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Relationships are one of the biggest influencers of our actions, behaviours, insights, opinions and development. All living creatures have relationships with other entities in their environment and human beings have relationships with other humans, animals, tools, their physical surroundings and, importantly, with their personal self. It is our ability to influence, develop and manage these relationships which will determine how successful we are in shaping our world, achieving our objectives and making a difference through our lives. This paper explores how gamification strategies can be developed to improve or strengthen our ability to influence others and explores the role that enabling technologies such as the internet of things, big data, cloud computing and social media will play in shaping the future of business and society. This paper refers to concepts explained in more detail in the “Gamification and Enabling Technologies White Paper” available for download at :- http://www.slideshare.net/dwortley/gamification-and-enabling-technologies-white-paper.