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Dr. Steve Bunce Introduction to  Games for Education
There are lots of video games
 
 
 
Atari 2600 What’s my story with video games?
Pacman
<ul><li>‘ a good game will stay with us all our lives’ </li></ul><ul><li>‘ a good game makes us long to play it again’ </l...
The Logical Journey of the Zoombinis
 
 
 
Today I will focus on four areas <ul><li>Game study </li></ul><ul><li>Game play  </li></ul><ul><li>Game making </li></ul><...
Game study
Futurelab Games handbook 2005
There are many examples where games have been identified as having potential for learning Prensky (2001);  McFarlane  et a...
Horizon report 2011 <ul><li>Highlights game-based learning will be important to education </li></ul><ul><li>It describes t...
Futurelab – Digital literacy (2010)
Game play
Nintendo Wii
Endless Ocean Using the game as a theme
Endless Ocean Teachers thought of many links to the game
Endless Ocean – 3D map
 
Trauma Centre: Second opinion Classroom organisation
Trauma Centre: Second opinion Screen Doctor  using the  controls Helper Helper Observer Observer
Trauma Centre: Second Opinion
Futurelab – Digital literacy 2010
Nintendo DS
Professor Layton and the curious village
Using a game as a theme <ul><li>Prof Layton website with interactive demo </li></ul>http:// professorlaytonds.com/curiousv...
 
Professor Layton
Good day, sir!  Are you Inspector Chemley? We hear the famous Mona Lott painting has been stolen.  Is this true? LAYTON
Using a game as a theme <ul><li>Character analysis </li></ul><ul><li>Setting </li></ul><ul><li>Dialogue </li></ul><ul><li>...
Nintendo DS & Brain training  Derek Robertson LTScotland
Collaboration on Nintendo DS
Pictochat on Nintendo DS
 
Microsoft Ribbon Hero
Online games  ( www.tutpup.com )
Social gaming - Farmville
Game making
Game making with SCRATCH
Game making with SCRATCH
Microsoft Kodu
Game-based learning - Kodudes http:// sites.google.com/site/koduxperts/home
Little Big Planet
Game design - 3 questions <ul><li>What experience do we want the learner to have? </li></ul><ul><li>What is essential to t...
Game innovation
Epic Citadel (on iTouch, iPhone iPad) http://timrylands.com/
Game-based learning example –  Sony Eyepet
Augmented reality – Zooburst.com
Futurelab – Digital literacy
Game literacy <ul><li>Development of video games </li></ul><ul><li>Entrepreneurship </li></ul><ul><li>Creativity and innov...
Thinking dice  Bloom’s Revised Taxonomy <ul><li>Yellow dice – Remembering…ICT lessons </li></ul>
Steve Bunce info @4thinking.com
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Introduction games for education presentation by steve bunce

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Introduction to games in education

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Introduction games for education presentation by steve bunce

  1. 1. Dr. Steve Bunce Introduction to Games for Education
  2. 2. There are lots of video games
  3. 6. Atari 2600 What’s my story with video games?
  4. 7. Pacman
  5. 8. <ul><li>‘ a good game will stay with us all our lives’ </li></ul><ul><li>‘ a good game makes us long to play it again’ </li></ul><ul><li>Kramer (2005) </li></ul>
  6. 9. The Logical Journey of the Zoombinis
  7. 13. Today I will focus on four areas <ul><li>Game study </li></ul><ul><li>Game play </li></ul><ul><li>Game making </li></ul><ul><li>Game innovation </li></ul>
  8. 14. Game study
  9. 15. Futurelab Games handbook 2005
  10. 16. There are many examples where games have been identified as having potential for learning Prensky (2001); McFarlane et al . (2002); Facer et al . (2003); Gee (2003); de Freitas (2006) Kirriemuir & McFarlane (2006) Hsi (2007) Williamson et al . (2009) with Futurelab ‘ Computer game playing is seen as a possible venue for understanding how to create engaging learning environments’ (Hsi, 2007). Game study
  11. 17. Horizon report 2011 <ul><li>Highlights game-based learning will be important to education </li></ul><ul><li>It describes three types of educational games: </li></ul><ul><li>Non digital games </li></ul><ul><li>Digital games (no collaboration) </li></ul><ul><li>Digital games (with collaboration) </li></ul>(New Media Consortium 2011)
  12. 18. Futurelab – Digital literacy (2010)
  13. 19. Game play
  14. 20. Nintendo Wii
  15. 21. Endless Ocean Using the game as a theme
  16. 22. Endless Ocean Teachers thought of many links to the game
  17. 23. Endless Ocean – 3D map
  18. 25. Trauma Centre: Second opinion Classroom organisation
  19. 26. Trauma Centre: Second opinion Screen Doctor using the controls Helper Helper Observer Observer
  20. 27. Trauma Centre: Second Opinion
  21. 28. Futurelab – Digital literacy 2010
  22. 29. Nintendo DS
  23. 30. Professor Layton and the curious village
  24. 31. Using a game as a theme <ul><li>Prof Layton website with interactive demo </li></ul>http:// professorlaytonds.com/curiousvillage /
  25. 33. Professor Layton
  26. 34. Good day, sir! Are you Inspector Chemley? We hear the famous Mona Lott painting has been stolen. Is this true? LAYTON
  27. 35. Using a game as a theme <ul><li>Character analysis </li></ul><ul><li>Setting </li></ul><ul><li>Dialogue </li></ul><ul><li>Problems to solve </li></ul>
  28. 36. Nintendo DS & Brain training Derek Robertson LTScotland
  29. 37. Collaboration on Nintendo DS
  30. 38. Pictochat on Nintendo DS
  31. 40. Microsoft Ribbon Hero
  32. 41. Online games ( www.tutpup.com )
  33. 42. Social gaming - Farmville
  34. 43. Game making
  35. 44. Game making with SCRATCH
  36. 45. Game making with SCRATCH
  37. 46. Microsoft Kodu
  38. 47. Game-based learning - Kodudes http:// sites.google.com/site/koduxperts/home
  39. 48. Little Big Planet
  40. 49. Game design - 3 questions <ul><li>What experience do we want the learner to have? </li></ul><ul><li>What is essential to that experience? </li></ul><ul><li>How can we capture that essence? </li></ul><ul><li>‘ The Art of Game Design’ </li></ul><ul><li>Jesse Schell, 2008 </li></ul>
  41. 50. Game innovation
  42. 51. Epic Citadel (on iTouch, iPhone iPad) http://timrylands.com/
  43. 52. Game-based learning example – Sony Eyepet
  44. 53. Augmented reality – Zooburst.com
  45. 54. Futurelab – Digital literacy
  46. 55. Game literacy <ul><li>Development of video games </li></ul><ul><li>Entrepreneurship </li></ul><ul><li>Creativity and innovation </li></ul><ul><li>Cooperative skills </li></ul><ul><li>Communicative competence </li></ul><ul><li>Analytical and reflective competences </li></ul><ul><li>Information literacy – the ability to find and evaluate information </li></ul><ul><li>Functional skills – the ability to play </li></ul><ul><li>Mathias Poulson </li></ul>
  47. 56. Thinking dice Bloom’s Revised Taxonomy <ul><li>Yellow dice – Remembering…ICT lessons </li></ul>
  48. 57. Steve Bunce info @4thinking.com

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