriculum, learning outcomes, method of delivery,
and testing procedures.
• Preparation of the learners include training them on
new tools (software or hardware), student
registration.
• This also the phase where the project manager
ensures that the books, hands on equipment, tools,
CD-ROMs and software are in place, and that the
learning application or website is functional.
Evaluation
• Review and evaluate each phase
(analyze, design, develop, implement) to ensure
it is accomplishing what it is supposed to.
• Perform external evaluations, e.g. observe that
the learner on the job can actually perform the
tasks that were trained.
• Revise training system to make it better.
ADDIE
EVALUATE
ANALYZE
DESIGN
DEVELOP
IMPLEMENT
THANK YOU!
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The Addie instructional design model

  • 1. The ADDIE Instructional Design Model
  • 2. ADDIE instructional design model is possibly the best-known Instructional Design Model. Evaluate Implement Develop Design Analyze • The ADDIE model refers to Analyze, Design, Develop, I mplement, and Evaluate. • Furthermore, provides a step-by-step process that helps instructional designers plan and create training programs with a framework in order to make sure that their instructional products are effective and that their processes are as efficient as they can possibly be.
  • 3. Analyze • Who is the audience and what are their characteristics? • Did we identify the new behavioral outcome? • What types of learning constraints exist? • What are the delivery options? • What are the online pedagogical considerations? • What is the timeline for project completion?
  • 4. Design • Documentation of the project's instructional, visual and technical design strategy • Apply instructional strategies according to the intended behavioral outcomes by domain (cognitive, affective, psychomotor). • Create storyboards • Design the user interface and user experience • Prototype creation • Apply visual design (graphic design)
  • 5. Develop • List activities that will help the students learn the task. • Select the delivery method such as tapes, handouts, etc. • Review existing material so that you do not reinvent the wheel. • Develop the instructional courseware. • Synthesize the courseware into a viable training program. • Validate the instruction to ensure it accomplishes all goals and objectives.
  • 6. Implement • During the implementation phase, a procedure for training the facilitators and the learners is developed. • The facilitators’ training should cover the course curriculum, learning outcomes, method of delivery, and testing procedures. • Preparation of the learners include training them on new tools (software or hardware), student registration. • This also the phase where the project manager ensures that the books, hands on equipment, tools, CD-ROMs and software are in place, and that the learning application or website is functional.
  • 7. Evaluation • Review and evaluate each phase (analyze, design, develop, implement) to ensure it is accomplishing what it is supposed to. • Perform external evaluations, e.g. observe that the learner on the job can actually perform the tasks that were trained. • Revise training system to make it better.