A Joint Course of Design & Technology:  User-Oriented Innovative Design
Features <ul><li>Multidisciplinary Communication and Learning </li></ul><ul><li>Applicable Technological Innovation </li><...
Team <ul><li>Teachers </li></ul><ul><ul><li>NTUST Prof .Tang (Design) </li></ul></ul><ul><ul><li>NTU Prof. Kang (Technolog...
Design Topics for This Year <ul><li>Energy Saving and Green Life </li></ul><ul><li>Sleeping Products and Technology </li><...
COURSE STRUCTURE <ul><li>Using Photos and Videos to demonstrate </li></ul>
Course Structure <ul><li>UOID Course Briefing (Sep) </li></ul><ul><li>Kick-Off Workshop  </li></ul><ul><li>Checking Point ...
Kick-Off Workshop <ul><li>Two-day workshop  </li></ul><ul><li>Introducing the Scenario Design Approach </li></ul><ul><li>D...
The Structure of the Workshop
The Results of the Workshop <ul><li>Brainstorming Ideas </li></ul><ul><li>Defining Users </li></ul><ul><li>Developing Scen...
Demo Scenario by Acting
Mid-Term Presentation <ul><li>Investigating Related Technology </li></ul><ul><li>Applying Technological Innovation </li></...
Evaluating the Results <ul><li>Academics and Practitioners from Technology and Design Backgrounds </li></ul><ul><li>Three ...
Final Presentation <ul><li>Design Prototyping (software + hardware) </li></ul><ul><li>Complete Scenario </li></ul><ul><li>...
Best Project – Bon Chou
Second Best Project <ul><li>Sleep Bao </li></ul>
Demo Show <ul><li>The Big Event of Final Presentation </li></ul><ul><li>The Same Three Criteria </li></ul>
The Video of Bonchou
COURSE EFFECTIVENESS AND INFLUENCE <ul><li>Using Questionnaires and Interviews to study </li></ul>
Multidisciplinary Collaboration <ul><li>Foster the abilities to communicate and solve problems with people from different ...
Technological Innovation <ul><li>Participants learn how to apply current technology, not research new technology </li></ul>
Design Prototyping <ul><li>Realize Creative Ideas not just dream of them </li></ul>
Scenario <ul><li>Help the Communication between Designers and Engineers </li></ul><ul><li>Foster User-oriented Design and ...
User-Oriented Design <ul><li>Help designers and engineers put themselves into other’s shoes </li></ul>
Course Effectiveness <ul><li>Designers </li></ul><ul><ul><li>Understand how to apply technology </li></ul></ul><ul><ul><li...
UOID.DRHHTANG.NET <ul><li>Dr .  H sien- H ui  TANG   /  唐玄輝 </li></ul>
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2009.04 APEEC Presentation - A Joint Course of Design and Technology - User-Oriented Innovative Design

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2009.04 APEEC Presentation - A Joint Course of Design and Technology - User-Oriented Innovative Design

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  • 2009.04 APEEC Presentation - A Joint Course of Design and Technology - User-Oriented Innovative Design

    1. 1. A Joint Course of Design & Technology: User-Oriented Innovative Design
    2. 2. Features <ul><li>Multidisciplinary Communication and Learning </li></ul><ul><li>Applicable Technological Innovation </li></ul><ul><li>Design Prototyping </li></ul><ul><li>Scenarios </li></ul><ul><li>User-oriented Design </li></ul>
    3. 3. Team <ul><li>Teachers </li></ul><ul><ul><li>NTUST Prof .Tang (Design) </li></ul></ul><ul><ul><li>NTU Prof. Kang (Technology) </li></ul></ul><ul><li>33 Students </li></ul><ul><ul><li>NTUST (Design) </li></ul></ul><ul><ul><li>NTU (Technology) </li></ul></ul><ul><ul><li>NTUT (Technology) </li></ul></ul><ul><ul><li>TMUE(Design) </li></ul></ul><ul><li>Multidisciplinary Team </li></ul><ul><ul><li>7-8 persons each team </li></ul></ul><ul><ul><li>design and technology </li></ul></ul>
    4. 4. Design Topics for This Year <ul><li>Energy Saving and Green Life </li></ul><ul><li>Sleeping Products and Technology </li></ul>
    5. 5. COURSE STRUCTURE <ul><li>Using Photos and Videos to demonstrate </li></ul>
    6. 6. Course Structure <ul><li>UOID Course Briefing (Sep) </li></ul><ul><li>Kick-Off Workshop </li></ul><ul><li>Checking Point </li></ul><ul><ul><li>(Presentation + Discussion) every 2 weeks for 4 months </li></ul></ul><ul><li>Mid-tern Presentation (Nov) </li></ul><ul><li>Final Presentation (Jan) </li></ul>
    7. 7. Kick-Off Workshop <ul><li>Two-day workshop </li></ul><ul><li>Introducing the Scenario Design Approach </li></ul><ul><li>Decide their product directions </li></ul>
    8. 8. The Structure of the Workshop
    9. 9. The Results of the Workshop <ul><li>Brainstorming Ideas </li></ul><ul><li>Defining Users </li></ul><ul><li>Developing Scenario </li></ul>
    10. 10. Demo Scenario by Acting
    11. 11. Mid-Term Presentation <ul><li>Investigating Related Technology </li></ul><ul><li>Applying Technological Innovation </li></ul><ul><li>User Survey and Analysis </li></ul><ul><li>Product Function Definition </li></ul><ul><li>Product Styling and Design </li></ul>
    12. 12. Evaluating the Results <ul><li>Academics and Practitioners from Technology and Design Backgrounds </li></ul><ul><li>Three Criteria </li></ul><ul><ul><li>Users </li></ul></ul><ul><ul><li>Technology </li></ul></ul><ul><ul><li>Design </li></ul></ul>
    13. 13. Final Presentation <ul><li>Design Prototyping (software + hardware) </li></ul><ul><li>Complete Scenario </li></ul><ul><li>Demonstrating User-oriented Design </li></ul>
    14. 14. Best Project – Bon Chou
    15. 15. Second Best Project <ul><li>Sleep Bao </li></ul>
    16. 16. Demo Show <ul><li>The Big Event of Final Presentation </li></ul><ul><li>The Same Three Criteria </li></ul>
    17. 17. The Video of Bonchou
    18. 18. COURSE EFFECTIVENESS AND INFLUENCE <ul><li>Using Questionnaires and Interviews to study </li></ul>
    19. 19. Multidisciplinary Collaboration <ul><li>Foster the abilities to communicate and solve problems with people from different backgrounds </li></ul><ul><li>Learn to accept different ideas and concepts from different backgrounds </li></ul><ul><li>Increase Maturity of the Final Product </li></ul><ul><li>Increase Domain Knowledge </li></ul><ul><ul><li>Engineers learn design concepts </li></ul></ul><ul><ul><li>Designers learn engineer concepts </li></ul></ul>
    20. 20. Technological Innovation <ul><li>Participants learn how to apply current technology, not research new technology </li></ul>
    21. 21. Design Prototyping <ul><li>Realize Creative Ideas not just dream of them </li></ul>
    22. 22. Scenario <ul><li>Help the Communication between Designers and Engineers </li></ul><ul><li>Foster User-oriented Design and Innovation Abilities </li></ul>
    23. 23. User-Oriented Design <ul><li>Help designers and engineers put themselves into other’s shoes </li></ul>
    24. 24. Course Effectiveness <ul><li>Designers </li></ul><ul><ul><li>Understand how to apply technology </li></ul></ul><ul><ul><li>Increase the technology maturity of products </li></ul></ul><ul><li>Engineers </li></ul><ul><ul><li>Understand innovative design process </li></ul></ul><ul><ul><li>Increase the usability of products </li></ul></ul><ul><li>Both </li></ul><ul><ul><li>Understand the cons and pros of multidisciplinary collaboration </li></ul></ul><ul><ul><li>Use Scenario to connect users, design, and technology </li></ul></ul><ul><ul><li>Use prototypes to realize innovative ideas for design and technology </li></ul></ul>
    25. 25. UOID.DRHHTANG.NET <ul><li>Dr . H sien- H ui TANG / 唐玄輝 </li></ul>

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