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Ten Patterns for
Organizational Change
National Museum Publishing Seminar
Washington, D.C.
June 19, 2010

                                Michael Edson
       Director of Web and New Media Strategy
                        Smithsonian Institution
“From law firms to libraries, from universities to
Fortune 500 companies, the organization’s website
almost invariably falls under the domain of the IT
Department or the Marketing Department, leading
to turf wars and other predictable consequences.
While many good (and highly capable) people work
in IT and marketing, neither area is ideally suited to
craft usable websites or to encourage the
blossoming of vital web communities.”

Jeffrey Zeldman
Let There be Web Divisions
http://www.zeldman.com/2007/07/02/let-there-be-web-divisions/
Preamble
       Twitter: @mpedson
  http://slideshare.net/edsonm

“I am not an official spokesperson
   for the Smithsonian Institution”
Preamble
       Twitter: @mpedson
  http://slideshare.net/edsonm

“I am not an official spokesperson
   for the Smithsonian Institution”
This presentation draws
                                     Preamble                             from these slides/papers
                                                                                 (and others!)


                     Twitter: @mpedson
                http://slideshare.net/edsonm

         “I am not an official spokesperson
            for the Smithsonian Institution”
http://www.slideshare.net/edsonm/   http://www.slideshare.net/edsonm/go      http://www.slideshare.net/edson
michael-edson-brown-university-     od-projects-gone-bad-an-                 m/good-projects-gone-bad-an-
digital-strategy-thermocline        introduction-to-process-maturity-        introduction-to-process-maturity
                                    1384375
This one too!                   Preamble
            Twitter: @mpedson
       http://slideshare.net/edsonm
  Technology, New Media, and Museums:
              Who’s in Charge?
  “I am not an official spokesperson
     (from AAM 2008 annual conference)
     for the Smithsonian Institution”
Text notes: http://www.slideshare.net/edsonm/aam2009-session-intro-and-notes-who-is-in-charge-v2

PowerPoint:      http://www.slideshare.net/edsonm/new-media-technology-and-museums
Premise of this presentation
Premise:
a) You work in--or have a stake in--museum
   publishing
b) Your model of … has been disrupted by
   digital media
c) You’re interested in--or are struggling with--
   how you, your department, or your museum
   should change because of (b).
“Patterns” can help
“Patterns” can help
           The seminal patterns
           in architecture/urban
                design book.
“Patterns” can help
Software patterns…
“Patterns” can help
“Patterns” can help
Once you see a pattern and have a name for it
you can start to communicate about it…

...and hack it.
“Patterns” can help
This presentation describes ten patterns I’ve
found over the last 15 years of trying to figure out
how to deal with organizational change.
“Patterns” can help
This presentation describes ten patterns I’ve
found over the last 15 years of trying to figure out
how to deal with organizational change.

I hope they help!!!
Pattern 1: ICE is real
Pattern 1: ICE is real
“ICE” = Internet Changes Everything
Pattern 1: ICE is real
“ICE” = Internet Changes Everything

• ~2 billion Internet users
• ~4 billion mobile phone subscribers
“Everything we hear from people we
  interview is that today’s consumers
  draw no distinctions between an
  organization’s Web site and their
  traditional bricks-and-mortar presence:
  both must be excellent for either to be
  excellent.”

Lee Rainie
Director, Pew Internet & American Life Project
“Twenty years from now we’ll look back
and say this was the embryonic period.
  The Web is only going to get more
             revolutionary”

               --Tim Berners-Lee, 2006
Pattern 2: Urgency
Pattern 2: Urgency
John P. Kotter, A Sense of Urgency
Pattern 2: Urgency
John P. Kotter, A Sense of Urgency

                   Harvard Business School
Pattern 2: Urgency
John P. Kotter, A Sense of Urgency

                   Harvard Business School
                   40+ years of studying change
Pattern 2: Urgency
John P. Kotter, A Sense of Urgency

                            Over 70% of all change
                                initiatives fail.
Pattern 2: Urgency
John P. Kotter, A Sense of Urgency




                          The 30% that succeed share
                            a single characteristic…
Pattern 2: Urgency
John P. Kotter, A Sense of Urgency




                             A sense of Urgency
Pattern 2: Urgency
John P. Kotter, A Sense of Urgency


                Harvard Business Review “Ideacast” with John Kotter
                http://blogs.bnet.com/intercom/?p=1869

                A Sense of Urgency (via Google Books)
                http://books.google.com/books?id=xCAD8ashi_UC&printsec=frontcover&dq=john+kotter+sense+of+urgency&source=bl&ots
                =WXQnhRPxhb&sig=dkqctdFuUhfG5OUD7Gzl4oihmUU&hl=en&ei=j1EfTPLJLMH-
                8Ab0uajCDA&sa=X&oi=book_result&ct=result&resnum=3&ved=0CCQQ6AEwAg#v=onepage&q&f=false


                A Sense of Urgency (via Amazon)
                http://www.amazon.com/Sense-Urgency-John-P-
                Kotter/dp/1422179710
Pattern 3: Disruptive Innovation
Pattern 3: Disruptive Innovation
• Clayton M. Christensen: The Innovator’s
  Dilemma
Pattern 3: Disruptive Innovation
• Clayton M. Christensen: The Innovator’s
  Dilemma




                                  (Via Amazon)

                                  http://www.amazon.com/Inno
                                  vators-Dilemma-
                                  Revolutionary-Business-
                                  Essentials/dp/0060521996
Pattern 3: Disruptive Innovation
• Clayton M. Christensen: The Innovator’s
  Dilemma


      Sears was at the top if the world
               in the 1960’s
Pattern 3: Disruptive Innovation
• Clayton M. Christensen: The Innovator’s
  Dilemma


      Sears was at the top if the world
               in the 1960’s
       They missed discount retailing.
Pattern 3: Disruptive Innovation
“You’ve got about three years until you’re
locked into being just a museum of stuff on
the mall”

       Executive from a national media/educational
       brand, about the Smithsonian’s digital
       strategy
Pattern 4: Strategy Makes a
         Difference
In today’s environment, where you
  could be doing almost anything,
    You need strategy to help you
   prioritize tactical opportunities
                   (or
     sense an opportunity that is
         beyond their grasp.)
Strategy is a tool that “does work”
                 (or
    sense an opportunity that is
       beyond their grasp.)
“Most organizations don’t get
 serious about strategy until
  they are afraid or in pain”
              (or
 sense an opportunity that is
     beyond their grasp.) CEO
                  Leo Mullen,
                Navigation Arts
http://smithsonian-webstrategy.wikispaces.com/
The strategy talks about an updated digital
                    experience, a new learning model that helps
                    people with their "lifelong learning journeys,"
                    and the creation of a Smithsonian Commons—
                    a new part of our digital presence dedicated to
                    stimulating learning, creation, and innovation
                    through open access to Smithsonian research,
                    collections and communities.




http://smithsonian-webstrategy.wikispaces.com/
The strategy talks about an updated digital
                    experience, a new learning model that helps
                    people with their "lifelong learning journeys,"
                    and the creation of a Smithsonian Commons—
                    a new part of our digital presence dedicated to
                    stimulating learning, creation, and innovation
                    through open access to Smithsonian research,
                    collections and communities.




http://smithsonian-webstrategy.wikispaces.com/
The strategy talks about an updated digital
                    experience, a new learning model that helps
                    people with their "lifelong learning journeys,"
                    and the creation of a Smithsonian Commons—
                    a new part of our digital presence dedicated to
                    stimulating learning, creation, and innovation
                    through open access to Smithsonian research,
                    collections and communities.




http://smithsonian-webstrategy.wikispaces.com/
The strategy talks about an updated digital
                         experience, a new learning model that helps
                         people with their "lifelong learning journeys,"
                         and the creation of a Smithsonian Commons—
                         a new part of our digital presence dedicated to
                         stimulating learning, creation, and innovation
                         through open access to Smithsonian research,
                         collections and communities.



Old Learning Model
                                     New Learning Model




     http://smithsonian-webstrategy.wikispaces.com/
Balancing autonomy and control within the
                    Smithsonian.rt of our digital presence
                    dedicated to stimulating learning, creation,
                    and innovation through open access to
                    Smithsonian research, collections and
                    communities.




http://smithsonian-webstrategy.wikispaces.com/
…and the creation of a Smithsonian
                    Commons—a new part of our digital presence
                    dedicated to stimulating learning, creation,
                    and innovation through open access to
                    Smithsonian research, collections and
                    communities.




http://smithsonian-webstrategy.wikispaces.com/
Smithsonian Web & New Media
         Strategy Structure
• Three Themes
   – Update the Smithsonian Digital Experience
   – Update the Smithsonian Learning Model
   – Balance Autonomy and Control within SI
• Eight Goals             External           Internal
                            Mission          Interpretation
                             Brand           Technology
                           Learning          Business Model
                          Audience           Governance

Each Goal has specific program, policy, and tactical recommendations
               http://smithsonian-webstrategy.wikispaces.com/
Web & New Media Strategy
              Structure
• Three Themes
   – Update the Smithsonian Digital Experience
   – Update the Smithsonian Learning Model we
                     This gives us a language
   – Balance Autonomy and Control within SI our
                     can use to understand
                     work, what’s important, and
• Eight Goals     External change will look like.
                     what       Internal
                            Mission         Interpretation
                             Brand          Technology
                           Learning         Business Model
                          Audience          Governance

Each Goal has specific program, policy, and tactical recommendations
Pattern 5: thermocline issues
Thermocline
(a metaphor)

               Stratified water temperature
               acts as a barrier
Thermocline
(a metaphor)

                            Knowledge, communication,
                            action models are different


         Warm light water

         Cold dense water
Thermocline
(a metaphor)

                         Knowledge, communication,
                         action models are different


         Management

         Practitioners
Thermocline
(a metaphor)

               Messages get distorted, lost
Thermocline
(a metaphor)

               Messages get distorted, lost
Thermocline Issues


      Focus on            Catalyze innovation/
     innovation/               discovery
      discovery          outside the institution
inside the Institution
                         Joy’s Law: no matter
                         who you are, most of
                          the smartest people
                         work for someone else
Thermocline Issues


  Provide services     Every user is a
to passive audiences        hero
                        In their own
                        epic journey
Thermocline Issues


  Provide services     Every user is a
to passive audiences        hero
                        In their own
                        epic journey
Thermocline Issues



                       The Web is a
                     fundamentally new
                       way of getting
                        things done

     The Web is
a bigger megaphone
Thermocline Issues

“we are living in the middle of a remarkable increase in
our ability to share, to cooperate with one another, and
 to take collective action, all outside the framework of
 traditional institutions and organization …Getting the
   free and ready participation of a large, distributed
 group with a variety of skills has gone from impossible
                        to simple.”
                                    Clay Shirky
Thermocline Issues


                         The most interesting
   You can manage
                            ecosystems are
technology and content
                          in “border habitats”
      separately
                            between the two
Thermocline Issues

    More in…
                                        And…




http://www.slideshare.net/edsonm/
michael-edson-brown-university-
digital-strategy-thermocline
                                    http://www.slideshare.net/edsonm/
                                    michael-edson-prototyping-the-
                                    smithsonian-commons
Pattern 6: You’re not alone
Pattern 6: You’re not alone
I’ve talked to dozens of museums, businesses,
   and government agencies in the last year, and
   they’re all feeling tension around these issues.
Pattern 6: You’re not alone
I’ve talked to dozens of museums, businesses,
   and government agencies in the last year, and
   they’re all feeling tension around these issues.

Just in the last few months I’ve sensed a greater
  sense of urgency around these issues— “we’re
  playing for keeps now.”
Pattern 7: You get what you
          practice
Pattern 7: You get what you
                practice
• If you tell me you’re training for the Boston
  Marathon, and I come over to your house, I expect to
  see sweat socks and running shoes in your hallway
  and pasta in the fridge.
• Is your executive team working hard enough? Do you
  see the tangible evidence (meetings, hires, spending,
  focus) that this is important to your organization?
• By the time you need to be good at this, it’s too late
  to start training.
• Gladwell’s “10,000 hours”
Pattern 8: Process Maturity
Pattern 8: Process Maturity
• Evolutionary roadmaps for getting from point
  A to point B
• Originally developed to help organizations
  figure out what kinds of things they would be
  capable of doing in the future
• Five plateaus…
Capability Maturity Model
1. Initial – Processes, if they are defined at all, are ad hoc.
   Successes depend on individual heroics and are generally not
   repeatable.
2. Managed – Basic project management practices are
   established and the discipline is in place to repeat earlier
   successes with similar projects.
3. Defined – Processes are documented and standardized and all
   projects use approved, tailored versions of the standard
   processes.
4. Quantitatively Managed – The performance of processes and
   the quality of end-products are managed with quantitative
   measurement and analysis.
5. Optimizing – Continuous process improvement is enabled by
   quantitative feedback from the process and from piloting
   innovative ideas.
Capability Maturity Model

                         5. Optimizing

                     4. Quantitatively Managed

                 3. Defined

          2. Managed

    1. Initial
Understanding the levels
               1   2   3   4   5


     People

   Processes

Measurement

  Technology
Understanding the levels
               1     2   3   4   5


     People
                   Success depends on
   Processes
                   individual heroics
Measurement

  Technology
Understanding the levels
               1     2   3   4   5


     People
                   “Fire fighting”
   Processes
                    is a way of life
Measurement

  Technology
Understanding the levels
               1     2   3   4   5


     People
                   Relationships between
   Processes
                   disciplines are
Measurement        uncoordinated,
  Technology       perhaps even
                   adversarial
Understanding the levels
               1      2   3    4    5


     People
                   Success depends on individuals
   Processes
                   Commitments are understood
Measurement
                   and managed
  Technology
                   People are trained
Understanding the levels
               1      2    3   4    5


     People
                   Project groups work together,
   Processes
                   perhaps as an integrated team
Measurement
                   Training is planned and provided
  Technology       according to roles
Understanding the levels
               1      2    3    4   5


     People
                   Strong sense of teamwork
   Processes
                   exists within each project
Measurement

  Technology
Understanding the levels
               1      2    3    4    5


     People
                   Strong sense of teamwork
   Processes
                   exists across the organization
Measurement
                   Everyone is involved in
  Technology       process improvement
Understanding the levels
               1   2   3   4   5


     People

   Processes

Measurement

  Technology
Understanding the levels
               1    2     3    4   5


     People        Few stable processes
                   exist or are used
   Processes
                   “Just do it!”
Measurement

  Technology
Understanding the levels
               1   2     3     4    5


     People            At the individual project level,
                       documented and stable
   Processes           estimating, planning and
                       commitment processes are used
Measurement
                       Problems are recognized and
  Technology           corrected as they occur
Understanding the levels
               1     2    3    4     5


     People        Integrated management and
                   engineering processes
   Processes       (how things get built)
                   are used across the
Measurement        organization

  Technology       Problems are anticipated and
                   prevented, or their impacts are
                   minimized
Understanding the levels
               1     2    3    4     5


     People        Processes are quantitatively
                   understood and stabilized
   Processes
                   Sources of individual problems are
Measurement        understood and eliminated

  Technology
Understanding the levels
               1    2     3    4    5


     People        Processes are continuously and
                   systematically improved
   Processes
                   Common sources of problems are
Measurement        understood and eliminated

  Technology
I’ve seen most organizations follow this basic
path as they mature/evolve their Web and New
Media management processes and structure.
1. Ad Hoc (chaotic)

• web program owned by arbitrary
  stakeholders
• Underground, success (but not
  repeatable)
• Nothing measured
• Dependent on heroics
2. Managed (Emerging)
• Web program owned by separate
  workgroup, still small, position & importance
  in organization uncertain (special interest
  hobby shop, everyone knows it is important
  but not sure to what degree or how it
  works).
• Some measurement, explicit responsibility to
  somebody, usually lower in the org chart
3. Defined: authority vested in some
          semi-logical entity.
• Director level awareness of web importance,
  uncertainty over purpose of web & org.
  placement leads to internal power struggle,
  debate over "who owns", multiple reorgs.
• Mostly based on competence and/or
  willingness, without regard to org chart
  rationale.
• Lots of matrix and dotted-lines
• Corsely visible in budgets, PD’s, planning,
  measurement
4. Quantitatively Managed
• Professionalization of web, greater
  awareness of role and key stakeholders,
  integral part of organization.
• Formal organization, oversight. Usually in
  the Director’s office to someone without
  specific background
• Increasing cross-disciplinary
  expertise/experience: the team is familiar
  and broadly competent with each others
  areas of expertise.
5. Optimizing
• There’s Formal ownership in the
  executive suite
• Directors engaged (look at their
  appointment book)
• Professional, full-time management
• Win/win scenarios with controlled
  innovation and experimentation
Using the model
Capability Maturity Model

Figure out                        5. Optimizing
where you
are?                          4. Quantitatively Managed

                          3. Defined

                   2. Managed

             1. Initial
Capability Maturity Model

                                  5. Optimizing
Ratchet up
gradually                     4. Quantitatively Managed
over time
                          3. Defined

                   2. Managed

             1. Initial
Capability Maturity Model

Don’t skip steps                   5. Optimizing

                               4. Quantitatively Managed

                           3. Defined

                    2. Managed

              1. Initial
Capability Maturity Model

                                 5. Optimizing

Don’t slip back!             4. Quantitatively Managed

                         3. Defined

                   2. Managed

            1. Initial
Capability Maturity Model
Pick projects
Appropriate                          5. Optimizing
For your
level                            4. Quantitatively Managed

                             3. Defined

                      2. Managed

                1. Initial
Capability Maturity Model

                              More in…




http://www.slideshare.net/edsonm/go   http://www.slideshare.net/edson
od-projects-gone-bad-an-              m/good-projects-gone-bad-an-
introduction-to-process-maturity-     introduction-to-process-maturity
1384375
Pattern 9: blowing it off
Pattern 9: blowing it off
• It seems quite acceptable to blow off making
  decisions and moving forward…
This was four years ago!
"There's no one in the record company that's a
technologist," Morris explains. "That's a
misconception writers make all the time, that the
record industry missed this. They didn't. They just
didn't know what to do. It's like if you were
suddenly asked to operate on your dog to remove
his kidney. What would you do?” "We didn't know
who to hire," he says, becoming more agitated. "I
wouldn't be able to recognize a good technology
person — anyone with a good bullshit story would
have gotten past me."

                        From a Wired Magazine interview with
                        Doug Morris, Chair and CEO of Universal
                        Music Group
                        http://www.wired.com/entertainment/music/
                        magazine/15-12/mf_morris
"There's no one in the record company that's a
technologist," Morris explains. "That's a
misconception writers make all the time, that the
record industry missed this. They didn't. They just
didn't know what to do. It's like if you were
suddenly asked to operate on your dog to remove
his kidney. What would you do?” "We didn't know
who to hire," he says, becoming more agitated. "I
wouldn't be able to recognize a good technology
person — anyone with a good bullshit story would
have gotten past me."

                        From a Wired Magazine interview with
                        Doug Morris, Chair and CEO of Universal
                        Music Group
                        http://www.wired.com/entertainment/music/
                        magazine/15-12/mf_morris
"There's no one in the record company that's a
technologist," Morris explains. "That's a
misconception writers make all the time, that the
record industry missed this. They didn't. They just
didn't know what to do. It's like if you were
suddenly asked to operate on your dog to remove
his kidney. What would you do?” "We didn't know
who to hire," he says, becoming more agitated. "I
wouldn't be able to recognize a good technology
person — anyone with a good bullshit story would
have gotten past me."

                        From a Wired Magazine interview with
                        Doug Morris, Chair and CEO of Universal
                        Music Group
                        http://www.wired.com/entertainment/music/
                        magazine/15-12/mf_morris
"There's no one in the record company that's a
technologist," Morris explains. "That's a
misconception writers make all the time, that the
record industry missed this. They didn't. They just
didn't know what to do. It's like if you were
suddenly asked to operate on your dog to remove
his kidney. What would you do?” "We didn't know
who to hire," he says, becoming more agitated.
"I wouldn't be able to recognize a good technology
person — anyone with a good bullshit story would
have gotten past me."

                        From a Wired Magazine interview with
                        Doug Morris, Chair and CEO of Universal
                        Music Group
                        http://www.wired.com/entertainment/music/
                        magazine/15-12/mf_morris
"There's no one in the record company that's a
technologist," Morris explains. "That's a
misconception writers make all about might explain a few things is
                                 the where thethat business
                                   This time,
                                               music
                                                       the
record industry missed this. They didn't. They just
                                            today…
didn't know what to do. It's like if you were
suddenly asked to operate on your dog to remove
his kidney. What would you do?” "We didn't know
who to hire," he says, becoming more agitated.
"I wouldn't be able to recognize a good technology
person — anyone with a good bullshit story would
have gotten past me."

                              From a Wired Magazine interview with
                              Doug Morris, Chair and CEO of Universal
                              Music Group
                              http://www.wired.com/entertainment/music/
                              magazine/15-12/mf_morris
Smithsonian Relevance?
Unexpected Rivals in Reach (July – Sept, 2009)
                                                  Enchantedlearning.com




                                                               si.edu




                         discoveryeducation.com
                                     ocean.com
Smithsonian Relevance?
Brand Identity




Brandtags.net
We are the 560th of 928 brands
Smithsonian Relevance?

             More in…


“Imagining the Smithsonian Commons”
http://www.slideshare.net/edsonm/cil-
2009-michael-edson-text-version
Pattern 10: Any model can work
The Road to Success



                                       Efficient-Development Town




YOU ARE HERE



                           Reference: McConnell, Steve
                           Rapid Development, Taming Wild Software Schedules.
                           Microsoft Press, 1996
The Road to Success



                                       Efficient-Development Town




YOU ARE HERE



                           Reference: McConnell, Steve
                           Rapid Development, Taming Wild Software Schedules.
                           Microsoft Press, 1996
The Road to Success



                        Efficient-Development Town




            Reference: McConnell, Steve
            Rapid Development, Taming Wild Software Schedules.
            Microsoft Press, 1996
The Road to Success



                        Efficient-Development Town




            Reference: McConnell, Steve
            Rapid Development, Taming Wild Software Schedules.
            Microsoft Press, 1996
The Road to Success



                                    Efficient-Development Town




Classic-Mistakes Town

                        Reference: McConnell, Steve
                        Rapid Development, Taming Wild Software Schedules.
                        Microsoft Press, 1996
The Road to Success



                                         Efficient-Development Town




      High-Cost/Long-Schedule Town

Classic-Mistakes Town

                             Reference: McConnell, Steve
                             Rapid Development, Taming Wild Software Schedules.
                             Microsoft Press, 1996
The Road to Success



                                         Efficient-Development Town



           Sometimes-Predictable-Cost-and-Schedule Town
      High-Cost/Long-Schedule Town

Classic-Mistakes Town

                             Reference: McConnell, Steve
                             Rapid Development, Taming Wild Software Schedules.
                             Microsoft Press, 1996
The Road to Success



Predictable-Cost-and-Schedule Town                     Efficient-Development Town



                         Sometimes-Predictable-Cost-and-Schedule Town
                   High-Cost/Long-Schedule Town

             Classic-Mistakes Town

                                           Reference: McConnell, Steve
                                           Rapid Development, Taming Wild Software Schedules.
                                           Microsoft Press, 1996
The Road to Success



Predictable-Cost-and-Schedule Town                     Efficient-Development Town



                         Sometimes-Predictable-Cost-and-Schedule Town
                   High-Cost/Long-Schedule Town

             Classic-Mistakes Town

                                           Reference: McConnell, Steve
                                           Rapid Development, Taming Wild Software Schedules.
                                           Microsoft Press, 1996
The Road to Success

                                                                             Specialization…




Predictable-Cost-and-Schedule Town                     Efficient-Development Town



                         Sometimes-Predictable-Cost-and-Schedule Town
                   High-Cost/Long-Schedule Town

             Classic-Mistakes Town

                                           Reference: McConnell, Steve
                                           Rapid Development, Taming Wild Software Schedules.
                                           Microsoft Press, 1996
The Road to Success
                        Most organizations
                        are here…
                                                                               Specialization…




Predictable-Cost-and-Schedule Town                       Efficient-Development Town



                         Sometimes-Predictable-Cost-and-Schedule Town
                   High-Cost/Long-Schedule Town

             Classic-Mistakes Town

                                             Reference: McConnell, Steve
                                             Rapid Development, Taming Wild Software Schedules.
                                             Microsoft Press, 1996
The Road to Success
                        To get here, use any
                        effective practice
                                                                             Specialization…
                        whatsoever…
                             BUT USE IT!


Predictable-Cost-and-Schedule Town                     Efficient-Development Town



                         Sometimes-Predictable-Cost-and-Schedule Town
                   High-Cost/Long-Schedule Town

             Classic-Mistakes Town

                                           Reference: McConnell, Steve
                                           Rapid Development, Taming Wild Software Schedules.
                                           Microsoft Press, 1996
Success could look like this (?)
 The Smithsonian Commons Prototype
   http://www.si.edu/commons/prototype
Thank You!

             Michael Edson
Director of Web and New Media Strategy
         Smithsonian Institution

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Michael Edson: Ten Patterns for Organizational Change

  • 1. Ten Patterns for Organizational Change National Museum Publishing Seminar Washington, D.C. June 19, 2010 Michael Edson Director of Web and New Media Strategy Smithsonian Institution
  • 2. “From law firms to libraries, from universities to Fortune 500 companies, the organization’s website almost invariably falls under the domain of the IT Department or the Marketing Department, leading to turf wars and other predictable consequences. While many good (and highly capable) people work in IT and marketing, neither area is ideally suited to craft usable websites or to encourage the blossoming of vital web communities.” Jeffrey Zeldman Let There be Web Divisions http://www.zeldman.com/2007/07/02/let-there-be-web-divisions/
  • 3. Preamble Twitter: @mpedson http://slideshare.net/edsonm “I am not an official spokesperson for the Smithsonian Institution”
  • 4. Preamble Twitter: @mpedson http://slideshare.net/edsonm “I am not an official spokesperson for the Smithsonian Institution”
  • 5. This presentation draws Preamble from these slides/papers (and others!) Twitter: @mpedson http://slideshare.net/edsonm “I am not an official spokesperson for the Smithsonian Institution” http://www.slideshare.net/edsonm/ http://www.slideshare.net/edsonm/go http://www.slideshare.net/edson michael-edson-brown-university- od-projects-gone-bad-an- m/good-projects-gone-bad-an- digital-strategy-thermocline introduction-to-process-maturity- introduction-to-process-maturity 1384375
  • 6. This one too! Preamble Twitter: @mpedson http://slideshare.net/edsonm Technology, New Media, and Museums: Who’s in Charge? “I am not an official spokesperson (from AAM 2008 annual conference) for the Smithsonian Institution” Text notes: http://www.slideshare.net/edsonm/aam2009-session-intro-and-notes-who-is-in-charge-v2 PowerPoint: http://www.slideshare.net/edsonm/new-media-technology-and-museums
  • 7. Premise of this presentation Premise: a) You work in--or have a stake in--museum publishing b) Your model of … has been disrupted by digital media c) You’re interested in--or are struggling with-- how you, your department, or your museum should change because of (b).
  • 9. “Patterns” can help The seminal patterns in architecture/urban design book.
  • 12. “Patterns” can help Once you see a pattern and have a name for it you can start to communicate about it… ...and hack it.
  • 13. “Patterns” can help This presentation describes ten patterns I’ve found over the last 15 years of trying to figure out how to deal with organizational change.
  • 14. “Patterns” can help This presentation describes ten patterns I’ve found over the last 15 years of trying to figure out how to deal with organizational change. I hope they help!!!
  • 15.
  • 16. Pattern 1: ICE is real
  • 17. Pattern 1: ICE is real “ICE” = Internet Changes Everything
  • 18. Pattern 1: ICE is real “ICE” = Internet Changes Everything • ~2 billion Internet users • ~4 billion mobile phone subscribers
  • 19. “Everything we hear from people we interview is that today’s consumers draw no distinctions between an organization’s Web site and their traditional bricks-and-mortar presence: both must be excellent for either to be excellent.” Lee Rainie Director, Pew Internet & American Life Project
  • 20. “Twenty years from now we’ll look back and say this was the embryonic period. The Web is only going to get more revolutionary” --Tim Berners-Lee, 2006
  • 21.
  • 23. Pattern 2: Urgency John P. Kotter, A Sense of Urgency
  • 24. Pattern 2: Urgency John P. Kotter, A Sense of Urgency Harvard Business School
  • 25. Pattern 2: Urgency John P. Kotter, A Sense of Urgency Harvard Business School 40+ years of studying change
  • 26. Pattern 2: Urgency John P. Kotter, A Sense of Urgency Over 70% of all change initiatives fail.
  • 27. Pattern 2: Urgency John P. Kotter, A Sense of Urgency The 30% that succeed share a single characteristic…
  • 28. Pattern 2: Urgency John P. Kotter, A Sense of Urgency A sense of Urgency
  • 29. Pattern 2: Urgency John P. Kotter, A Sense of Urgency Harvard Business Review “Ideacast” with John Kotter http://blogs.bnet.com/intercom/?p=1869 A Sense of Urgency (via Google Books) http://books.google.com/books?id=xCAD8ashi_UC&printsec=frontcover&dq=john+kotter+sense+of+urgency&source=bl&ots =WXQnhRPxhb&sig=dkqctdFuUhfG5OUD7Gzl4oihmUU&hl=en&ei=j1EfTPLJLMH- 8Ab0uajCDA&sa=X&oi=book_result&ct=result&resnum=3&ved=0CCQQ6AEwAg#v=onepage&q&f=false A Sense of Urgency (via Amazon) http://www.amazon.com/Sense-Urgency-John-P- Kotter/dp/1422179710
  • 30.
  • 31. Pattern 3: Disruptive Innovation
  • 32. Pattern 3: Disruptive Innovation • Clayton M. Christensen: The Innovator’s Dilemma
  • 33. Pattern 3: Disruptive Innovation • Clayton M. Christensen: The Innovator’s Dilemma (Via Amazon) http://www.amazon.com/Inno vators-Dilemma- Revolutionary-Business- Essentials/dp/0060521996
  • 34. Pattern 3: Disruptive Innovation • Clayton M. Christensen: The Innovator’s Dilemma Sears was at the top if the world in the 1960’s
  • 35. Pattern 3: Disruptive Innovation • Clayton M. Christensen: The Innovator’s Dilemma Sears was at the top if the world in the 1960’s They missed discount retailing.
  • 36. Pattern 3: Disruptive Innovation “You’ve got about three years until you’re locked into being just a museum of stuff on the mall” Executive from a national media/educational brand, about the Smithsonian’s digital strategy
  • 37.
  • 38. Pattern 4: Strategy Makes a Difference
  • 39. In today’s environment, where you could be doing almost anything, You need strategy to help you prioritize tactical opportunities (or sense an opportunity that is beyond their grasp.)
  • 40. Strategy is a tool that “does work” (or sense an opportunity that is beyond their grasp.)
  • 41. “Most organizations don’t get serious about strategy until they are afraid or in pain” (or sense an opportunity that is beyond their grasp.) CEO Leo Mullen, Navigation Arts
  • 43. The strategy talks about an updated digital experience, a new learning model that helps people with their "lifelong learning journeys," and the creation of a Smithsonian Commons— a new part of our digital presence dedicated to stimulating learning, creation, and innovation through open access to Smithsonian research, collections and communities. http://smithsonian-webstrategy.wikispaces.com/
  • 44. The strategy talks about an updated digital experience, a new learning model that helps people with their "lifelong learning journeys," and the creation of a Smithsonian Commons— a new part of our digital presence dedicated to stimulating learning, creation, and innovation through open access to Smithsonian research, collections and communities. http://smithsonian-webstrategy.wikispaces.com/
  • 45. The strategy talks about an updated digital experience, a new learning model that helps people with their "lifelong learning journeys," and the creation of a Smithsonian Commons— a new part of our digital presence dedicated to stimulating learning, creation, and innovation through open access to Smithsonian research, collections and communities. http://smithsonian-webstrategy.wikispaces.com/
  • 46. The strategy talks about an updated digital experience, a new learning model that helps people with their "lifelong learning journeys," and the creation of a Smithsonian Commons— a new part of our digital presence dedicated to stimulating learning, creation, and innovation through open access to Smithsonian research, collections and communities. Old Learning Model New Learning Model http://smithsonian-webstrategy.wikispaces.com/
  • 47. Balancing autonomy and control within the Smithsonian.rt of our digital presence dedicated to stimulating learning, creation, and innovation through open access to Smithsonian research, collections and communities. http://smithsonian-webstrategy.wikispaces.com/
  • 48. …and the creation of a Smithsonian Commons—a new part of our digital presence dedicated to stimulating learning, creation, and innovation through open access to Smithsonian research, collections and communities. http://smithsonian-webstrategy.wikispaces.com/
  • 49. Smithsonian Web & New Media Strategy Structure • Three Themes – Update the Smithsonian Digital Experience – Update the Smithsonian Learning Model – Balance Autonomy and Control within SI • Eight Goals External Internal Mission Interpretation Brand Technology Learning Business Model Audience Governance Each Goal has specific program, policy, and tactical recommendations http://smithsonian-webstrategy.wikispaces.com/
  • 50. Web & New Media Strategy Structure • Three Themes – Update the Smithsonian Digital Experience – Update the Smithsonian Learning Model we This gives us a language – Balance Autonomy and Control within SI our can use to understand work, what’s important, and • Eight Goals External change will look like. what Internal Mission Interpretation Brand Technology Learning Business Model Audience Governance Each Goal has specific program, policy, and tactical recommendations
  • 51.
  • 53. Thermocline (a metaphor) Stratified water temperature acts as a barrier
  • 54. Thermocline (a metaphor) Knowledge, communication, action models are different Warm light water Cold dense water
  • 55. Thermocline (a metaphor) Knowledge, communication, action models are different Management Practitioners
  • 56. Thermocline (a metaphor) Messages get distorted, lost
  • 57. Thermocline (a metaphor) Messages get distorted, lost
  • 58. Thermocline Issues Focus on Catalyze innovation/ innovation/ discovery discovery outside the institution inside the Institution Joy’s Law: no matter who you are, most of the smartest people work for someone else
  • 59. Thermocline Issues Provide services Every user is a to passive audiences hero In their own epic journey
  • 60. Thermocline Issues Provide services Every user is a to passive audiences hero In their own epic journey
  • 61. Thermocline Issues The Web is a fundamentally new way of getting things done The Web is a bigger megaphone
  • 62. Thermocline Issues “we are living in the middle of a remarkable increase in our ability to share, to cooperate with one another, and to take collective action, all outside the framework of traditional institutions and organization …Getting the free and ready participation of a large, distributed group with a variety of skills has gone from impossible to simple.” Clay Shirky
  • 63. Thermocline Issues The most interesting You can manage ecosystems are technology and content in “border habitats” separately between the two
  • 64. Thermocline Issues More in… And… http://www.slideshare.net/edsonm/ michael-edson-brown-university- digital-strategy-thermocline http://www.slideshare.net/edsonm/ michael-edson-prototyping-the- smithsonian-commons
  • 65.
  • 66. Pattern 6: You’re not alone
  • 67. Pattern 6: You’re not alone I’ve talked to dozens of museums, businesses, and government agencies in the last year, and they’re all feeling tension around these issues.
  • 68. Pattern 6: You’re not alone I’ve talked to dozens of museums, businesses, and government agencies in the last year, and they’re all feeling tension around these issues. Just in the last few months I’ve sensed a greater sense of urgency around these issues— “we’re playing for keeps now.”
  • 69.
  • 70. Pattern 7: You get what you practice
  • 71. Pattern 7: You get what you practice • If you tell me you’re training for the Boston Marathon, and I come over to your house, I expect to see sweat socks and running shoes in your hallway and pasta in the fridge. • Is your executive team working hard enough? Do you see the tangible evidence (meetings, hires, spending, focus) that this is important to your organization? • By the time you need to be good at this, it’s too late to start training. • Gladwell’s “10,000 hours”
  • 72.
  • 73. Pattern 8: Process Maturity
  • 74. Pattern 8: Process Maturity • Evolutionary roadmaps for getting from point A to point B • Originally developed to help organizations figure out what kinds of things they would be capable of doing in the future • Five plateaus…
  • 75. Capability Maturity Model 1. Initial – Processes, if they are defined at all, are ad hoc. Successes depend on individual heroics and are generally not repeatable. 2. Managed – Basic project management practices are established and the discipline is in place to repeat earlier successes with similar projects. 3. Defined – Processes are documented and standardized and all projects use approved, tailored versions of the standard processes. 4. Quantitatively Managed – The performance of processes and the quality of end-products are managed with quantitative measurement and analysis. 5. Optimizing – Continuous process improvement is enabled by quantitative feedback from the process and from piloting innovative ideas.
  • 76. Capability Maturity Model 5. Optimizing 4. Quantitatively Managed 3. Defined 2. Managed 1. Initial
  • 77. Understanding the levels 1 2 3 4 5 People Processes Measurement Technology
  • 78. Understanding the levels 1 2 3 4 5 People Success depends on Processes individual heroics Measurement Technology
  • 79. Understanding the levels 1 2 3 4 5 People “Fire fighting” Processes is a way of life Measurement Technology
  • 80. Understanding the levels 1 2 3 4 5 People Relationships between Processes disciplines are Measurement uncoordinated, Technology perhaps even adversarial
  • 81. Understanding the levels 1 2 3 4 5 People Success depends on individuals Processes Commitments are understood Measurement and managed Technology People are trained
  • 82. Understanding the levels 1 2 3 4 5 People Project groups work together, Processes perhaps as an integrated team Measurement Training is planned and provided Technology according to roles
  • 83. Understanding the levels 1 2 3 4 5 People Strong sense of teamwork Processes exists within each project Measurement Technology
  • 84. Understanding the levels 1 2 3 4 5 People Strong sense of teamwork Processes exists across the organization Measurement Everyone is involved in Technology process improvement
  • 85. Understanding the levels 1 2 3 4 5 People Processes Measurement Technology
  • 86. Understanding the levels 1 2 3 4 5 People Few stable processes exist or are used Processes “Just do it!” Measurement Technology
  • 87. Understanding the levels 1 2 3 4 5 People At the individual project level, documented and stable Processes estimating, planning and commitment processes are used Measurement Problems are recognized and Technology corrected as they occur
  • 88. Understanding the levels 1 2 3 4 5 People Integrated management and engineering processes Processes (how things get built) are used across the Measurement organization Technology Problems are anticipated and prevented, or their impacts are minimized
  • 89. Understanding the levels 1 2 3 4 5 People Processes are quantitatively understood and stabilized Processes Sources of individual problems are Measurement understood and eliminated Technology
  • 90. Understanding the levels 1 2 3 4 5 People Processes are continuously and systematically improved Processes Common sources of problems are Measurement understood and eliminated Technology
  • 91. I’ve seen most organizations follow this basic path as they mature/evolve their Web and New Media management processes and structure.
  • 92. 1. Ad Hoc (chaotic) • web program owned by arbitrary stakeholders • Underground, success (but not repeatable) • Nothing measured • Dependent on heroics
  • 93. 2. Managed (Emerging) • Web program owned by separate workgroup, still small, position & importance in organization uncertain (special interest hobby shop, everyone knows it is important but not sure to what degree or how it works). • Some measurement, explicit responsibility to somebody, usually lower in the org chart
  • 94. 3. Defined: authority vested in some semi-logical entity. • Director level awareness of web importance, uncertainty over purpose of web & org. placement leads to internal power struggle, debate over "who owns", multiple reorgs. • Mostly based on competence and/or willingness, without regard to org chart rationale. • Lots of matrix and dotted-lines • Corsely visible in budgets, PD’s, planning, measurement
  • 95. 4. Quantitatively Managed • Professionalization of web, greater awareness of role and key stakeholders, integral part of organization. • Formal organization, oversight. Usually in the Director’s office to someone without specific background • Increasing cross-disciplinary expertise/experience: the team is familiar and broadly competent with each others areas of expertise.
  • 96. 5. Optimizing • There’s Formal ownership in the executive suite • Directors engaged (look at their appointment book) • Professional, full-time management • Win/win scenarios with controlled innovation and experimentation
  • 98. Capability Maturity Model Figure out 5. Optimizing where you are? 4. Quantitatively Managed 3. Defined 2. Managed 1. Initial
  • 99. Capability Maturity Model 5. Optimizing Ratchet up gradually 4. Quantitatively Managed over time 3. Defined 2. Managed 1. Initial
  • 100. Capability Maturity Model Don’t skip steps 5. Optimizing 4. Quantitatively Managed 3. Defined 2. Managed 1. Initial
  • 101. Capability Maturity Model 5. Optimizing Don’t slip back! 4. Quantitatively Managed 3. Defined 2. Managed 1. Initial
  • 102. Capability Maturity Model Pick projects Appropriate 5. Optimizing For your level 4. Quantitatively Managed 3. Defined 2. Managed 1. Initial
  • 103. Capability Maturity Model More in… http://www.slideshare.net/edsonm/go http://www.slideshare.net/edson od-projects-gone-bad-an- m/good-projects-gone-bad-an- introduction-to-process-maturity- introduction-to-process-maturity 1384375
  • 104.
  • 106. Pattern 9: blowing it off • It seems quite acceptable to blow off making decisions and moving forward…
  • 107. This was four years ago!
  • 108.
  • 109. "There's no one in the record company that's a technologist," Morris explains. "That's a misconception writers make all the time, that the record industry missed this. They didn't. They just didn't know what to do. It's like if you were suddenly asked to operate on your dog to remove his kidney. What would you do?” "We didn't know who to hire," he says, becoming more agitated. "I wouldn't be able to recognize a good technology person — anyone with a good bullshit story would have gotten past me." From a Wired Magazine interview with Doug Morris, Chair and CEO of Universal Music Group http://www.wired.com/entertainment/music/ magazine/15-12/mf_morris
  • 110. "There's no one in the record company that's a technologist," Morris explains. "That's a misconception writers make all the time, that the record industry missed this. They didn't. They just didn't know what to do. It's like if you were suddenly asked to operate on your dog to remove his kidney. What would you do?” "We didn't know who to hire," he says, becoming more agitated. "I wouldn't be able to recognize a good technology person — anyone with a good bullshit story would have gotten past me." From a Wired Magazine interview with Doug Morris, Chair and CEO of Universal Music Group http://www.wired.com/entertainment/music/ magazine/15-12/mf_morris
  • 111. "There's no one in the record company that's a technologist," Morris explains. "That's a misconception writers make all the time, that the record industry missed this. They didn't. They just didn't know what to do. It's like if you were suddenly asked to operate on your dog to remove his kidney. What would you do?” "We didn't know who to hire," he says, becoming more agitated. "I wouldn't be able to recognize a good technology person — anyone with a good bullshit story would have gotten past me." From a Wired Magazine interview with Doug Morris, Chair and CEO of Universal Music Group http://www.wired.com/entertainment/music/ magazine/15-12/mf_morris
  • 112. "There's no one in the record company that's a technologist," Morris explains. "That's a misconception writers make all the time, that the record industry missed this. They didn't. They just didn't know what to do. It's like if you were suddenly asked to operate on your dog to remove his kidney. What would you do?” "We didn't know who to hire," he says, becoming more agitated. "I wouldn't be able to recognize a good technology person — anyone with a good bullshit story would have gotten past me." From a Wired Magazine interview with Doug Morris, Chair and CEO of Universal Music Group http://www.wired.com/entertainment/music/ magazine/15-12/mf_morris
  • 113. "There's no one in the record company that's a technologist," Morris explains. "That's a misconception writers make all about might explain a few things is the where thethat business This time, music the record industry missed this. They didn't. They just today… didn't know what to do. It's like if you were suddenly asked to operate on your dog to remove his kidney. What would you do?” "We didn't know who to hire," he says, becoming more agitated. "I wouldn't be able to recognize a good technology person — anyone with a good bullshit story would have gotten past me." From a Wired Magazine interview with Doug Morris, Chair and CEO of Universal Music Group http://www.wired.com/entertainment/music/ magazine/15-12/mf_morris
  • 114. Smithsonian Relevance? Unexpected Rivals in Reach (July – Sept, 2009) Enchantedlearning.com si.edu discoveryeducation.com ocean.com
  • 116. Smithsonian Relevance? More in… “Imagining the Smithsonian Commons” http://www.slideshare.net/edsonm/cil- 2009-michael-edson-text-version
  • 117.
  • 118. Pattern 10: Any model can work
  • 119. The Road to Success Efficient-Development Town YOU ARE HERE Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 120. The Road to Success Efficient-Development Town YOU ARE HERE Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 121. The Road to Success Efficient-Development Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 122. The Road to Success Efficient-Development Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 123. The Road to Success Efficient-Development Town Classic-Mistakes Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 124. The Road to Success Efficient-Development Town High-Cost/Long-Schedule Town Classic-Mistakes Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 125. The Road to Success Efficient-Development Town Sometimes-Predictable-Cost-and-Schedule Town High-Cost/Long-Schedule Town Classic-Mistakes Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 126. The Road to Success Predictable-Cost-and-Schedule Town Efficient-Development Town Sometimes-Predictable-Cost-and-Schedule Town High-Cost/Long-Schedule Town Classic-Mistakes Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 127. The Road to Success Predictable-Cost-and-Schedule Town Efficient-Development Town Sometimes-Predictable-Cost-and-Schedule Town High-Cost/Long-Schedule Town Classic-Mistakes Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 128. The Road to Success Specialization… Predictable-Cost-and-Schedule Town Efficient-Development Town Sometimes-Predictable-Cost-and-Schedule Town High-Cost/Long-Schedule Town Classic-Mistakes Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 129. The Road to Success Most organizations are here… Specialization… Predictable-Cost-and-Schedule Town Efficient-Development Town Sometimes-Predictable-Cost-and-Schedule Town High-Cost/Long-Schedule Town Classic-Mistakes Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 130. The Road to Success To get here, use any effective practice Specialization… whatsoever… BUT USE IT! Predictable-Cost-and-Schedule Town Efficient-Development Town Sometimes-Predictable-Cost-and-Schedule Town High-Cost/Long-Schedule Town Classic-Mistakes Town Reference: McConnell, Steve Rapid Development, Taming Wild Software Schedules. Microsoft Press, 1996
  • 131. Success could look like this (?) The Smithsonian Commons Prototype http://www.si.edu/commons/prototype
  • 132. Thank You! Michael Edson Director of Web and New Media Strategy Smithsonian Institution

Editor's Notes

  1. I’m from the Smithsonian so I get to use kooky scientific metaphors.
  2. Process Maturity and Capability Maturity Model Integration Capability Maturity Model Integration (CMMI), was developed by the Software Engineering Institute (SEI) at Carnegie Mellon University ( http://www.sei.cmu.edu ) in 1991 to help the Federal Government understand the capabilities of its software vendors and deal proactively with the problem of out-of-control software projects. It became and remains a best-practice software-development framework and its core ideas can help organizations of all kinds escape from, as Steve McConnell puts it in his software development bible Rapid Development (Microsoft Press, 1996), the Gilligan’s Island cycle of under-performing projects. CMM posits that organizations, or groups or processes within organizations, function at one of five levels of process maturity, with level 1 being the lowest or least mature level, and level 5 as the highest or most mature level. 1. Initial – Processes, if they are defined at all, are ad hoc. Successes depend on individual heroics and are generally not repeatable. 2. Managed – Basic project management practices are established and the discipline is in place to repeat earlier successes with similar projects. 3. Defined – Processes are documented and standardized and all projects use approved, tailored versions of the standard processes. 4. Quantitatively Managed – The performance of processes and the quality of end-products are managed with quantitative measurement and analysis. 5. Optimizing – Continuous process improvement is enabled by quantitative feedback from the process and from piloting innovative ideas.
  3. The five levels should be understood as a kind of staircase, lowest maturity on the bottom and highest on the top, with each level serving as the foundation for the level above
  4. Using the CMMI can be a relatively informal process that involves understanding and applying process-improvement best practices to your organization. Or, it can be a formal process that involves extensive training, creation of a process improvement infrastructure, appraisals, and more. To avoid confusing people who are familiar with heavy-duty process-improvement efforts I must draw a distinction between the formal CMMI process defined by the Software Engineering Institute and what I’m talking about here. In this paper I argue that many organizations can benefit from what CMMI has to offer, but I am not advocating a full-fledged CMMI program which typically involves formal assessment teams, rigid interpretations of CMMI, a great deal of work: these kinds of efforts don’t deliver good return-on-investment for organizations at emerging maturity levels. What I advocate is a kind of CMMI- Lite in which organizations borrow the most useful aspects of CMMI without becoming overly bound to the formal doctrine. As Gartner, Inc. says, “Organizations should use CMM as a guidebook, not a ‘cookbook.’ Results-based improvement should be the key.”
  5. Unless you’re working with a formal CMM assessment team the first step to understanding and improving your capability maturity is to look at Table 1 and identify the statements that best describe how your team does work. You don’t have to think across every kind of project your organization does: pick one or two projects or activities that you think would benefit from some improvement. Note that it’s not uncommon for organizations to have some processes that are very mature and some that are very immature. CMMI orthodoxy recognizes this and encourages a methodology of continuous improvement at varying levels of maturity. You may find it useful to modify table 1 or the overarching CMMI levels of maturity listed above and to cast them in terms that better describe your organization, or your project. For example, in 2006 I modified the out-of-the-box CMM level definitions to be more meaningful to a data-strategy project at the Smithsonian American Art Museum. The definitions shown below helped me understand the roadmap and projects that were needed to get us from where we were (level 2) to where we wanted to be (levels 3 and 4). Level 1 – Limited data federation; often with redundant and inconsistent data. Data strategy is not even on the organizational radar. Level 2 – Limited data consolidation; documenting redundancies and inconsistencies. Some isolated departments are trying to raise awareness and initiate projects. Level 3 – Data integration initiated; new ‘disintegration’ is discouraged. Multi-departmental teams begin working on policies and procedures to advance a data strategy. Level 4 – Data integration widely adapted; ‘disintegration’ is penalized. All projects in the organization adhere to data integration policies and managers are held accountable for variances. If you conclude that you’re at a low level of maturity, you’re not alone. Gartner research finds that most organizational software development teams function at Level 1 or Level 2, “which means that, at best, they have some reasonably good project management practices,” and less than 25% of teams function at level 3 or higher (Hotle, 'Just Enough Process' for Applications). Taken at face value, this means that most software development efforts can be expected to produce inconsistent results with little control of budget and timelines. Though this is appalling, the good news is that basic process improvement initiatives could have a dramatic effect on the productivity and predictability of a great many software projects.
  6. Ratchet up one level at a time If you’re at level 1, what small steps can you take to get to level 2? The Software Engineering Institute says that you can get from level 1 to level 2 just by establishing sound project management practices ( CMMI for Acquisition , 2007). Such practices might include activities such as tracking and communicating project status, measuring effort and outcomes, or ensuring roles-and-responsibilities are adequately defined. These process-improvement efforts don’t need to take a lot of time and effort. Matt Hotle of Gartner says that he very seldom sees an basic process improvement effort that takes more than a couple of weeks” (interview with the author, 4/24/08). The Software Engineering Institute notes that improvements that move a group from level 1 to level 2 may depend on “heroics” of individual staff members until the concepts of process improvements are more widely understood and supported (CMMI for Acquisition, 2007).
  7. It’s very tempting to try to skip from low levels of maturity to high ones without going through the intermediate steps. For example, if your organization really wants to use new technologies on the cutting edge, but your current state is that the “introduction of new technology is risky” (Level 1 from Table 1) then you would be well served to work first on ratcheting your technology adoption capabilities up to level 2, “technology supports established, stable activities” and see how that goes. Trying to leapfrog from level 1 to level 4 or five doesn’t give your organization time to establish the core competencies needed to succeed at high levels of expected performance. The Software Engineering Institute (SEI) says “Because each maturity level forms a necessary foundation for the next level, trying to skip maturity levels is usually counterproductive.” (CMMI Project Team, 2007.) The SEI further notes that “processes without the proper foundation may fail at the point they are needed most—under stress.” John P. Kotter, in the Harvard Business Review notes that “Skipping steps creates only an illusion of speed and never produces a satisfying result.” (Kotter, 1995)
  8. Don’t Slip Back A recent book on evolution stated that Charles Darwin’s greatest contribution was not that he thought up modification with descent (natural selection), but that his research and writing tied the idea down so firmly so that it could never drift away. There’s an important lesson here for process improvement: try to ensure that whatever improvements you do make to software development processes become codified and formalized so that as staff and managers come and go and teams adapt and change your hard won progress doesn’t atrophy. Remember that every level is a foundation for the one that comes next. I read this somewhere recently but have not been able to track down the citation!
  9. This is related to “don’t skip steps” pattern, but is more focused on tailoring what you need to get done with what you’re capable of doing. Usually, at lower levels of maturity this means breaking ambitious visions into smaller, less costly, and less risky sub-projects that together, achieve the vision. This approach is harmonious with a lot of recent thinking, particularly in Web application development, there are significant beneficial consequences for organizations at all levels of maturity. (More on this later.)
  10. This is related to “don’t skip steps” pattern, but is more focused on tailoring what you need to get done with what you’re capable of doing. Usually, at lower levels of maturity this means breaking ambitious visions into smaller, less costly, and less risky sub-projects that together, achieve the vision. This approach is harmonious with a lot of recent thinking, particularly in Web application development, there are significant beneficial consequences for organizations at all levels of maturity. (More on this later.)
  11. And museums can’t choose not to focus on technology. Witness the story of Doug Morris, Chair and CEO of Universal Music Group, which I offer as a cautionary tale. Mr. Morris, by all appearances, is a successful tycoon, running a $7 billion-a-year pop culture empire and hobnobbing with the rich-and-famous—he would be recognizable and comfortable as a donor and member on museum boards. (He was Director of the Rock-and-Roll Hall of Fame.) Mr. Morris is also a creative person: he wrote "Sweet Talkin' Guy for The Chiffons in 1966 and produced "Smokin' In the Boys Room" for Brownsville Station in 1973. But at the helm of his $7 billion-a-year business Mr. Morris chose to opt-out of the technology business in the 1990’s, just when digital music and the Internet went supernova. The awkward stumbling of the music business in the last 15 years, the acrimony caused by the relentless pursuit of its customers, and a cascade of technology failures, missed boats, and squandered opportunities was the result. From a Wired Magazine interview: "There's no one in the record company that's a technologist," Morris explains. "That's a misconception writers make all the time, that the record industry missed this. They didn't. They just didn't know what to do. It's like if you were suddenly asked to operate on your dog to remove his kidney. What would you do?" "We didn't know who to hire," he says, becoming more agitated. "I wouldn't be able to recognize a good technology person — anyone with a good bullshit story would have gotten past me." As New York Entertainment’s blog Vulture observed this about Mr. Morris’s confession: Even though we shouldn't be, we're actually a little shocked. We'd always assumed the labels had met with a team of technology experts in the late nineties and ignored their advice, but it turns out they never even got that far — they didn't even try! New York Entertainment continues: Understanding the Internet certainly isn't easy — especially for an industry run by a bunch of technology-averse sexagenarians — but it's definitely not impossible. The original Napster hit its peak in 1999 — kids born since then have hacked into CIA computers. Surely it wouldn't have taken someone at Universal more than a month or two to learn enough about the Internet to know who to call to answer a few questions. They didn't even have any geeky interns? So what’s the headline here? It’s that large and small businesses have a lot to gain from focusing on how to get good and stay good at technology, nobody is immune from failure, and nobody gets to opt-out. The irony is that many museums are drawn to complex technology initiatives and the risks of getting in over their heads just as they reach the point where successful technology projects can have a positive impact.