Bruno Capuano
Innovation Manager
@elbruno
http://www.elbruno.co
m
BGR32 Format – Every Pixel (0,0 | 0,1 | 0,2) has blue, green, red, empty
B

G

R

Empty

B

G

R

Empty

255

255

255

0
...
Camera
Basics
Demo
Depth
Data
Demo
Default (20)

Max of two skeletons per Kinect
6 Player Proposals

Seated (10)
Joints in meters from camera

Positive

Positive
Positive

Negative

Negative
Each joint has associated tracking state

Tracked, Not tracked, or Inferred
Inferred - Occluded, clipped, or low confidenc...
Fatigue Kills Gestures

Use Coding4Fun ScaleTo extension
Interaction Controls support
Skeletal
Tracking
Demo
Define Kinect controls in KinectRegion

Automatically get cursor, grip, and scroll support
Gestures
Demo
2D/3D Mesh and Points
3D Head Pose
Animation Units
Animation Units
Upper Lip Raiser

Lip Corner Depressor

Lip Stretcher

Jaw Lowerer

Brow Lowerer

Outer Brow Raiser
Face
Tracking
Demo
Kinect
Service
Demo
http://kinectforwindows.org
http://elbruno.com/category/kinectsdk
http://elbruno.com/category/kinectone
http://channel9.ms...
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
[#WEBCAST] Construyendo aplicaciones con #KinectSdk
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[#WEBCAST] Construyendo aplicaciones con #KinectSdk

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Presentation used during my session on create apps with Kinect SDK. This includes code samples and also more information in http://www.elbruno.com

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[#WEBCAST] Construyendo aplicaciones con #KinectSdk

  1. 1. Bruno Capuano Innovation Manager @elbruno http://www.elbruno.co m
  2. 2. BGR32 Format – Every Pixel (0,0 | 0,1 | 0,2) has blue, green, red, empty B G R Empty B G R Empty 255 255 255 0 255 255 255 0 Kinect Image Sizes: 80x60, 320x240, 640x480 DPI: 96 Stride: # of bytes per single line: Width (320 or 640) x 4 bytes (B,G,R,E)
  3. 3. Camera Basics Demo
  4. 4. Depth Data Demo
  5. 5. Default (20) Max of two skeletons per Kinect 6 Player Proposals Seated (10)
  6. 6. Joints in meters from camera Positive Positive Positive Negative Negative
  7. 7. Each joint has associated tracking state Tracked, Not tracked, or Inferred Inferred - Occluded, clipped, or low confidence joints Use TransformSmoothParameters to smooth joint data to reduce jitter Skeleton.ClippedEdges = FrameEdges.Top; http://en.wikipedia.org/wiki/Holt-Winters
  8. 8. Fatigue Kills Gestures Use Coding4Fun ScaleTo extension Interaction Controls support
  9. 9. Skeletal Tracking Demo
  10. 10. Define Kinect controls in KinectRegion Automatically get cursor, grip, and scroll support
  11. 11. Gestures Demo
  12. 12. 2D/3D Mesh and Points 3D Head Pose Animation Units
  13. 13. Animation Units Upper Lip Raiser Lip Corner Depressor Lip Stretcher Jaw Lowerer Brow Lowerer Outer Brow Raiser
  14. 14. Face Tracking Demo
  15. 15. Kinect Service Demo
  16. 16. http://kinectforwindows.org http://elbruno.com/category/kinectsdk http://elbruno.com/category/kinectone http://channel9.msdn.com/coding4fun/kinect

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