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Coding Dojo Introduction

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Coding Dojo
Introduction
Danilo Sato (@dtsato)
www.dtsato.com
Mariana Bravo (@marivb)
Reunião 1 - 12 Jul 2007

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Motivation
Programmers don’t practice!

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Background
Kata » Coding Dojo

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Coding Dojo Introduction

  1. 1. Coding Dojo Introduction Danilo Sato (@dtsato) www.dtsato.com Mariana Bravo (@marivb) Reunião 1 - 12 Jul 2007
  2. 2. Motivation Programmers don’t practice!
  3. 3. Background Kata » Coding Dojo
  4. 4. Principles  Continuous Learning  Safe Environment: – Non-competitive – Collaborative – Inclusive  Fail and Redundancy  Baby Steps
  5. 5. General Rules  Computer + Projector  TDD (red » green » refactor)  Everyone should be able to follow  Always start from scratch
  6. 6. Formats  Prepared Kata – Presentation of a solution from scratch – Everyone should be able to reproduce – Interruptions allowed to answer questions
  7. 7. Formats  Randori – Pair Programming – Time-boxed roudns – On each turn (5-7 min.): • Navigator becomes driver • Driver returns to audience • A new navigator joins from the audience – Comments and suggestions only on green
  8. 8. Agenda  19h00 19h15 Discussion/Intro  19h15 20h45 Programming Session  20h45 21h00 Retrospective

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