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Education - Problems, Possible solutions, Technology aids & XPlore


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Macro level issues, classroom issues, quality of education in India, possible solutions and technology aids.

Published in: Education, Technology

Education - Problems, Possible solutions, Technology aids & XPlore

  1. 1. How to use technology in Education? Delhi Workshop - 23rd Dec 2011
  2. 2. Literacy rateIndia -74.04%China-95.09%Srilanka-90.8%
  3. 3. 44% of children in India betweenage 7 to 10 years could not evenread a simple paragraph.(Annual status of education 2006)
  4. 4. High school dropout rates in India.39% of students drop out from schools.
  5. 5. Reasons for school dropouts of age 5 to 14 years.  Children not interested in studies.(37%)  Parents not interested in childs education.(17%)  Inability to cope up with studies.(11%)  Work for wages.(5.6%)  Participation in economic activities.(7.2%)  Attend domestic duties.(6.3%)  Financial constraints.(11.2%)  Others(4.7%)
  6. 6. Addressing the Problem Use of innovating methods like story telling ,dancing, music and games. Child friendly and child centric school environment. Proactive teaching through use of audio visual aids. Assessing overall development of a child through merits given for every positivestep taken. Extra classes and tuitions Building childs self esteem ,confidence and satisfaction through points for extracurricular activities. More practice and revision time for students with learning disorders. Economic support like scholarships, library facilities and rewards Better student teacher relationship. Teaching in the language understood by the students.
  7. 7. “….changing the environment or the approach taken by childs caretaker is more powerful than individual counseling and therapy for children”
  8. 8. Education is the manifestation of theperfection already in man. - Swami Vivekananda
  9. 9. Solution to the problem Motivating the child. Making education more practical oriented. Stress upon parents the importance of education and schooling. Free education to the needy. Proper use of technology. Assessing overall performance of the child Teaching in the language understood by the child. Better student teacher relationship .
  10. 10. World Has Moved On. Education System Hasn’t.• New types of industries (eg. Nano technology)• New kinds of jobs (eg: social media consultants)• Different skill sets required (eg: creativity, critical thinking, collaborative skills)
  11. 11. Digital Natives Vs Digital Immigrants • Teacher not the sole source of information & knowledge • Too many distractions or multiple sources of knowledge? • Digital Age - Natives & Immigrants • Education ranks low on the interest scale of students
  12. 12. What is Quality Education?Quality Learning Environments + Holistic Development Of Students
  13. 13. Quality Of Education in India’s Top Schools!!89 PrincipalsSchools 23000 Students 54Teachers790 QES – Quality Education Study, 2010
  14. 14. Student Performance in English, Math, Science & Social Studies (TIMSS) - Trends in Math Science Study
  15. 15. Student Performance in English, Math, Science & Social Studies(SLIMS) – Student learning in metros study
  16. 16. Learning EnvironmentsPrincipals with higher instructional leadershiplead to higher performance of students in Language, Maths andScience.Teacher beliefs in constructivist teaching practices wasassociated with higher performance in Language and Maths.Teachers following constructivist approach showedHigher levels of job satisfaction and self-efficacy
  17. 17. Learning Environments30% Principals & 40% Teachers believed• Strict discipline is necessary• There can be no discipline without fear of teacher• Inattentive students should be physically punished
  18. 18. Learning Environments
  19. 19. Learning Environments
  20. 20. Key Messages From The Study• Students in ‘Top Schools’ exhibit rote learning.• Some students exhibit bias on issues of gender equality, acceptance of cultural/religious diversity.• Principal’s instructional leadership & Teacher’s beliefs in constructivist learning practices has a positive impact on student performance
  21. 21. Teachers• Availability of good quality teachers• How do you help teachers improve?• Stagnation in teachers’ growth after many years!!• How do teachers bridge the disconnect with students of this digital age?• How can teachers do more with less time?
  22. 22. E m p o w e rHOW? Engage I n v o l v e
  23. 23. Role of Technology in Education
  24. 24. Technology In Education• How to use Technology to enable good quality education? Not replace teachers!!• How to integrate Technology in a learning environment? Not as a supplementary, non- essential tool!!• How to use Technology to aid in new learning methodologies and pedagogies?
  25. 25. Bloom’s Taxonomy Of Learning Higher Order Thinking Skills Create Evaluate Analyze Apply Understand RememberLower Order Thinking Skills
  26. 26. Learning & Assessment CreateTraditional Approach EvaluateStructured Learning Analyze Apply + Understand Exams Remember
  27. 27. Learning & Assessment CreateInformal Learning EvaluatePeer Learning, GBL/PBL Analyze + ApplyConstructive UnderstandFeedback Remember
  28. 28. New age Methodologies
  29. 29. Flipped Classroom
  30. 30. Flipped Classroom
  31. 31. How to ‘Flip’?
  32. 32. Flipped Results!!
  33. 33. Advantages of “Flipping” it• Students learn at their own pace• Learning is reinforced in class with practical applications with help of the teacher• Enough time for teachers to pay attention to all kinds of learners in class• Reuse content created for the class
  34. 34. Game Based Learning
  35. 35. Game-Based Learning (GBL)• Using Game Design principles to provide a game like learning experience to students.• Or using games to provide a learning experience.• Or asking students to create their own games through activities like creating characters, defining rules of the game, mapping actions with results and testing the game.
  36. 36. Project Based Learning
  37. 37. Tools
  38. 38. Tools
  39. 39. Tools for help
  40. 40. Educational software categories Content Management Based Attendance & Presentations Marks Scheduling Videos Multimedia Salaries content Other administrative work
  41. 41. Educational software categories Content Management Based Attendance Presentations X Scheduling Videos P l Multimedia Salaries content o Other r administrative work e
  42. 42. Learning & AssessmentTraditional Structured Learning + ExamsApproach +Informal Peer Learning, + ConstructiveLearning GBL/PBL Feedback Holistic Learning Holistic Assessment
  43. 43. - A Social Learning Network“A Social Learning Platform that seeksto make learning Fun, Engaging &Social! ”
  44. 44. What is Social Learning? Peer 2 Peer
  45. 45. Student • Plays cricket • Part of debating society • Class monitor • Loves reading books • Maintains 80% and above aggregate• Evaluated based only on his marks• Achievements are mostly ignored• As a result motivation levels are low spl for newactivities/projects
  46. 46. Individual Profiles- Every Student is UNIQUE!
  47. 47. Teachers• Able recognize only the TOP 3 achievers• Only academic achievements are recognized• Delay in recognition
  48. 48. Badges & Awards – A Virtual Reward SystemClass monitor Top contributor Most active participant
  49. 49. Teacher -> Student Assignments / Projects• No motivation• Becomes a chore• Sometimes sees no point behind it
  50. 50. Goals & Tasks- Promote Goal Oriented LearningAssignment Project d + 500 Pts + 750 Pts MATHS SCIENCE
  51. 51. Resource Hub- Share & Engage with Rich Content Resource Hub
  52. 52. Top Management – Access to Intelligent data654 Math3 Science2 Series 310 Class 7A Class 7B Class 8A Class 8B
  53. 53. Social Network- Connect Teachers, Students & Parents
  54. 54. Beyond CCE
  55. 55. Future Classroom
  56. 56. Thank You