Well Played: Interpreting Prince of Persia: the Sands of Time

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This presentation engages in an in-depth close reading of the game, Prince of Persia: The Sands of Time, in order to parse out various meanings to be found in the experience of playing the game. The experience is approached from the perspective of its narrative development and its game design. This enables an analysis of the relationship between the game’s story and its gameplay. Sequences in the game are analyzed in detail in order to illustrate and interpret how these various components of a game can come together to create fulfilling a playing experience unique to this medium.

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Well Played: Interpreting Prince of Persia: the Sands of Time

  1. 1. Well PlayedInterpreting Prince of Persia: The Sands of Time Drew Davidson
  2. 2. Analysis Narrative Gameplay Units Operations (?)
  3. 3. Full Disclosure Played game 4 times Gamecube and PS2 Some GameFAQs Spoiler Alert!
  4. 4. Narrative
  5. 5. On Your Mark...
  6. 6. Meeting Farah
  7. 7. Lost my Sleeves
  8. 8. Hiss!
  9. 9. My Dad’s a Sand Zombie!
  10. 10. Got a Better Sword
  11. 11. Lost my Shirt
  12. 12. Heading on Up...
  13. 13. No!
  14. 14. Up, Up...
  15. 15. The Hourglass...
  16. 16. Gameplay
  17. 17. Platforming
  18. 18. Parkour
  19. 19. Puzzling
  20. 20. More Puzzling
  21. 21. Fight Club
  22. 22. Fighting with Farah
  23. 23. Odd Angles
  24. 24. Saving Progress
  25. 25. The Fountain of Health
  26. 26. Overall Experience Throughline (Subtext) Balance / Imbalance Cinematics Ludic Narrans
  27. 27. Throughline (Subtext) Honor and (Fantastic) Redemption (Rewind time) Put things right
  28. 28. Trailer
  29. 29. The Game Close Reading Save Files
  30. 30. Balance/Imbalance Narrative Gameplay Units
  31. 31. Cinematics In-Game Rendered Showing Story and Game Heroics (Hollywood)
  32. 32. Start Game Intro
  33. 33. 2% The Maharajah’s Treasure Vaults Balance Exposition Start of Involvement
  34. 34. 7% “Had I Really Seen Her?” Cinematics Rising Action More Involved Goal
  35. 35. 10% A Secret Passage Cinematics More Rising Action Start of Immersion Regret
  36. 36. 14% A Booby-Trapped Courtyard Imbalance Clear Conflict Immersed Almost Lost It Though
  37. 37. 21% Climbing the Tower Balance More Action More Immersed
  38. 38. 69% The Hall of Learning Balance Toward the Goal Hints of Love Story Very Immersed Rhythm
  39. 39. 81% At Last We’re Here! Imbalance Heading toward Climax Fighting Getting Invested Almost lost it here
  40. 40. 83% The Hourglass Cinematics So Close Invested Honor and Glory
  41. 41. 90% “Farah, Come Back!” Cinematics Climax Platforming/Puzzling Immersed
  42. 42. The End?
  43. 43. 98% Honor and Glory Imbalance Denouement, Conclusion Finishing Redemption
  44. 44. Ludic Narrans Let’s Revisit the Start of the Game
  45. 45. And so... Interpret / Analyze Narrative, Gameplay, Units Meaning of a Game Well Played

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