Regulating Virtual Worlds: Considering Participant-Driven Approaches

Darryl Woodford
Darryl WoodfordResearch Fellow & Social Media Startup Director at Queensland University of Technology
Regulating Virtual Worlds:
Considering Participant-Driven
Approaches
DiGRA 2013 - Atlanta, GA
dp.woodford@qut.edu.au
@dpwoodford
Thursday, 29 August 13
RESEARCH FOUNDATIONS
• Original goal of research was to consider how we might
regulate virtual environments, grounded firmly in game
studies.
• Because, eventually, they will be regulated somehow...
• Two Case Studies: EVE Online & Offshore Gambling Industry.
• Not “the solution”, or even “a solution” but lessons worth
considering.
Thursday, 29 August 13
Dictatorial Democracy
Wikimedia Commons: http://upload.wikimedia.org/wikipedia/commons/0/02/Dictatorial_democracy.jpg
Thursday, 29 August 13
Bartle Model
Left Image my own. Right -- IJMC: PopLicks.com
Real world governments
Virtual world admins
Players
Thursday, 29 August 13
GAMBLING VS. VIRTUAL WORLDS
• Many similarities; from mechanics (drop tables, complete
Gacha) to regulatory challenges.
• But other industries are similar too: day-trading, trading
cards.
• The fact that they look similar doesn’t imply what works in
one will work for the other, but does warrant further
consideration.
Thursday, 29 August 13
GAMBLING VS. VIRTUAL WORLDS
“when people lose their life
savings in the stock market, it's
called bad investment. when
people lose their life savings in
sports betting, it's called
gambling problem.”
'Genghis Khan', SBR Forum
Thursday, 29 August 13
Casibot Blackjack
Images from http://www.casibot.com/, representative of tools
Thursday, 29 August 13
Line Services
My Images - SportsOptions & Matchbook.com
Thursday, 29 August 13
Botting in Eve Online
Unattributed composite
Thursday, 29 August 13
EXAMPLE 1: OFFSHORE GAMBLING
• “Cory Roth” vs “EasyStreet Sportsbook”
– Roth played allegedly perfect video poker for 499 minutes (8.3
hours) at the rate of 1,053 hands per hour, hitting two royal
flushes.
• Had previously shown a similar pattern at Northbet (and was to
subsequently do so at Heritage).
• Casino claimed it was obvious he was botting, and confiscated all
his funds. Also alleged he had broken the RNG.
• Player alleged the software had a ‘fast deal’ mode, encouraged
fast play, what he had done was possible, and, even if he were
botting, the game design should have ensured a profit for casino.
Thursday, 29 August 13
EXAMPLE 2: EVE ONLINE
• Participant / EVE News 24 commentator Riverini trained a
“cloaky Loki with a probe launcher to go hunt some bots”,
and developed a repeatable system to identify bots within
systems.
• He “noticed a pattern in the systems which had the same #
of players 13 hours later [and] consulted dotlan for the
suspicious systems. A system with bots would display a
consistent NPC kill count [...] It is relatively unlikely that a
human would have the patience to chain belts for 13
consecutive hours and produce a smooth, even NPC kill
count with low volatility... [These] were surely bots”
Thursday, 29 August 13
EXAMPLE 2: EVE ONLINE
• Norms theory would suggest that codification follows
norms, and so it was with botting in Eve Online.
• Players (Riverini just one example) identified techniques
using the interface to identify bots. CCP, with access to the
backend data, could clearly have optimized this process.
• The answer was either they didn’t want to (botters paid for
their accounts), or that they didn’t have the staff to do so.
• Concerted actions by players forced CCP to take action.
Thursday, 29 August 13
COMMON FEATURES
• Geographical Disparity & Lack of Formal Regulation
• Terms of Service enforcement difficulties, conflicts
between TOS, Community Norms and/or Code.
• Potential for disputes.
• Strength of community: knowledge of mishandled issues
travels fast in both environments.
Thursday, 29 August 13
OFFSHORE REGULATORY HISTORY
• Offshore industry founded out of European operators
seeking to offer services to customers their licenses didn’t
cover.
• In contemporary context, largely island-based operations
targeting US customers, in breach of Wire Act, UIGEA (and
various racketeering statutes)
• Forum-based regulation worked for a while, whilst internet
& industry boomed. Problems started when they started
relying on advertising.
• Mediation panels lost traction after US F1 GP Dispute w /
Olympic.
Thursday, 29 August 13
SBR MODEL
• Other models were also participant based, but it is the
SBR model that gained traction.
• Players submit dispute. SBR attempt to resolve with book
behind scenes. Report back to community via news wire.
• Has evolved over the years. Some disputes are raised in
public first (lower % resolved). Communication now
includes forums, video.
• A negative report from SBR is enough to impact upon your
business.
• Similar to “Greed is Good” & Gaming Media
• Reputation-based regulation.
Thursday, 29 August 13
SOME (BRIEF) HIGHLIGHTS
• Many of the disputes we see in VW's would not be new to
observers from the gambling industry.
• Automation happens in virtual environments just as it has
in poker / video poker /Code has bugs that allow players to
gain an advantage just as sportsbooks have long had code
that accepted correlated parlays.
• Enforcement is not always simple, and over-enforcement
is possible. Players need a way to resolve this. “God”
argument increasingly losing value.
Thursday, 29 August 13
SOME (BRIEF) HIGHLIGHTS
• The models that worked (and did not) in the offshore
gambling industry are worth considering. There is no
reason to repeat the same mistakes.
• Courts an ultimate remedy, but perhaps not the first.
• Complete Gacha, and move towards gambling in social
networks highlights that regulation is impending. Industry
better served by being ahead of the curve.
• Alternative regulatory methods, with different degrees of
formality, often suffer from a timeline. In contemporary
environments, participants less happy to wait a year vs a
week (IBAS vs SBR).
Thursday, 29 August 13
ACKNOWLEDGEMENTS
• ARC Centre for Excellence in Creative Industries and
Innovation (CCI) - http://www.cci.edu.au
• Social Media Research Group -- http://
socialmedia.qut.edu.au
• Queensland University of Technology
Thursday, 29 August 13
1 of 18

Recommended

Slicing Big Data: Gambling, Twitter & Time Sensitive Information by
Slicing Big Data: Gambling, Twitter & Time Sensitive InformationSlicing Big Data: Gambling, Twitter & Time Sensitive Information
Slicing Big Data: Gambling, Twitter & Time Sensitive InformationDarryl Woodford
1.9K views29 slides
Как да въведем Оферта за НАЕМ в imoti-naemi.com by
Как да въведем Оферта за НАЕМ в imoti-naemi.comКак да въведем Оферта за НАЕМ в imoti-naemi.com
Как да въведем Оферта за НАЕМ в imoti-naemi.comMedia Net Design
286 views10 slides
IBM Social Business TechTalk - 19 Nov 2013 by
IBM Social Business TechTalk - 19 Nov 2013IBM Social Business TechTalk - 19 Nov 2013
IBM Social Business TechTalk - 19 Nov 2013Anshuman Sinha (B2B Marketing)
1.2K views46 slides
Регистрация на Агенция в Имоти Наеми by
Регистрация на Агенция в Имоти НаемиРегистрация на Агенция в Имоти Наеми
Регистрация на Агенция в Имоти НаемиMedia Net Design
290 views8 slides
Kennis Group Profile by
Kennis Group ProfileKennis Group Profile
Kennis Group ProfileKennis Group
861 views18 slides
Measuring The Success of Tourism & Event Queensland’s ‘Instameet’ Campaign by
Measuring The Success of Tourism & Event Queensland’s ‘Instameet’ CampaignMeasuring The Success of Tourism & Event Queensland’s ‘Instameet’ Campaign
Measuring The Success of Tourism & Event Queensland’s ‘Instameet’ CampaignDarryl Woodford
2K views17 slides

More Related Content

Similar to Regulating Virtual Worlds: Considering Participant-Driven Approaches

Bounty Hunters - Greg London by
Bounty Hunters - Greg LondonBounty Hunters - Greg London
Bounty Hunters - Greg LondonGeorge Grayson
182 views55 slides
Ie google presentation by
Ie google presentationIe google presentation
Ie google presentationTetyana Kretova
288 views31 slides
Building Open protocol ventures by
Building Open protocol venturesBuilding Open protocol ventures
Building Open protocol venturesTom Ding
550 views33 slides
Code is not law by
Code is not lawCode is not law
Code is not lawTim Swanson
32.6K views34 slides
1st board meeting-conectagames by
1st board meeting-conectagames1st board meeting-conectagames
1st board meeting-conectagamesDaniel Armand-Ugon
750 views6 slides
William Volk - Casual Connect 2013 Presentation by
William Volk - Casual Connect 2013 PresentationWilliam Volk - Casual Connect 2013 Presentation
William Volk - Casual Connect 2013 PresentationPlayScreen
2K views26 slides

Similar to Regulating Virtual Worlds: Considering Participant-Driven Approaches(20)

Bounty Hunters - Greg London by George Grayson
Bounty Hunters - Greg LondonBounty Hunters - Greg London
Bounty Hunters - Greg London
George Grayson182 views
Building Open protocol ventures by Tom Ding
Building Open protocol venturesBuilding Open protocol ventures
Building Open protocol ventures
Tom Ding550 views
Code is not law by Tim Swanson
Code is not lawCode is not law
Code is not law
Tim Swanson32.6K views
William Volk - Casual Connect 2013 Presentation by PlayScreen
William Volk - Casual Connect 2013 PresentationWilliam Volk - Casual Connect 2013 Presentation
William Volk - Casual Connect 2013 Presentation
PlayScreen2K views
Gambling & Gaming - Dispute Resolution by Darryl Woodford
Gambling & Gaming - Dispute ResolutionGambling & Gaming - Dispute Resolution
Gambling & Gaming - Dispute Resolution
Darryl Woodford773 views
The Distributed Ledger Landscape by Tim Swanson
The Distributed Ledger LandscapeThe Distributed Ledger Landscape
The Distributed Ledger Landscape
Tim Swanson43.3K views
Online Gambling by Amit Shinde
Online GamblingOnline Gambling
Online Gambling
Amit Shinde17.4K views
Social Media Marketing 04 08 10 by Matthew Asbell
Social Media Marketing 04 08 10Social Media Marketing 04 08 10
Social Media Marketing 04 08 10
Matthew Asbell355 views
Presentation to the communcations sub committee 2016 by Nicholas Hall
Presentation to the communcations sub committee 2016Presentation to the communcations sub committee 2016
Presentation to the communcations sub committee 2016
Nicholas Hall268 views
ChatGPTAndImplications.pdf by Scott Gerard
ChatGPTAndImplications.pdfChatGPTAndImplications.pdf
ChatGPTAndImplications.pdf
Scott Gerard21 views
Science and Videogames. Computational intelligence in videogames by Antonio Mora
Science and Videogames. Computational intelligence in videogamesScience and Videogames. Computational intelligence in videogames
Science and Videogames. Computational intelligence in videogames
Antonio Mora3.3K views
Algorithmic and technological transparency by Bozhidar Bozhanov
Algorithmic and technological transparencyAlgorithmic and technological transparency
Algorithmic and technological transparency
Bozhidar Bozhanov1.1K views
Blockchain Will Be Bigger Than the Internet by Mike Onghai
Blockchain Will Be Bigger Than the InternetBlockchain Will Be Bigger Than the Internet
Blockchain Will Be Bigger Than the Internet
Mike Onghai712 views
Future of AI - 2023 07 25.pptx by Greg Makowski
Future of AI - 2023 07 25.pptxFuture of AI - 2023 07 25.pptx
Future of AI - 2023 07 25.pptx
Greg Makowski3.7K views

More from Darryl Woodford

Introducing telemetrics by
Introducing telemetricsIntroducing telemetrics
Introducing telemetricsDarryl Woodford
2K views22 slides
Everyone’s Watching It: The Role of Hype in Television Engagement through So... by
Everyone’s Watching It: The Role of Hype in Television Engagement through So...Everyone’s Watching It: The Role of Hype in Television Engagement through So...
Everyone’s Watching It: The Role of Hype in Television Engagement through So...Darryl Woodford
2K views17 slides
Audiencing Through Social Media: A Brief Overview by
Audiencing Through Social Media: A Brief OverviewAudiencing Through Social Media: A Brief Overview
Audiencing Through Social Media: A Brief OverviewDarryl Woodford
1.3K views27 slides
IR14 Pre-Conference Workshop Lightning Talk: Social Media Methods & Ethics by
IR14 Pre-Conference Workshop Lightning Talk: Social Media Methods & EthicsIR14 Pre-Conference Workshop Lightning Talk: Social Media Methods & Ethics
IR14 Pre-Conference Workshop Lightning Talk: Social Media Methods & EthicsDarryl Woodford
1.3K views12 slides
Constructing the Ideal EVE Online Player: The Cheats by
Constructing the Ideal EVE Online Player: The CheatsConstructing the Ideal EVE Online Player: The Cheats
Constructing the Ideal EVE Online Player: The CheatsDarryl Woodford
1.2K views10 slides
CCI Winter School Social Media Presentation by
CCI Winter School Social Media PresentationCCI Winter School Social Media Presentation
CCI Winter School Social Media PresentationDarryl Woodford
1.4K views37 slides

More from Darryl Woodford(13)

Everyone’s Watching It: The Role of Hype in Television Engagement through So... by Darryl Woodford
Everyone’s Watching It: The Role of Hype in Television Engagement through So...Everyone’s Watching It: The Role of Hype in Television Engagement through So...
Everyone’s Watching It: The Role of Hype in Television Engagement through So...
Darryl Woodford2K views
Audiencing Through Social Media: A Brief Overview by Darryl Woodford
Audiencing Through Social Media: A Brief OverviewAudiencing Through Social Media: A Brief Overview
Audiencing Through Social Media: A Brief Overview
Darryl Woodford1.3K views
IR14 Pre-Conference Workshop Lightning Talk: Social Media Methods & Ethics by Darryl Woodford
IR14 Pre-Conference Workshop Lightning Talk: Social Media Methods & EthicsIR14 Pre-Conference Workshop Lightning Talk: Social Media Methods & Ethics
IR14 Pre-Conference Workshop Lightning Talk: Social Media Methods & Ethics
Darryl Woodford1.3K views
Constructing the Ideal EVE Online Player: The Cheats by Darryl Woodford
Constructing the Ideal EVE Online Player: The CheatsConstructing the Ideal EVE Online Player: The Cheats
Constructing the Ideal EVE Online Player: The Cheats
Darryl Woodford1.2K views
CCI Winter School Social Media Presentation by Darryl Woodford
CCI Winter School Social Media PresentationCCI Winter School Social Media Presentation
CCI Winter School Social Media Presentation
Darryl Woodford1.4K views
Governance Challenges in the Global Games Industry by Darryl Woodford
Governance Challenges in the Global Games IndustryGovernance Challenges in the Global Games Industry
Governance Challenges in the Global Games Industry
Darryl Woodford1.2K views
Eve Exceptionalism: Anything Goes? by Darryl Woodford
Eve Exceptionalism: Anything Goes? Eve Exceptionalism: Anything Goes?
Eve Exceptionalism: Anything Goes?
Darryl Woodford1.1K views
Regulating Virtual Environments by Darryl Woodford
Regulating Virtual Environments Regulating Virtual Environments
Regulating Virtual Environments
Darryl Woodford1.5K views
CCI Winter School Paper Jam Intro by Darryl Woodford
CCI Winter School Paper Jam IntroCCI Winter School Paper Jam Intro
CCI Winter School Paper Jam Intro
Darryl Woodford406 views
The Fallacy of the Magic Circle by Darryl Woodford
The Fallacy of the Magic CircleThe Fallacy of the Magic Circle
The Fallacy of the Magic Circle
Darryl Woodford1.2K views
Hanging out is Hard to do: Ethnographic Methodology in Non-Avatar Environments by Darryl Woodford
Hanging out is Hard to do: Ethnographic Methodology in Non-Avatar EnvironmentsHanging out is Hard to do: Ethnographic Methodology in Non-Avatar Environments
Hanging out is Hard to do: Ethnographic Methodology in Non-Avatar Environments
Darryl Woodford740 views

Recently uploaded

Thanksgiving!.pdf by
Thanksgiving!.pdfThanksgiving!.pdf
Thanksgiving!.pdfEnglishCEIPdeSigeiro
568 views17 slides
INT-244 Topic 6b Confucianism by
INT-244 Topic 6b ConfucianismINT-244 Topic 6b Confucianism
INT-244 Topic 6b ConfucianismS Meyer
49 views77 slides
BÀI TẬP BỔ TRỢ TIẾNG ANH 11 THEO ĐƠN VỊ BÀI HỌC - CẢ NĂM - CÓ FILE NGHE (FRIE... by
BÀI TẬP BỔ TRỢ TIẾNG ANH 11 THEO ĐƠN VỊ BÀI HỌC - CẢ NĂM - CÓ FILE NGHE (FRIE...BÀI TẬP BỔ TRỢ TIẾNG ANH 11 THEO ĐƠN VỊ BÀI HỌC - CẢ NĂM - CÓ FILE NGHE (FRIE...
BÀI TẬP BỔ TRỢ TIẾNG ANH 11 THEO ĐƠN VỊ BÀI HỌC - CẢ NĂM - CÓ FILE NGHE (FRIE...Nguyen Thanh Tu Collection
100 views91 slides
BUSINESS ETHICS MODULE 1 UNIT I_B.pdf by
BUSINESS ETHICS MODULE 1 UNIT I_B.pdfBUSINESS ETHICS MODULE 1 UNIT I_B.pdf
BUSINESS ETHICS MODULE 1 UNIT I_B.pdfDr Vijay Vishwakarma
52 views21 slides
Ask The Expert! Nonprofit Website Tools, Tips, and Technology.pdf by
 Ask The Expert! Nonprofit Website Tools, Tips, and Technology.pdf Ask The Expert! Nonprofit Website Tools, Tips, and Technology.pdf
Ask The Expert! Nonprofit Website Tools, Tips, and Technology.pdfTechSoup
62 views28 slides
Career Building in AI - Technologies, Trends and Opportunities by
Career Building in AI - Technologies, Trends and OpportunitiesCareer Building in AI - Technologies, Trends and Opportunities
Career Building in AI - Technologies, Trends and OpportunitiesWebStackAcademy
47 views44 slides

Recently uploaded(20)

INT-244 Topic 6b Confucianism by S Meyer
INT-244 Topic 6b ConfucianismINT-244 Topic 6b Confucianism
INT-244 Topic 6b Confucianism
S Meyer49 views
BÀI TẬP BỔ TRỢ TIẾNG ANH 11 THEO ĐƠN VỊ BÀI HỌC - CẢ NĂM - CÓ FILE NGHE (FRIE... by Nguyen Thanh Tu Collection
BÀI TẬP BỔ TRỢ TIẾNG ANH 11 THEO ĐƠN VỊ BÀI HỌC - CẢ NĂM - CÓ FILE NGHE (FRIE...BÀI TẬP BỔ TRỢ TIẾNG ANH 11 THEO ĐƠN VỊ BÀI HỌC - CẢ NĂM - CÓ FILE NGHE (FRIE...
BÀI TẬP BỔ TRỢ TIẾNG ANH 11 THEO ĐƠN VỊ BÀI HỌC - CẢ NĂM - CÓ FILE NGHE (FRIE...
Ask The Expert! Nonprofit Website Tools, Tips, and Technology.pdf by TechSoup
 Ask The Expert! Nonprofit Website Tools, Tips, and Technology.pdf Ask The Expert! Nonprofit Website Tools, Tips, and Technology.pdf
Ask The Expert! Nonprofit Website Tools, Tips, and Technology.pdf
TechSoup 62 views
Career Building in AI - Technologies, Trends and Opportunities by WebStackAcademy
Career Building in AI - Technologies, Trends and OpportunitiesCareer Building in AI - Technologies, Trends and Opportunities
Career Building in AI - Technologies, Trends and Opportunities
WebStackAcademy47 views
JQUERY.pdf by ArthyR3
JQUERY.pdfJQUERY.pdf
JQUERY.pdf
ArthyR3107 views
JRN 362 - Lecture Twenty-Two by Rich Hanley
JRN 362 - Lecture Twenty-TwoJRN 362 - Lecture Twenty-Two
JRN 362 - Lecture Twenty-Two
Rich Hanley39 views
NodeJS and ExpressJS.pdf by ArthyR3
NodeJS and ExpressJS.pdfNodeJS and ExpressJS.pdf
NodeJS and ExpressJS.pdf
ArthyR350 views
GSoC 2024 .pdf by ShabNaz2
GSoC 2024 .pdfGSoC 2024 .pdf
GSoC 2024 .pdf
ShabNaz242 views
JRN 362 - Lecture Twenty-Three (Epilogue) by Rich Hanley
JRN 362 - Lecture Twenty-Three (Epilogue)JRN 362 - Lecture Twenty-Three (Epilogue)
JRN 362 - Lecture Twenty-Three (Epilogue)
Rich Hanley43 views

Regulating Virtual Worlds: Considering Participant-Driven Approaches

  • 1. Regulating Virtual Worlds: Considering Participant-Driven Approaches DiGRA 2013 - Atlanta, GA dp.woodford@qut.edu.au @dpwoodford Thursday, 29 August 13
  • 2. RESEARCH FOUNDATIONS • Original goal of research was to consider how we might regulate virtual environments, grounded firmly in game studies. • Because, eventually, they will be regulated somehow... • Two Case Studies: EVE Online & Offshore Gambling Industry. • Not “the solution”, or even “a solution” but lessons worth considering. Thursday, 29 August 13
  • 3. Dictatorial Democracy Wikimedia Commons: http://upload.wikimedia.org/wikipedia/commons/0/02/Dictatorial_democracy.jpg Thursday, 29 August 13
  • 4. Bartle Model Left Image my own. Right -- IJMC: PopLicks.com Real world governments Virtual world admins Players Thursday, 29 August 13
  • 5. GAMBLING VS. VIRTUAL WORLDS • Many similarities; from mechanics (drop tables, complete Gacha) to regulatory challenges. • But other industries are similar too: day-trading, trading cards. • The fact that they look similar doesn’t imply what works in one will work for the other, but does warrant further consideration. Thursday, 29 August 13
  • 6. GAMBLING VS. VIRTUAL WORLDS “when people lose their life savings in the stock market, it's called bad investment. when people lose their life savings in sports betting, it's called gambling problem.” 'Genghis Khan', SBR Forum Thursday, 29 August 13
  • 7. Casibot Blackjack Images from http://www.casibot.com/, representative of tools Thursday, 29 August 13
  • 8. Line Services My Images - SportsOptions & Matchbook.com Thursday, 29 August 13
  • 9. Botting in Eve Online Unattributed composite Thursday, 29 August 13
  • 10. EXAMPLE 1: OFFSHORE GAMBLING • “Cory Roth” vs “EasyStreet Sportsbook” – Roth played allegedly perfect video poker for 499 minutes (8.3 hours) at the rate of 1,053 hands per hour, hitting two royal flushes. • Had previously shown a similar pattern at Northbet (and was to subsequently do so at Heritage). • Casino claimed it was obvious he was botting, and confiscated all his funds. Also alleged he had broken the RNG. • Player alleged the software had a ‘fast deal’ mode, encouraged fast play, what he had done was possible, and, even if he were botting, the game design should have ensured a profit for casino. Thursday, 29 August 13
  • 11. EXAMPLE 2: EVE ONLINE • Participant / EVE News 24 commentator Riverini trained a “cloaky Loki with a probe launcher to go hunt some bots”, and developed a repeatable system to identify bots within systems. • He “noticed a pattern in the systems which had the same # of players 13 hours later [and] consulted dotlan for the suspicious systems. A system with bots would display a consistent NPC kill count [...] It is relatively unlikely that a human would have the patience to chain belts for 13 consecutive hours and produce a smooth, even NPC kill count with low volatility... [These] were surely bots” Thursday, 29 August 13
  • 12. EXAMPLE 2: EVE ONLINE • Norms theory would suggest that codification follows norms, and so it was with botting in Eve Online. • Players (Riverini just one example) identified techniques using the interface to identify bots. CCP, with access to the backend data, could clearly have optimized this process. • The answer was either they didn’t want to (botters paid for their accounts), or that they didn’t have the staff to do so. • Concerted actions by players forced CCP to take action. Thursday, 29 August 13
  • 13. COMMON FEATURES • Geographical Disparity & Lack of Formal Regulation • Terms of Service enforcement difficulties, conflicts between TOS, Community Norms and/or Code. • Potential for disputes. • Strength of community: knowledge of mishandled issues travels fast in both environments. Thursday, 29 August 13
  • 14. OFFSHORE REGULATORY HISTORY • Offshore industry founded out of European operators seeking to offer services to customers their licenses didn’t cover. • In contemporary context, largely island-based operations targeting US customers, in breach of Wire Act, UIGEA (and various racketeering statutes) • Forum-based regulation worked for a while, whilst internet & industry boomed. Problems started when they started relying on advertising. • Mediation panels lost traction after US F1 GP Dispute w / Olympic. Thursday, 29 August 13
  • 15. SBR MODEL • Other models were also participant based, but it is the SBR model that gained traction. • Players submit dispute. SBR attempt to resolve with book behind scenes. Report back to community via news wire. • Has evolved over the years. Some disputes are raised in public first (lower % resolved). Communication now includes forums, video. • A negative report from SBR is enough to impact upon your business. • Similar to “Greed is Good” & Gaming Media • Reputation-based regulation. Thursday, 29 August 13
  • 16. SOME (BRIEF) HIGHLIGHTS • Many of the disputes we see in VW's would not be new to observers from the gambling industry. • Automation happens in virtual environments just as it has in poker / video poker /Code has bugs that allow players to gain an advantage just as sportsbooks have long had code that accepted correlated parlays. • Enforcement is not always simple, and over-enforcement is possible. Players need a way to resolve this. “God” argument increasingly losing value. Thursday, 29 August 13
  • 17. SOME (BRIEF) HIGHLIGHTS • The models that worked (and did not) in the offshore gambling industry are worth considering. There is no reason to repeat the same mistakes. • Courts an ultimate remedy, but perhaps not the first. • Complete Gacha, and move towards gambling in social networks highlights that regulation is impending. Industry better served by being ahead of the curve. • Alternative regulatory methods, with different degrees of formality, often suffer from a timeline. In contemporary environments, participants less happy to wait a year vs a week (IBAS vs SBR). Thursday, 29 August 13
  • 18. ACKNOWLEDGEMENTS • ARC Centre for Excellence in Creative Industries and Innovation (CCI) - http://www.cci.edu.au • Social Media Research Group -- http:// socialmedia.qut.edu.au • Queensland University of Technology Thursday, 29 August 13