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Visualising Geographical
Information in
Augmented Reality
A case study using Edinburgh’s Arthur’s Seat
Trevor A. Draeseke
...
Augmented Reality and GIS
 Augmented Reality (AR) is a view of the physical world upon which
information, graphics and/or...
So…What sets this project apart?
 Past AR implementations were ambition, but often limited by burdensome
hardware
 An ob...
Project ambitions
 Build an app, the ‘Arthur’s Seat Augmented Reality Visualiser’ (ArSARV)
 The app should follow the le...
A proof of concept
A proof of concept
A proof of concept
The app in action…
https://www.youtube.com/watch?v=QHR3CDpYC8g
User testing
 Driven by research questions:
 How well can geographical information be translated onto the landscape in
A...
Future Work
 Allow users to interact with their preferred geographical information through
WMS servers
 Improved interac...
Thank you!
Visualising geographical information in augmented reality - Geoforum 2016 - Trevor Draeseke
Visualising geographical information in augmented reality - Geoforum 2016 - Trevor Draeseke
Visualising geographical information in augmented reality - Geoforum 2016 - Trevor Draeseke
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Visualising geographical information in augmented reality - Geoforum 2016 - Trevor Draeseke

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Trevor Draeseke's GIS MSc Project, delivering an Augmented Reality viewer that shows the geology of Arthur's Seat, Edinburgh, overlayed on the camera view of a mobile device. Much of the data for the project came from Digimap.

Published in: Technology
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Visualising geographical information in augmented reality - Geoforum 2016 - Trevor Draeseke

  1. 1. Visualising Geographical Information in Augmented Reality A case study using Edinburgh’s Arthur’s Seat Trevor A. Draeseke EDINA GeoForum 2016
  2. 2. Augmented Reality and GIS  Augmented Reality (AR) is a view of the physical world upon which information, graphics and/or sound are augmented  1994 – A Formal Taxonomy: The Virtuality Continuum  Early 2000s - AR has been used in a number of geovisualisation applications  Visualise the past - archaeological sites  Visualise the future – planned alterations to the landscape  Assess building damage after disasters  Show underground/hidden infrastructure  Promote tourism  Education
  3. 3. So…What sets this project apart?  Past AR implementations were ambition, but often limited by burdensome hardware  An obvious platform—the smartphone  An obvious programmatic structure—an app  Built with a very general goal…
  4. 4. Project ambitions  Build an app, the ‘Arthur’s Seat Augmented Reality Visualiser’ (ArSARV)  The app should follow the lead of traditional GIS  Dynamically overlay geographical information layers  Let the user choose those layers (ie using WMS)  Perform user testing of the app in the field
  5. 5. A proof of concept
  6. 6. A proof of concept
  7. 7. A proof of concept
  8. 8. The app in action… https://www.youtube.com/watch?v=QHR3CDpYC8g
  9. 9. User testing  Driven by research questions:  How well can geographical information be translated onto the landscape in Augmented Reality versus with a traditional map?  Which types of geographical information are most usefully visualised in Augmented Reality?  This was tested by way of a translation exercise and a questionnaire asked of members of the public in Holyrood Park
  10. 10. Future Work  Allow users to interact with their preferred geographical information through WMS servers  Improved interactivity with the underlying dataset  True object recognition and tracking
  11. 11. Thank you!

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