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Dr. Tobias Guenther
@elaspix
Look Development with Cycles
elaspix
Customer Case
Model „LivingRoom Sala04“ by Guilherme Vanzan
Naive approach: Fix it in the post
Masking the couch not easy because of blurry contour failed brightness adjustment (high...
to create the look of imagery you have to master 2 steps
Definition Look Development
1. discovery & definition
of the arti...
Solution: Compositing of Passes
Mixing of passes for combined image
https://www.blender.org/manual/render/cycles/settings/passes.html
Live Compositing of Render Passes
https://www.youtube.com/watch?v=hadVXNd3HL4
Project progress
Icons (Sonne, Palme, Kamera) by Freepik.com
agreement
agreement
agreement
agreement
agreement
Shape Development
Clay Rendering for discussing the shape
ignoring material / texture / light / camera /
environment / col...
Project Progress (reality)
Icons (Sonne, Palme, Kamera) by Freepik.com
agreement
elaspix 3D Product Configurator
https://youtu.be/LmqoAo6od_o
Light Development
affects
● Object color
● Position, size and
number of
highlights
● Visibility &
contrast of object
form
...
Material Development
with reflection (realistic) no reflection (fake)
Environment as Size Reference
Trees, Ground-stones, ReflectionsTableau with Scale
Look up tables elaspix.de/luts
coming soon: Manual on Color Management
& Color Grading with Blender
www.elaspix.de
tobias.guenther@elaspix.de
+49/621/58679921
www.elaspix.de
www.xing.com/profile/Tobias_Guenther15
www.twitt...
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Look development with Blender Cycles

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My slides of my presentation at the International 3D Blender Conference 2016 in Amsterdam.

Published in: Design
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Look development with Blender Cycles

  1. 1. Dr. Tobias Guenther @elaspix Look Development with Cycles elaspix
  2. 2. Customer Case Model „LivingRoom Sala04“ by Guilherme Vanzan
  3. 3. Naive approach: Fix it in the post Masking the couch not easy because of blurry contour failed brightness adjustment (highlights lost)
  4. 4. to create the look of imagery you have to master 2 steps Definition Look Development 1. discovery & definition of the artistic look 2. technical implementation to achieve the look from first step
  5. 5. Solution: Compositing of Passes
  6. 6. Mixing of passes for combined image https://www.blender.org/manual/render/cycles/settings/passes.html
  7. 7. Live Compositing of Render Passes https://www.youtube.com/watch?v=hadVXNd3HL4
  8. 8. Project progress Icons (Sonne, Palme, Kamera) by Freepik.com agreement agreement agreement agreement agreement
  9. 9. Shape Development Clay Rendering for discussing the shape ignoring material / texture / light / camera / environment / color grading
  10. 10. Project Progress (reality) Icons (Sonne, Palme, Kamera) by Freepik.com agreement
  11. 11. elaspix 3D Product Configurator https://youtu.be/LmqoAo6od_o
  12. 12. Light Development affects ● Object color ● Position, size and number of highlights ● Visibility & contrast of object form ● Perception of preciousness of the product
  13. 13. Material Development with reflection (realistic) no reflection (fake)
  14. 14. Environment as Size Reference Trees, Ground-stones, ReflectionsTableau with Scale
  15. 15. Look up tables elaspix.de/luts coming soon: Manual on Color Management & Color Grading with Blender
  16. 16. www.elaspix.de tobias.guenther@elaspix.de +49/621/58679921 www.elaspix.de www.xing.com/profile/Tobias_Guenther15 www.twitter.com/elaspix www.linkedin.com/in/tobias-guenther Dr. Tobias Günther Elaspix 3D Product Configurators Schliffkopfstraße 25 68163 Mannheim Germany

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