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Learning, teaching & Web 2.0: Finding a comfortable fit

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Web 2.0 tools are those that are web-based, typically free to the user, support collaboration and interaction, and are responsive to the user. These increasingly available tools include wikis, blogs, and various file-sharing services. Freely available and appealing, these tools are not designed for teaching and learning, yet have been embraced by learners and educators alike. Web 2.0 tools offer alterative instructional strategies that can support deeper learning through active construction of knowledge, social negotiation of understanding, and learner-produced content.

Published in: Education

Learning, teaching & Web 2.0: Finding a comfortable fit

  1. 1. Learning, teaching & Web 2.0: Finding a comfortable fit Patricia McGee, PhD. Panel: Fundamental Approaches to Educating the Millennial Student American Association of Anatomists (AAA) Annual Conference San Jose, CA
  2. 3. Web 2.0 Tim Berners Lee, http://blogs.nesta.org.uk/innovation/2007/07/the-future-is-s.html
  3. 5. Web 2.0 Tim Berners Lee, http://blogs.nesta.org.uk/innovation/2007/07/the-future-is-s.html
  4. 6. Affordances of Web 2.0? <ul><li>Web-based application, </li></ul><ul><li>Typically free to the user, </li></ul><ul><li>Can support collaboration and interaction, </li></ul><ul><li>Highly responsive to the user </li></ul>
  5. 7. Web 3.0 Tim Berners Lee, http://blogs.nesta.org.uk/innovation/2007/07/the-future-is-s.html On-call doctor Vegetarian Allergic to gluten
  6. 11. Generations Nexters or Millennials Veterans or Traditionalists Baby Boomers Gen Xers Retiring from the work force 67-88 years old Middle to end work force 50-66 years old Beginning to mid work force 30-49 years old In K-20 education system 10-29 years old Sara McNeil, 2005 1922-1943 1944-1960 1961-1980 1981-2000
  7. 12. 20 th vs 21 st Century Learning <ul><li>Then </li></ul><ul><li>Textbook Learning </li></ul><ul><li>Lecture Learning </li></ul><ul><li>Project Learning </li></ul><ul><li>Video Learning </li></ul><ul><li>Distance Learning </li></ul><ul><li>Now </li></ul><ul><li>Adventure Learning </li></ul><ul><li>Virtual Learning </li></ul><ul><li>Learning through Storytelling </li></ul><ul><li>Game Learning </li></ul>
  8. 13. Millennials <ul><li>Characteristics </li></ul><ul><li>34% are black, Hispanic, Asian, or Native American </li></ul><ul><li>One third have been raised by a single parent </li></ul><ul><li>Play, social, and learning behavior has been framed by technology </li></ul><ul><li>Learning supported by </li></ul><ul><li>Teamwork/Collective Reflection </li></ul><ul><li>Experiential/Active Activities </li></ul><ul><li>Structure </li></ul><ul><li>Strategy & Problem Solving </li></ul><ul><li>Guided Mentoring </li></ul>
  9. 14. Personal (learning) Network
  10. 15. Social Media <ul><li>Twitter </li></ul><ul><li>Blogs </li></ul><ul><li>smartPhones </li></ul><ul><li>iPods™ </li></ul><ul><li>Games </li></ul><ul><li>Facebook™ </li></ul><ul><li>Skype™ </li></ul><ul><li>YouTube™ </li></ul><ul><li>Meetup™ </li></ul><ul><li>Flickr™ </li></ul><ul><li>Ustream™ </li></ul><ul><li>The Sims™ </li></ul>keitai shousetsu – cell phone novels
  11. 17. BUT WHERE’S THE LEARNING?
  12. 18. Study of Anatomy? <ul><li>Complementarity of structure & function </li></ul><ul><li>Locations </li></ul><ul><li>Interactions </li></ul><ul><li>Relationships </li></ul>
  13. 19. <ul><li>Never memorize anything you can look up in book. </li></ul><ul><li>Albert Einstein </li></ul>
  14. 21. Keller, J. 1999
  15. 22. Active Construction of Knowledge <ul><li>Strategies </li></ul><ul><li>Collaborative Writing </li></ul><ul><li>Mashups </li></ul><ul><li>Visualizations </li></ul><ul><li>Polling/Surveying </li></ul><ul><li>Reflecting & Reporting </li></ul><ul><li>Tools </li></ul><ul><li>Wikis </li></ul><ul><li>Google Apps™ </li></ul><ul><li>Blogs </li></ul><ul><li>Poll Daddy™ </li></ul><ul><li>Hipcast™ </li></ul><ul><li>Vyew™ </li></ul>
  16. 23. Instructional Applications <ul><li>Introduce Material </li></ul><ul><li>Anticipatory Set </li></ul><ul><li>Advance Organizer </li></ul><ul><li>Outline </li></ul><ul><li>Novel situation, event, phenomenon </li></ul><ul><li>Present Information </li></ul><ul><li>Lecture quips </li></ul><ul><li>Primary data </li></ul><ul><li>Historical records </li></ul><ul><li>Previous student presentations </li></ul><ul><li>Examples </li></ul>
  17. 24. examples
  18. 25. Social Negotiation of Understanding <ul><li>Strategies </li></ul><ul><li>Peer Critique </li></ul><ul><li>ePortfolio (course, topic, project) </li></ul><ul><li>Expert Review </li></ul><ul><li>Mentoring </li></ul><ul><li>Publication </li></ul><ul><li>Shared Note-taking </li></ul><ul><li>Virtual Community of Practice </li></ul><ul><li>Collaborative Note-taking </li></ul><ul><li>Tools </li></ul><ul><li>Epsilen™ </li></ul><ul><li>Ning™, Elgg™ </li></ul><ul><li>Google Apps™ </li></ul><ul><li>Twitter™ </li></ul><ul><li>Lulu™, Scribd™ </li></ul><ul><li>NoteMesh™ </li></ul>
  19. 26. Instructional Applications <ul><li>Provide examples of </li></ul><ul><li>Disciplinary skills </li></ul><ul><li>Processes </li></ul><ul><li>Documentation procedures </li></ul><ul><li>Primary data </li></ul><ul><li>Secondary data </li></ul><ul><li>Types of Interaction </li></ul><ul><li>Check for understanding </li></ul><ul><li>Contribution </li></ul><ul><li>Revision </li></ul><ul><li>Labeling (Tagging) </li></ul><ul><li>Ranking/Rating </li></ul>
  20. 27. examples
  21. 28. Learner Produced Content <ul><li>Strategies </li></ul><ul><li>Digital Stories </li></ul><ul><li>Visualizations </li></ul><ul><li>Concept Maps </li></ul><ul><li>Mashups </li></ul><ul><li>Citizen Reporting </li></ul><ul><li>Tools </li></ul><ul><li>Our Story™ </li></ul><ul><li>Bubblus™ </li></ul><ul><li>Google Maps™ </li></ul><ul><li>Flicker™ </li></ul><ul><li>Wolfram|Alpha™, DataMasher™ </li></ul><ul><li>Blogs </li></ul><ul><li>Wikis </li></ul><ul><li>Podcasts </li></ul><ul><li>Videocasts </li></ul>
  22. 29. Instructional Applications <ul><li>Strategies </li></ul><ul><li>Collections </li></ul><ul><li>Competitions </li></ul><ul><li>Showcase </li></ul><ul><li>Peer Review </li></ul><ul><li>Expert Review </li></ul><ul><li>Publication </li></ul><ul><li>Presentations </li></ul>
  23. 30. examples
  24. 31. Things Small by Cynthia Dassler
  25. 32. Key Points for using Web 2.0 Tools <ul><li>Keep the learner in the forefront </li></ul><ul><li>Select tools that for instruction as well as learning </li></ul><ul><li>Make sure the tool supports the learning goal </li></ul><ul><li>Test tools for usability </li></ul>
  26. 33. Tools by Name
  27. 34. Tools by Instructional Application
  28. 35. http://elearningtools.wetpaint.com/
  29. 36. Tools - http://elearningtools.wetpaint.com/ Paper- http://tiny.cc/AAA-McGee [email_address]

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