E learning

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Elearning

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E learning

  1. 1. E-Learning Market Analysis
  2. 2. What is E-Learning [Market]- A primer <ul><ul><li>A multi-billion $ market ! estimated to be around $ 50 billion worldwide. </li></ul></ul><ul><ul><li>Takers (user-base) are quite diverse and demanding. </li></ul></ul><ul><ul><li>Increase in number of takers at a fast rate, making it an ongoing, never-ending, non-saturate market. </li></ul></ul><ul><ul><li>And in short - Education Never Ends ! </li></ul></ul>
  3. 3. Prime players in the Field <ul><li>Proprietary </li></ul><ul><ul><li>Blackboard </li></ul></ul><ul><ul><li>Desire2Learn </li></ul></ul><ul><ul><li>WiziQ </li></ul></ul><ul><li>Open-Source </li></ul><ul><ul><li>Moodle   </li></ul></ul><ul><ul><li>Chamilo </li></ul></ul><ul><ul><li>Dokeos </li></ul></ul>
  4. 4. The basic needs ! (Eagle-eye View) <ul><ul><li>Course Management System </li></ul></ul><ul><ul><li>Learning Management System  </li></ul></ul><ul><ul><li>Management Information System </li></ul></ul><ul><li>    Clubbing all of the above together, being termed as :  </li></ul><ul><li>     </li></ul><ul><li>    VLE being a comprehensive term, can be designed with </li></ul><ul><li>      the flexibility for various sections of E-learning Market. </li></ul>Virtual Learning Environment (VLE)
  5. 5. The Takers ( Market Categories ) <ul><li>E-Learning is no longer limited to kids studying in a school. </li></ul><ul><li>It has now proven it's 'need' in various sectors of industry. </li></ul><ul><li>A few important of them including but not limited to : </li></ul><ul><ul><li>K-12 schools </li></ul></ul><ul><ul><li>High Schools </li></ul></ul><ul><ul><li>Colleges and Universities </li></ul></ul><ul><ul><li>Corporate Organizations/Institutes </li></ul></ul><ul><ul><li>Government -- ( Yeah, you read right !) </li></ul></ul><ul><ul><li>Assessment Institutions (e.g. Prometric) </li></ul></ul><ul><ul><li>Freemium Community ( Free education, but attracting a considerably huge user-base) </li></ul></ul>
  6. 6. Revenue Model <ul><li>We arn't limited to these choices but most probable options are : </li></ul><ul><ul><li>Product Based :-   </li></ul></ul><ul><ul><li>Release the versions of products as installables.  </li></ul></ul><ul><ul><li>Takers are mostly Universities & corporate houses. </li></ul></ul><ul><ul><li>This will need an availability of support mechanism. </li></ul></ul><ul><ul><li>Application being hosted in-house by corresponding body. </li></ul></ul><ul><ul><li>Providing updates ( can be paid or hot-fixes for bugs) </li></ul></ul><ul><ul><li>Need of Customization framework, which'll be leveraged when asked by the user to deliver a customized release. </li></ul></ul><ul><ul><li>Cost of maintenance for user will be quite high, as it'll include ongoing maintenance of hardware & software. </li></ul></ul>
  7. 7. Revenue Model  (contd.) <ul><li>2. Service Based :- </li></ul><ul><ul><li>Providing the application as an online service. </li></ul></ul><ul><ul><li>User-base is expected to be more in this case, since costs are reduced at user's end regd maintenance. </li></ul></ul><ul><ul><li>This will need an availability of support mechanism. </li></ul></ul><ul><ul><li>Application hosted by a third-party/our own cloud/data-center. </li></ul></ul><ul><ul><li>Need of Customization framework, which'll be leveraged when asked by the user to deliver a customized release. </li></ul></ul><ul><ul><li>Cost of maintenance for user will be quite low, as compared to Product based model. thus attracting a good user-base, ranging from small schools to big corporate houses. </li></ul></ul>
  8. 8. Revenue Model  (contd.) <ul><li>3. Hybrid :- </li></ul><ul><ul><li>Providing the application as an online service and as installable. </li></ul></ul><ul><ul><li>User-base will depend upon how we put up the model of cost here. We can make available the service as freemium & installable as fully-paid product or vice-versa. </li></ul></ul><ul><ul><li>Likely to be complex due to the fact that we might have to maintain two different versions for same product at a time. </li></ul></ul><ul><ul><li>Additional customization will incur additional cost to user. </li></ul></ul><ul><ul><li>We can opt for providing/assisting in hosting solutions. </li></ul></ul>
  9. 9. Revenue Model  (contd.) <ul><ul><li>From All the models, costing need to designed in an intelligent way, keeping in mind the the cost <-> user base trade-off. </li></ul></ul><ul><ul><li>Providing a lite version with some limitations ( not too restrictive, but an optimal solution ) free of cost. </li></ul></ul><ul><ul><li>For a dedicated solution, having extra &quot;enabled&quot; features etc. at an extended viable price. </li></ul></ul><ul><ul><li>Also, we need to focus on the fact that user base will expand based on the value-of-cost they have paid for, so putting all the prime players under lens is an important task. </li></ul></ul><ul><ul><li>Product design can be ongoing, with added features, comes added value & better price. </li></ul></ul>
  10. 10. Action Items <ul><ul><li>Identify Key targets in the available geographic region. </li></ul></ul><ul><ul><li>We need to capture at least 1 such user, whom a hoard of users follow, forcing them to get the same solution as their leader is opting to. </li></ul></ul><ul><ul><li>Will add a thinkspace regd. this & share. </li></ul></ul><ul><ul><li>Also, Need to install & rip down the functionality of available open source systems. </li></ul></ul><ul><ul><li>This is to be done in order to start preparing the marketing methodology in parallel. </li></ul></ul><ul><ul><li>To keep in mind that to come up with a marketing solution, which comply to all standards related to the domain. For our case it'll be SCORM & LOM at the basic level. </li></ul></ul>

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