The Gromboolia Project

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Presentation delivered at Digital Resources in the Humanities 2002, University of Edinburgh, Edinburgh, UK.

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  • The Gromboolia Project

    1. 1. The Gromboolia Project A MOO-based, hypertextual, literature classroom William Cole, Morehead State University Digital Resources in the Humanities 2002 10 September 2002
    2. 2. Project Goals <ul><li>Create working model of an online teaching tool for literary studies </li></ul><ul><li>Demonstrate MOO’s status as hypertext system </li></ul><ul><li>Explore concept of “social hypertext” (Bernstein) </li></ul><ul><li>Bring together fields of hypertext theory and computer pedagogy </li></ul>
    3. 3. What is MOO? <ul><li>MOO = MUD (multi-user dungeon/domain/ dimension), Object Oriented </li></ul><ul><li>Roots in networked roleplaying games (Adventure) </li></ul><ul><li>Evolution from gaming (MUD1) to social (LamdaMOO) to educational/professional uses (MediaMOO) </li></ul><ul><li>Emergence of graphical/web-based interfaces ( LinguaMOO ) </li></ul>
    4. 4. Previous Scholarship: MOOs <ul><li>Anthropological approaches </li></ul><ul><ul><li>Studies of formation and behavior of virtual communities (Rheingold, Dibble) </li></ul></ul><ul><li>Psychological approaches </li></ul><ul><ul><li>Studies of “identity play,” “tiny sex,” etc. in online environments (Turkle, Stone) </li></ul></ul><ul><li>Pedagogical approaches </li></ul><ul><ul><li>Focus on practical issues: classroom management, presentation tools, etc. (Haynes and Holmevik) </li></ul></ul>
    5. 5. Previous Scholarship: Hypertext <ul><li>Emphasis on solitary reader </li></ul><ul><ul><li>Stand-alone systems (Storyspace) </li></ul></ul><ul><ul><li>Networked systems, where multiple readers are unaware of each other (WWW) </li></ul></ul><ul><li>“ Interaction” usually only in restricted sense </li></ul><ul><ul><li>Cognitive (reader “assembles” meaning) </li></ul></ul><ul><ul><li>Presentational (text tailored to reader types or behaviors) </li></ul></ul>
    6. 6. MOO as Hypertext <ul><li>Spatial metaphor: “rooms” connected by “exits” </li></ul><ul><li>Hypermedia capability of web-based MOOs </li></ul><ul><li>Integration of author and reader functions </li></ul>
    7. 7. Added Value of MOO <ul><li>Synchronous interaction on top of or within hypertext structure </li></ul><ul><li>Unlimited variety of customizable, programmable objects </li></ul><ul><li>Multiple authoring levels (guest, builder, programmer) requiring different technical competence </li></ul><ul><li>Collaboration support (object sharing in enCore 3.2) </li></ul>
    8. 8. Gromboolia Project <ul><li>Developing on CowTown MOO (enCore-based) at Ohio State </li></ul><ul><li>Building MOO suite (rooms, exits, and other objects) for studying and teaching the “nonsense songs” of Edward Lear </li></ul><ul><li>“ Constructive hypertext” (Joyce) for interacting with and within literary texts </li></ul><ul><li>Intended as extensible space, to be used by successive groups of students </li></ul>
    9. 9. What it is not… <ul><li>Not a scholarly archive </li></ul><ul><ul><li>Not attempting to be comprehensive or definitive </li></ul></ul><ul><li>Not an online course pack </li></ul><ul><ul><li>Want to get beyond simply presenting texts and related materials </li></ul></ul>
    10. 10. Gromboolia Tour
    11. 11. Web Page object <ul><li>Sub-class of room object that allows formatting with HTML & CSS </li></ul><ul><li>Use to create “text-rooms” that present a text and serve as forum for discussing it </li></ul>
    12. 12. Exit object <ul><li>One-way link between rooms (can create second return-link easily) </li></ul><ul><li>Use to explore inter/contextual relationships of literary texts </li></ul><ul><li>Can create sub-classes to differentiate link types. </li></ul>
    13. 13. Note object <ul><li>Simple, independent nodes: can be left in rooms and other containers </li></ul><ul><li>Use to add instructor- or student-created notes, comments, & interpretations to text </li></ul><ul><li>Can also be typed by author, function, etc. </li></ul>
    14. 14. Future Development <ul><li>Add ’bots and other “toys” to make space less static, more playful </li></ul><ul><li>Build tools for monitoring user exploration/navigation of space </li></ul><ul><li>Explore user-authoring as means of enriching spaces and expanding project scope </li></ul>
    15. 15. Questions? FOR MORE INFO... Contact me: bill@donutage.org

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