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Gamification and Wearable Technologies

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There are a growing number of wearable technology devices entering the market healthcare place. These devices provide unprecedented opportunities for citizens to monitor their health and better manage their lifestyles. This presentation provides some insights into the impact of these technologies on personal health management both now and in the future. It also considers the importance of gamification in translating health information into changed behaviours enabled by these technologies.

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Gamification and Wearable Technologies

  1. 1. Gamification and Wearable Technologies in Healthcare A Revolution in Personal Health Management? Serious Games Conference 2015 Singapore
  2. 2. 2 The Perfect Storm of Opportunity Urgent Societal Issues ● Health – Obesity, Diabetes etc ● Ageing Society – Dementia and care costs ● Education – Rejection of traditional practices ● Environment – Unsustainable demand for Resources ● Commerce – E-Commerce threat to traditional Physical retailers on the High Street Disruptive Technologies ● Wireless Sensor Technologies ● Mobile Applications ● Cloud Computing ● Internet of Things ● Big Data Analytics ● Data Visualisation ● Social Media Creating synergistic collaborative partnerships across multiple disciplines and sectors is key to a sustainable future
  3. 3. The Impact of Disruptive Technologies on Personal Health and Wellbeing Humans and the Singularity Mankind and Machines Merging Will Disruptive Technologies make Humans All the Same? All Different? All the Same but Different?
  4. 4. Spot the Similarities Each individual on this slide is the same but different but in what ways?
  5. 5. The Same but Different !
  6. 6. The Same but Different !
  7. 7. What is the Impact of Technology on Human Evolution? ● Our brains are being re-wired for task swapping capabilities ● Technology is removing or taking over many cognitive and physical tasks ● Technology is being used to augment our physical and mental capabilities ● Technology is making our lives “easier”
  8. 8. Impact of Technology on Health Technology has helped to improve life spans, eradicated diseases, provided cures and treatments, aided our understanding of the human physiology and helped us to anticipate problems……….
  9. 9. 9 Top Ten causes of Death 1900 vs 2010
  10. 10. 10
  11. 11. Obesity is a Global Challenge 11
  12. 12. Global Health Issues Modern Lifestyle consequences include many negative effects which place increasing demands on available healthcare resources and threaten the sustainability of healthcare services for future generations
  13. 13. Global Challenge – Health Obesity, Diabetes, Cancer & Cardiovascular Problems Very High Profile in UK Press and Media
  14. 14. Global Challenge – Health Obesity, Diabetes, Cancer & Cardiovascular Problems ● Sedentary lifestyle ● Convenience foods ● Comfort eating ● Inadequate exercise ● Couch potato syndrome ● Spectator society
  15. 15. Who is to Blame? 15 In a Spectator Society we come to expect other people to resolve global challenges
  16. 16. Who is to Blame? The truth is that we are all collectively responsible through our lifestyle choices… and we are all collectively able to turn things around… Television
  17. 17. What can be Done ? The consequences of a failure to address these challenges are unthinkable…..
  18. 18. How do we Solve the Problem? ● Develop clinical solutions that prevent or manage these conditions or ● Influence the food industry and citizens through public policy interventions or ● Develop better personal health management solutions and practices 18
  19. 19. Clinical Solutions 19
  20. 20. Public Policy Interventions Taxes & Legislation 20
  21. 21. Public Policy Interventions Awareness and Education 21
  22. 22. Better Personal Health Management 22
  23. 23. Which is the Best Solution? Who will Provide the Solution? 23 Medical Professionals or Politicians or Citizens?
  24. 24. The Transition from Cure to Prevention It’s quite clear that the best chance we have for increasing our life spans and overall improving our health is to adjust our personal behaviours and to do so at an early age. 24
  25. 25. The Same but Different ! My Body is not a Temple it is a Car
  26. 26. Navigating Life’s Journey Life is like a journey from the cradle to the grave. We know the starting point and the final destination and we are aware of the places en route but we have little idea of how long the journey will last and whether the route will be easy or difficult
  27. 27. Our Body is our Journey Vehicle Our body is the vehicle that will take us to our final destination and its condition determines where we are on that journey, the nature of the journey and how long it will last. Most of us do not know or monitor our body’s condition or properly maintain it
  28. 28. Cars before Data Technology We used our human skills to get the best from our vehicles supported by knowledge professionals
  29. 29. Breakdowns and Repair The consequence of this lack of technology in older cars was more breakdowns and a reliance on garages and mechanics to diagnose problems, maintain and repair
  30. 30. Data Measurement and Visualisation Modern cars tell us oil pressure, temperature, speed, range of petrol tank, warn us of any impending problems, tell us where we are and how to get to our destination and compute new routes if we go off track
  31. 31. Lifestyle Technology Transforming Health Management Wearable and embedded technologies change the dynamics of our management like the dynamics of car health management
  32. 32. Where are We and Where can we Go? Wearable and embedded lifestyle technologies provide the tools to manage our health
  33. 33. But how can we change Personal Behaviours? 33
  34. 34. Who will Most Influence Future Health? 34
  35. 35. An Approach for Better Personal Health Gamification Enabling Technologies
  36. 36. Demonstrable Results Substantial improvements in physical and mental health are achievable
  37. 37. Measurement and Feedback 37 Snapshot data Real Time data
  38. 38. Lifestyle Technology Roadmap ● Wearable consumer devices like iWatch to provide advanced health metrics ● Healthcare costs linked to lifestyle behaviours ● Revolution in the healthcare ecosystem ● Use of wearable lifestyle devices for identity applications ● Growth in embedded devices that not only monitor but also control ● The Singularity – Immortality ?
  39. 39. Serious Questions for Society ● Will Society and/or Citizens accept constant monitoring of health parameters and lifestyle behaviours in exchange for the potential benefits? ● What will be the impact on business and commerce if each citizen has a unique and verifiable personal identity? ● What would be the impact on society if embedded health monitoring technology became compulsory?
  40. 40. Gamification and Wearable Technologies in Healthcare A Revolution in Personal Health Management? Serious Games Conference 2015 Singapore

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