Workshop #2
Cultural Probes
UX Prototyping / IID 2014 Spring
Class hours : Fri 3 pm – 7 pm
21st March
Interaction Design Elements
Workshop #2 IID_UX Prototyping 2
Initial Pinterest Boards
Me What I like Where I live Sketchbook
Workshop #2 IID_UX Prototyping 3
Me : Collecting images of myself
Me
Studying
Being
Playful
Future
In Game
Worlds
Workshop #2 IID_UX Prototyping 4
Where I live
• Emotional Home (Tag #emotional)
• Psychological
• Private
• Physical Home(Tag #physical, or #factual)
• Liv...
Where I live
• Home in Imagination(Tag #dream)
• The imagination of ideal living space
• Future
• Virtual
• Fantasy
Worksh...
How to collect images
• Web search
• Pinterest iPad/iPhone/Android apps
• Take pictures
• Sketch and upload your own sketc...
Cultural Probes
Snippets for Probe Package Design
Workshop #2 IID_UX Prototyping 8
“When reason is away, smiles will play.”
- Paul Eluard and Benjamin
Péret
IID_UX Prototyping 9Workshop #2
Definition
• Probes
• Collections of evocative tasks meant to elicit inspirational
responses from people – not comprehensi...
Project Brief
• European Union–
funded research
project looking at
novel interaction
techniques to increase
the presence o...
Project Outline
• The probes were part of a strategy of pursuing experimental design
in a responsive way.
• They address a...
Package
IID_UX Prototyping 13
• The cultural probes—these
packages of maps, postcards, and
other materials—were designed t...
Postcard
IID_UX Prototyping 14
• Postcards are an attractive medium for asking these sorts of
questions because of their c...
Map
• Participants were also asked to
mark zones on local maps,
showing us where, for instance,
• They would go to meet pe...
Camera
• Picture Assignments
• Your home
• What you will wear today
• The first person you see today
• Something desirable...
Photo Album and Media Diary
• The last two items in the probes
were in the form of small booklets.
The first was a photo a...
Probe Packages in Smartphone Version
• Contemplate a digital cultural probe package
that you can easily invite your user g...
GitHub setting
Interaction Design Studio
Workshop #2 IID_UX Prototyping 19
Github Set up
• Setup Github Account
• Follow/Watch/Star
• Libraries you are referencing
• Send an email informing your gi...
VVVV Learning
• Online Learning
• http://everyware.kr/home/category/lectures/vvvv-
basics/
• https://github.com/elliotwood...
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Week03 Workshop #2 Cultural Probes

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Week03 Workshop #2 Cultural Probes

  1. 1. Workshop #2 Cultural Probes UX Prototyping / IID 2014 Spring Class hours : Fri 3 pm – 7 pm 21st March
  2. 2. Interaction Design Elements Workshop #2 IID_UX Prototyping 2
  3. 3. Initial Pinterest Boards Me What I like Where I live Sketchbook Workshop #2 IID_UX Prototyping 3
  4. 4. Me : Collecting images of myself Me Studying Being Playful Future In Game Worlds Workshop #2 IID_UX Prototyping 4
  5. 5. Where I live • Emotional Home (Tag #emotional) • Psychological • Private • Physical Home(Tag #physical, or #factual) • Living where I live in the factual world Workshop #2 IID_UX Prototyping 5
  6. 6. Where I live • Home in Imagination(Tag #dream) • The imagination of ideal living space • Future • Virtual • Fantasy Workshop #2 IID_UX Prototyping 6
  7. 7. How to collect images • Web search • Pinterest iPad/iPhone/Android apps • Take pictures • Sketch and upload your own sketches Workshop #2 IID_UX Prototyping 7
  8. 8. Cultural Probes Snippets for Probe Package Design Workshop #2 IID_UX Prototyping 8
  9. 9. “When reason is away, smiles will play.” - Paul Eluard and Benjamin Péret IID_UX Prototyping 9Workshop #2
  10. 10. Definition • Probes • Collections of evocative tasks meant to elicit inspirational responses from people – not comprehensive information about them, but fragmentary clues about their lives and thoughts. • It’s an approach that values uncertainty, play, exploration, and subjective interpretation as ways of dealing with those limits. • Provides an example of how we use this purposely uncontrolled and uncontrollable approach to help us understand design domain in new ways IID_UX Prototyping 10Workshop #2
  11. 11. Project Brief • European Union– funded research project looking at novel interaction techniques to increase the presence of the elderly in their local communities. IID_UX Prototyping 11Workshop #2
  12. 12. Project Outline • The probes were part of a strategy of pursuing experimental design in a responsive way. • They address a common dilemma in developing projects for unfamiliar groups. • Understanding the local cultures was necessary so that our designs wouldn’t seem irrelevant or arrogant, but we didn’t want the groups to constrain our designs unduly by focusing on needs or desires they already understood. • We wanted to lead a discussion with the groups toward unexpected ideas, but we didn’t want to dominate it.IID_UX Prototyping 12Workshop #2
  13. 13. Package IID_UX Prototyping 13 • The cultural probes—these packages of maps, postcards, and other materials—were designed to provoke inspirational responses from elderly people in diverse communities. • Like astronomic or surgical probes, we left them behind when we had gone and waited for them to return fragmentary data over time. Workshop #2
  14. 14. Postcard IID_UX Prototyping 14 • Postcards are an attractive medium for asking these sorts of questions because of their connotations as an informal, friendly mode of communication. • Unlike formal questionnaires, the postcards encouraged questions to be approached casually, which was underlined by pre-addressing and stamping them for separate return. • Postcard Questions • Please tell us a piece of advice or insight that has been important to you. • What do you dislike about Peccioli? • What place does art have in your life? • Tell us about your favorite device. Workshop #2
  15. 15. Map • Participants were also asked to mark zones on local maps, showing us where, for instance, • They would go to meet people • They would go to be alone • They liked to daydream • They would like to go but can’t IID_UX Prototyping 15Workshop #2
  16. 16. Camera • Picture Assignments • Your home • What you will wear today • The first person you see today • Something desirable • Something boring • About half the pictures were unassigned, and the elders were asked to photograph whatever they wanted to show us before mailing the camera back to us. IID_UX Prototyping 16Workshop #2
  17. 17. Photo Album and Media Diary • The last two items in the probes were in the form of small booklets. The first was a photo album, which requesting the elders to “use 6 to 10 pictures to tell us your story.” • When questioned, we encouraged participants to use photos of the past, their families, their current lives, or anything they found meaningful. IID_UX Prototyping 17Workshop #2
  18. 18. Probe Packages in Smartphone Version • Contemplate a digital cultural probe package that you can easily invite your user groups. • How would it be changed if you probing your users on smart phone SNS, such as Facebook, Google+, or Instragram? • Disposable cameras, postcards, maps, and diaries in physical forms are no longer needed to be snail-mailed to users. Find digital cameras, postcards, maps, and diaries on Appstores or Google Play, so that you can gather more vivid, and immediate information from your users. • First, draw your smartphone package on your power point document as a sequence scenario. IID_UX Prototyping 18Workshop #2
  19. 19. GitHub setting Interaction Design Studio Workshop #2 IID_UX Prototyping 19
  20. 20. Github Set up • Setup Github Account • Follow/Watch/Star • Libraries you are referencing • Send an email informing your github address • www.github.com/yourid Workshop #2 IID_UX Prototyping 20
  21. 21. VVVV Learning • Online Learning • http://everyware.kr/home/category/lectures/vvvv- basics/ • https://github.com/elliotwoods/VVVV.Tutorials.Funda mentals • http://vvvv.org/contribution/dont-panic-the-noobs- guide-to-vvvv • http://vvvv.org/documentation/documentation Workshop #2 IID_UX Prototyping 21

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