The document discusses several predictions related to technology, media, and telecommunications (TMT) for 2016. It begins with an introduction and agenda for a TMT Predictions 2016 presentation. Several predictions are then presented in sections with titles such as "Women in IT jobs: it is about education, but it is also about more than just education" and "European football scores $30 billion." Each section provides details about the prediction, including relevant statistics and background information. The document aims to outline TMT predictions for 2016 across several industries.
34. Cognitive technologies enhance enterprise software
Growth in cognitive technologies
Mergers &
Acquisitions
Venture
capital
Cloud
computing
Open source
AI
43. Mobile games: Leading, but less lucrative
Size of the installed base
Barriers to entry
The business model
Freemium: free download, additional content charged for.
1.75 billion smartphones and tablets
used to play games
600 million who play
games on PCs
200 million for game
consoles
1
2
PC or Console
games:
$10s millions to produce
$10s millions to market
Years to develop
17,000 titles available
Mobile games: Low barrier to entry
Created in hours
800,000 titles available
3
46. Why so few ad-blockers installed?
3400
680
10
1
10
100
1000
10000
All mobile devices Mobile devices with OS content blocking
support
Mobile devices with active ad-blocker
millions
Ad-blockers don’t
work within apps
Few devices have
native ad-
blockers installed
Ad-blockers do
not remove
100% of ads
Consumer
inertia
47. The award for traditional
media resilience goes to …
51. It’s the social experience and what it says about you
The film industry is declining in some markets, but the pace is very moderate compared to other industries
that face threats from digital and the Internet.
Revenues
0.79%
(2002-2015)
Admissions
1.17%
(2002-2015)
Per capita
admissions
1.2%
(annually 2005-2015)
Movie ticket
price
1%
(annually 1995-2014)
above inflation
$6.1 billion a year is the estimate of
the cost of piracy to the US studios
Concession revenues are about 45%,
with margins of about 85%
Average North American – 4 movies per year (2015)
Average 12-24 year old – 6.3 movies per year (2015)
53. US TV: erosion, not implosion
The US traditional television market, worth about $170billionin 2016, will see
a slow and steady erosion in at least 6 areas.
The number of pay-
TV subscribers
Pay-TV penetration
Average pay-TV
monthly bill
Consumers
switching to
antennas for
watching TV
Average daily TV
viewing
(overall population)
Average daily TV
viewing
(18-24 year olds)
Television is not growing
the way it used to
Traditional TV is not dying,
disappearing or irrelevant
63. European football scores $30 billion
Football is the super premium sport in Europe
Combined revenues of the 20 EPL
clubs are predicted to surpass $6.5
billion in 2016/2017, more than
double that of the next-highest
European league
64. European football scores $30 billion
Football’s rising revenues, and its universal appeal,
make it highly attractive to investors.
Chinese investors have been building their
football investments within their home country
and abroad (UK, Spain).
A quarter of EPL club owners are from North
America and the EPL has secured a six-year $1
billion broadcast deal with NBC from 2016/2017.
69. The dawn of the Gigabit
Internet age: every bit
counts
70. The dawn of the Gigabit Internet age: every bit counts The
number of Gigabit per second (Gbit/s) Internet connections will increase to 10 million
2016
10 million
Gbit/s Internet connections
70%
Residential connections
2020
50-100 million
Gbit/s Internet connections
90%
Residential connections
5%-10% of all
broadband
connections
Higher speeds More applications More devices
71. The dawn of the Gigabit Internet age: every bit counts
Faster connection speeds can enable more “bursty” connections
In 2016 only a limited number of
connectivity technologies are likely to be
capable of Gbit/s service:
FTTH FTTP
FTTB DOCSIS 3.1
The faster and more ubiquitous that fiber
technologies become, the greater the
incentive for cable networks to update
their networks, and vice-versa.
72. The dawn of the Gigabit Internet age: every bit counts
74. Used smartphones: the $17 billion market you may never
have heard of
In 2016 consumes will sell outright or trade-in approximately 120millionused smartphones, generating
more that $17 billion.
2016
120 million
used smartphones, generating
$17billion
$140
Average value per device
2015
80 million used
smartphones, generating
$11billion
$135
Average value per device
The used smartphone market is forecast to
grow four-five times faster than the overall
smartphone market
Used smartphones market share (total smartphone sales
by units):
2016: 7% 2015: 5% 2014:4%
75. Used smartphones: the $17 billion market you may never
have heard of
Why would you sell a smartphone?
•Increase of annual sales
•Devices more affordable to customers with smaller budgets
•A likely margin in processing used phones
Direct benefits for smartphone vendors
12% of consumers sold their smartphone (mid-2015)
Traded-in with an operator or
device manufacturer
Sold outright
77. The rise of the data exclusive
In 2016, 26%of smartphone users in developed markets will not make any traditional phone calls in a given
week.
A “data exclusive” – someone that
substitutes voice calls for a combination of
messaging (including SMS), voice and video
services delivered ‘over the top’.
89% 87% 83%
77%
0%
20%
40%
60%
80%
100%
2012 2013 2014 2015
Weekly use of standard voice calling among smartphone owners (2012-2015)
78. The rise of the data exclusive
Two contrasting trends with voice
Mobile voice volumes
(in minutes): 20%
increase between
2012 and 2015
Smartphone owners’
usage patterns more
data intensive
VOICE+ -
60%
52% 51% 48%
19% 18%
10% 5%
0%
20%
40%
60%
80%
SMS IM app Emails Social Network VoIP MMS Video calls Other
Communication services used in the last week by ‘data exclusives’ 2015
79. The rise of the data exclusive
Data and the future generations
31%of 18-24 year olds reported not making
phone calls on a weekly basis,….
…compared to the average for adults of 22%
This is likely to rise further still, given that upcoming
members of this group are likely very accustomed
to messaging
81. About 100mobile operators worldwide will be offering at least one packet-based voice service at the end of
2016, double the amount year-on-year, and six times higher than at the beginning of 2015.
For most carriers launching VoLTE or VoWiFi in
2016, the main motivation is likely to be:
• To increase network capacity
• To extend the reach of their voice services
VoLTE/VoWiFi: capacity, reach and capability
VoWiFi vs. VoIP
82. VoLTE/VoWiFi: capacity, reach and capability
VoWiFi vs. VoIP
Customers’ interest in
enhanced communication
services
A network operator managed and controlled service
•Users: calls less likely to be dropped
•Carriers: more control over the revenue stream
Offers native calling
•No need to open an app to make or receive calls.
The cost of VoWiFi extending reach may be relatively low
•Operators need to deploy an IP multimedia subsystem (IMS)
It can reduce operator costs
•Calls place on a smartphone would be carried over the consumer’s broadband network freeing up some
cellular capacity
•It enables traffic to be off-loaded to another network
Whether an operator launches first one of the two services or it launches both will be influenced by three
factors
Potential cost
savings
Need to improve
indoor coverage
85. Photo sharing: trillions and rising
In 2016, 2.5 trillionphotos will be shared or stored online, a 15% increase on the prior year. About three-
quarters of this total will likely be shares, and the remainder online backups.
The expected network impact of all this sharing will be about 3.5 exabytes, a 20% increase over the previous year.
86. Photo sharing: trillions and rising
Factors enabling photo sharing
Increase in quality of smartphone cameras
2.4
3.4 4.1 4.6 5.0
5.9
6.8
7.9
9.0
0.0
2.0
4.0
6.0
8.0
10.0
2007 2008 2009 2010 2011 2012 2013 2014 2015
Average camera resolution (MP) (2007-2015)
88. Craig Holmes: Vice President –
Cognitive Solutions IBM for Middle East
& Africa
Craig has undertaken a number of MEA
leadership roles to champion the Industry
and Solutions business in MEA. Having built
a SA Telco Industry team in 2011, Craig went
on and built the Africa Telco strategy and a
team of Industry specialists and CTA’s before
accepting the role of GMU Communications
Sector VP. Here he was responsible for
defining the Industry strategies and leading
the overall delivery thereof.
Lorenzo Gonzales: Strategist, Hewlett
Packard Enterprise EMEA
Lorenzo is a Strategist within HP’s EMEA
Enterprise Group, taking the leadership in
strategic initiatives of digital transformation
and innovation. Lorenzo works with
customers and partners across EMEA as a
leader in all aspects of new and emerging
technologies to meet client objectives.
Tim Bishop: Director - Deloitte
Digital Africa & CTO
Tim is a Director and Chief Technology
Officer at Deloitte Digital Africa. He
provides world-class strategy, digital
transformation and ‘Meaningful Mobile'
solutions to leading global brands in the
enterprise and consumer space. Tim is
passionate in 'Mobilising the Masses',
enabling brands and enterprise to take
advantage of the prolific handset usage
and growth across Africa.
Dr. Brian Armstrong: Telkom Group
Chief Commercial Officer
Dr. Brian Armstrong is responsible for
the strategic growth agenda for the
Group, as well as group strategy,
regulatory and transformation office
portfolios. Brian has over 25 years ICT
experience, in ICT research and
development, telecommunications,
technology management, networking
services, and outsourcing.