Successfully reported this slideshow.
We use your LinkedIn profile and activity data to personalize ads and to show you more relevant ads. You can change your ad preferences anytime.

Education 2.9 “The role of Technology in a New World of Learning”

425 views

Published on

Ms. Becky Lo, Education Lead, Public Sector Group, Microsoft Hong Kong Limited

  • Be the first to comment

  • Be the first to like this

Education 2.9 “The role of Technology in a New World of Learning”

  1. 1. The Role of Technology in aNew World of LearningBecky LoEducation LeadMicrosoft Hong Kong Limited23 February, 2013
  2. 2. The demand for working skills has changed Economy-wide measures of routine and non-routine task input 65 Nonroutine interactive Nonroutine analytic Mean task input as percentiles of 60 Routine manual Routine cognitive 55 Nonroutine manual the 1960 task distribution 50 45 40 1960 1970 1980 1990 2002Source: Data for this graph taken from, How Computerized Work and Globalization Shape Human Skill Demands by Frank Levy [MIT] and Richard Murnane [Harvard Graduate Schoolof Education], 2005 publication
  3. 3. 21 st century workplaces Ways of thinking. Creativity, critical thinking, problem- solving, decision-making Ways of working. Communication, collaboration Tools for working. ICT, information literacy Skills for living in the world. Citizenship, life and career, personal and social responsibility
  4. 4. “ In a world of constant flux, learning has as much to do with creating the new as learning the old ” Image source: Joi Ito
  5. 5. “ In the 21st century it is aboutlearning the skills and the toolsto remake content. It is aboutbecoming the creator andthe producer ”New Learners of the 21st Century
  6. 6. the father of educational computing“My goal in life is to find ways in which children can use technologyas a constructive medium to do things that they could not dobefore; to do things at a level of complexity that was not previouslyaccessible to children” – Prof. Seymour Papert (1998) building skills for tomorrow
  7. 7. The Role of Technology Students Learning
  8. 8. Software & Services for Learning
  9. 9. Support note taking with digital pen, sketching, annotating, showingprocess, prototyping and complex visual thinkingHandwriting recognition for mathematics, music, chemistry etc.Support for functional software for graphic design and creativitySupport typing for longer assignments, multitask for complexresearch and knowledge buildingSupport music composition, playing, composing etc.Video and audio capture and editingSupport for small amounts of typingVoice, video, and audio collaborationInternet research
  10. 10. Unified EcosystemA rich platform to make a real impact for better learning

×