Reviewed by Lisa Eldred Developer: PIXELearning Publisher: Skillsmart Retail
 
 
<ul><li>PIXELearning were commissioned to create an engaging and fun online game specifically to help Skillsmart Retail to...
 
 
 
 
 
 
 
 
 
 
 
<ul><li>More thorough understanding of different aspects of retail </li></ul><ul><li>Overall better opinion of retail posi...
<ul><li>Responsibilities of retail workers </li></ul><ul><ul><li>Gameplay </li></ul></ul><ul><ul><li>Stories </li></ul></u...
<ul><li>Prospective employee of a retail company </li></ul><ul><li>Auto-hired as a manager </li></ul><ul><li>Increasing re...
<ul><li>Even flow through quarters </li></ul><ul><ul><li>Scenarios add sense of realism </li></ul></ul><ul><ul><li>“ Custo...
<ul><li>Poorly designed user interface </li></ul><ul><li>Limited options </li></ul><ul><li>Requires at least two playthrou...
<ul><li>Online only </li></ul><ul><li>Flash-based </li></ul><ul><li>Mouse-based </li></ul><ul><li>Occasionally buggy  </li...
<ul><li>Effective at teaching complexities of retail industry </li></ul><ul><li>Ineffective (?) at attracting teens to ret...
<ul><li>Flavor videos, when done well, can be beneficial to flow </li></ul><ul><li>Quizzes interrupt flow </li></ul><ul><l...
<ul><li>PIXELearning. Available:  http://www.pixelearning.com/index.htm </li></ul><ul><li>skillsmart retail. Available:  h...
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Evaluation of the skillsmart retail Game

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An evaluation of the skillsmart retail game for TC 830

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Evaluation of the skillsmart retail Game

  1. 1. Reviewed by Lisa Eldred Developer: PIXELearning Publisher: Skillsmart Retail
  2. 4. <ul><li>PIXELearning were commissioned to create an engaging and fun online game specifically to help Skillsmart Retail to address the skills shortage in the UK retail sector and to help to overcome the perception amongst British teenagers that retail offers poor career opportunities. </li></ul><ul><li>The game allows users to undertake a mini interview before working through four levels in different retail environments - each of which was set in a different retail environment - with an increasing degree of responsibility. Users (teenagers) make choices around products, marketing, inventory and pricing in order to try to achieve as high a profit as possible. </li></ul><ul><li>We also added a public high score table - on which several players even beat our in-house simulation designer - and the ability to set up mini-leagues between friends. </li></ul><ul><li>http://www.pixelearning.com/about_us-client_case_studies.htm </li></ul>
  3. 16. <ul><li>More thorough understanding of different aspects of retail </li></ul><ul><li>Overall better opinion of retail positions </li></ul>
  4. 17. <ul><li>Responsibilities of retail workers </li></ul><ul><ul><li>Gameplay </li></ul></ul><ul><ul><li>Stories </li></ul></ul><ul><li>Demographics of retail workers </li></ul><ul><ul><li>Between-round quizzes </li></ul></ul><ul><ul><li>Stories </li></ul></ul>
  5. 18. <ul><li>Prospective employee of a retail company </li></ul><ul><li>Auto-hired as a manager </li></ul><ul><li>Increasing responsibilities </li></ul>
  6. 19. <ul><li>Even flow through quarters </li></ul><ul><ul><li>Scenarios add sense of realism </li></ul></ul><ul><ul><li>“ Customer” videos convey passage of time/environment </li></ul></ul><ul><ul><li>Flow broken by quizzes/stories </li></ul></ul><ul><li>Very little feedback </li></ul><ul><li>Designed for competition </li></ul>
  7. 20. <ul><li>Poorly designed user interface </li></ul><ul><li>Limited options </li></ul><ul><li>Requires at least two playthroughs to understand strategy </li></ul><ul><ul><li>Year-end clearance </li></ul></ul>
  8. 21. <ul><li>Online only </li></ul><ul><li>Flash-based </li></ul><ul><li>Mouse-based </li></ul><ul><li>Occasionally buggy </li></ul>
  9. 22. <ul><li>Effective at teaching complexities of retail industry </li></ul><ul><li>Ineffective (?) at attracting teens to retail </li></ul><ul><ul><li>No substantial data </li></ul></ul><ul><ul><li>2845 registered users in the public league </li></ul></ul>
  10. 23. <ul><li>Flavor videos, when done well, can be beneficial to flow </li></ul><ul><li>Quizzes interrupt flow </li></ul><ul><li>Poor usability disrupts flow </li></ul><ul><ul><li>Minimally, in the process of playtesting, also talk about interface issues </li></ul></ul>
  11. 24. <ul><li>PIXELearning. Available: http://www.pixelearning.com/index.htm </li></ul><ul><li>skillsmart retail. Available: http://ssr.haime-butler.com/skillsmart/index.php </li></ul><ul><li>skillsmart retail game. Available: http://www.pixelearning.net/(S(uk3lqnjx3eu4m455uzut1g45))/skillsmartgame/home.aspx </li></ul>

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