Digital Filmmaking In The Curriculum


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Provides a foundation to have a digital filmmaking project.

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Digital Filmmaking In The Curriculum

  1. 1. Digital Movie-Making Exploring the Use of in the Classroom Dionne N. Curbeam, M.A.
  2. 2. Today’s Topics <ul><li>In today’s workshop, participants will evaluate the benefits and usefulness of digital movie making in language arts classrooms by: </li></ul><ul><li>Identifying digital moviemaking’s connections to the Voluntary State Curriculum; </li></ul><ul><li>Exploring strategies to successfully implement a digital moviemaking project at a school; and </li></ul><ul><li>Witnessing a demonstration of Windows Movie Maker 2.0. </li></ul>
  3. 3. Defining Digital Movie Making <ul><li>Digital cinematography is the process of capturing motion pictures as digital images. </li></ul><ul><li>Converting artifacts into a digital film process. </li></ul><ul><li>Digital capture may occur on hard disk, CD, flash memory, or other media which can record digital data. </li></ul>
  4. 4. Steps Digital Movie Making <ul><li>STEP ONE: PRE-PRODUCTION </li></ul><ul><ul><li>Writing the script </li></ul></ul><ul><ul><li>Gathering artifacts </li></ul></ul><ul><ul><li>Developing the individual plan </li></ul></ul><ul><ul><li>Creating storyboards </li></ul></ul><ul><li>STEP TWO: PRODUCTION </li></ul><ul><ul><li>Capturing video and audio footage </li></ul></ul>
  5. 5. Steps Digital Movie Making <ul><li>STEP THREE: POST-PRODUCTION </li></ul><ul><ul><li>Editing </li></ul></ul><ul><ul><li>Assembling audio and video on the timeline </li></ul></ul><ul><ul><li>Adding transitions, effects, and overlays </li></ul></ul><ul><ul><li>Finalizing the movie in a usable format </li></ul></ul><ul><li>STEP FOUR: DISTRIBUTION </li></ul><ul><ul><li>E-mail </li></ul></ul><ul><ul><li>Blog </li></ul></ul><ul><ul><li>Social Networking sites (e.g., MySpace, Friendster) </li></ul></ul><ul><ul><li>CD-ROM </li></ul></ul>
  6. 6. An Effective Project is Dependent Upon: <ul><li>Teacher preparation </li></ul><ul><li>The student’s skill in computer applications </li></ul><ul><li>The articulation of objectives and project relevancy to real-world applications </li></ul><ul><li>The technology </li></ul><ul><li>Services and resources available to the student </li></ul><ul><li>Modifications developed for students with IEPs </li></ul>
  7. 7. Teacher Preparation <ul><li>Determine your goals and objectives. </li></ul><ul><li>Get buy-in from administration and other teachers. </li></ul><ul><li>Carefully plan your schedule. </li></ul><ul><li>Look for samples of similar projects. </li></ul><ul><li>Create a rubric. </li></ul><ul><li>Provide lessons for the students to understand the genre. </li></ul><ul><li>Establish target dates (benchmarks) for students. </li></ul><ul><li>Create a strategy to motivate students to create stellar work. </li></ul>
  8. 8. Student’s Skill in Computer <ul><li>Students have mastered the basics of computer applications. </li></ul><ul><ul><li>Saving files </li></ul></ul><ul><ul><li>Navigating through software </li></ul></ul><ul><ul><li>Minor troubleshooting </li></ul></ul><ul><ul><li>Etc. </li></ul></ul><ul><li>Students have a general understanding of movie production software or the ability to grasp the concepts of the software. </li></ul>
  9. 9. The Development & Articulation of Goals & Objectives <ul><li>The VSC should be the foundation for writing the instructional objectives. </li></ul><ul><li>Goals for students should be high, yet realistic. </li></ul><ul><li>Continually remind students about the goals and objectives, and encourage them to achieve them. </li></ul><ul><li>If working across the curriculum, have a team approach to developing the goals and objectives. </li></ul>
  10. 10. The Articulation of Real World Applications <ul><li>Digital cinematography is a popular, lucrative career field. </li></ul><ul><li>Students increase their skill in digital literacy. </li></ul><ul><li>This can be critical piece in their student portfolio. </li></ul><ul><li>Through their projects, student have the opportunity to create knowledge in the specific subject and share their work to countless others. </li></ul><ul><ul><li>Blackboard </li></ul></ul><ul><ul><li>United Streaming </li></ul></ul><ul><ul><li>YouTube </li></ul></ul>
  11. 11. Technology Requirements <ul><li>REQUIRED </li></ul><ul><li>Microphone </li></ul><ul><li>Computer </li></ul><ul><li>Digital Movie Production Software (e.g., Windows Movie-Maker, iMovie, Final Cut) </li></ul><ul><li>Media Storage (Hard drive and CD or Flash Drive for backup) </li></ul><ul><li>Access to the Internet </li></ul><ul><li>OPTIONAL </li></ul><ul><li>Scanner </li></ul><ul><li>Webcam/Digital Camcorder and Appropriate Storage Media </li></ul><ul><li>Digital Camera </li></ul><ul><li>Tripod </li></ul>
  12. 12. Technology Requirements MINIMUM COMPUTER RECOMMENDATIONS Source: Microsoft 20 GB or more of free disk space 2 GB of free disk space Hard disk 500 MB to 1 gigabyte (GB) 128 megabytes (MB) Memory Any processor made in the last three years 600 MHz or higher processor Processor Recommendation Requirement Component
  13. 13. Resources Available to Students <ul><li>Access to computers with appropriate software and hardware </li></ul><ul><li>Internet access </li></ul><ul><li>Libraries </li></ul><ul><li>Skilled and supportive individuals skilled in </li></ul><ul><ul><li>technology </li></ul></ul><ul><ul><li>video production </li></ul></ul><ul><ul><li>writing and editing </li></ul></ul><ul><ul><li>music </li></ul></ul><ul><ul><li>speech </li></ul></ul>
  14. 14. Modifications for Students with IEPs <ul><li>Extended time </li></ul><ul><li>Shorten the required length of movie </li></ul><ul><li>Reduce the number of required resources </li></ul><ul><li>Have the student work with a partner </li></ul><ul><li>“Film Critics Round Table” </li></ul><ul><li>Select a less challenging topic </li></ul><ul><li>Place emphasis on the student’s strengths </li></ul><ul><li>Different software or uses of the software </li></ul>
  15. 15. Suggestions <ul><li>Use the learning community/team teaching approach (e.g., Language Arts & Computer Technology) </li></ul><ul><li>Determine which type of movie best correlates with your unit/instructional objective. </li></ul><ul><ul><li>Spoken Word Movie </li></ul></ul><ul><ul><li>Documentary </li></ul></ul><ul><ul><li>Family Life Movie </li></ul></ul><ul><ul><li>Autobiography </li></ul></ul>
  16. 16. Challenges & Solutions What other challenges may arise? <ul><li>Get signed release forms </li></ul><ul><li>Ask for permission before using a specific location – get it in writing! </li></ul>Special Permissions (locations, people) <ul><li>Educate students about fair use in digital media. </li></ul><ul><li>Give proper citation and credit to materials </li></ul>Copyright issues <ul><li>Provide pre-selected websites on Blackboard course site </li></ul><ul><li>Use the Maryland Library resources. </li></ul>Firewalls prevent access to certain materials and image searches <ul><li>Delete unnecessary files. </li></ul><ul><li>Have a tech support resource available for troubleshooting. </li></ul>Hardware limitations <ul><li>Class time dedicated to completing the project. </li></ul><ul><li>Hold open labs after school. </li></ul>Students do not have computers at home SOLUTION CHALLENGE
  17. 17. Impact on Student Academic Performance <ul><li>Through moviemaking, students: </li></ul><ul><li>increase skills in critical thinking; </li></ul><ul><li>are more inclined to analyze information; </li></ul><ul><li>develop skills in technology; </li></ul><ul><li>become competent in a particular content area; and </li></ul><ul><li>become creators of knowledge. </li></ul>
  18. 18. Impact on School Climate <ul><li>Generates a spirit of excitement and positive energy in the school. </li></ul><ul><li>Younger students become excited about technology. </li></ul><ul><li>Teachers become curious about the project and how it can be used in their class. </li></ul><ul><li>Raises awareness about the importance of technology in education. </li></ul>
  19. 19. Evaluation of Project <ul><li>In addition to students receiving the teacher’s grades, the students critiqued one another’s work. </li></ul><ul><li>Ask students questions about their topic. </li></ul><ul><li>Keep your ears open to the buzz in your building and from parents. </li></ul><ul><li>Talk to the students about their experiences with the project. </li></ul><ul><li>Analyze your success rate of your initial goal and objectives. </li></ul>
  20. 20. Resources <ul><li>Adobe Digital Kids Club ( ) </li></ul><ul><li>Intergrating Digital Stories into the Curriculum ( ) </li></ul><ul><li>University of Houston Digital Storytelling Project ( ) </li></ul><ul><li>TechLearning ( </li></ul>
  21. 21. Digital Movie-Making Exploring the Use of in the Classroom Questions? Comments? Concerns? PLEASE CONTACT ME! Dionne N. Curbeam, M.A. [email_address]