Instructional design principles

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Instructional design principles

  1. 1.  Communication in distance education utilize different communication methods than the methods used in a traditional classroom. Virtual interactivity is more effective in distant learning than synchronous, because it is the instructors and students main communication method.
  2. 2.  Learning takes place when the content to be learned is the content that is being taught. The skills that are being taught are observed through demonstration. Demonstrations are enhanced when learners receive guidance that relates instances to generalities. Demonstrations are enhanced when learners observe media relevant to the content.
  3. 3.  Doing demonstration, instruction should : › Be consistent with component skill: kinds-of, how-to, and what-happens. › Provide guidance that relates demonstration to generalities › Engage learners › Observe demonstration through technology
  4. 4.  In the Application Principle, the instructor will know when learning takes place by the way the students engage in the new teachings or when the skill that is being taught is consistent with the type of lesson that is being taught. Application is effective only when learners receive intrinsic or corrective feedback. The learners are being coached and when the coaching is faded out, then the application is greater.
  5. 5.  During application, instruction › Enables the learner to use critical thinking skills › Provides corrective feedback › Provides coaching › Engage students in peer-collaboration
  6. 6.  Integrate a variety of delivery systems or technologies for feedback and interaction. Interactive delivery methods can range from using discussion boards and chats to e-mail and videoconferencing.
  7. 7.  During Integration, instruction: › Will enable students to integrate newly learned information. › Engage students in Peer-critique › Encourage students to incorporate ways to use newly learned skills. › Demonstrate newly learned skills
  8. 8. Videoconference  Chat session  Online/supplemental materials 
  9. 9. Rapid E-Learning 101  Designing the Right Course  Instructional Design  Building Scenarios for E-Learning  Managing E-Learning Projects  PowerPoint for E-Learning  Visual and Graphic Design  Audio and Video Tips 
  10. 10. What Everybody Ought To Know About Instructional Design, 2008. Retrieved on February 4, 2013 from http://www.articulate.com/rapid-elearning/whateverybody-ought-to-know-about-instructional-design/ Park, Y. (2011). A pedagogical framework for mobile learning: Categorizing educational applications of mobile technologies into four types. The International Review of Research in Open and Distance Learning, 12(2), 78–102 Branch, R.(2011). Instructional Design, University of Georgia http://projects.coe.uga.edu/ITFoundations/index.php?title =Instructional_Design

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