Also called immersive multimedia or computer-simulated reality.
It replicates an environment that simulates a physical presence in a real or an imagined world.
It may also allow the user to interact in that world.
Virtual reality artificially creates sensory experiences, which can include sight, hearing, touch, and smell.
▷ Introduced at the 1939 New York World’s
Beginnings of Virtual Reality
Name This Device...
▷ Intended to be an alternative to scenic post
▷ In February 2015 Mattel announced a
collaboration with Google to create a new VR
version using Google’s Cardboard
1. Launched a Kickstarter
program that raised $2.4
2. Anyone who pledged $300
received a Development Kit 1
a. Shipped in March 2013
3. Facebook acquired Oculus VR
on March 25 2014 for $2
Founded By Palmer Luckey
The headset specifications were designed
by Google, but there is no official
manufacturer or vendor for the device.
Once the kit is assembled, a smartphone
is inserted in the back of the device and
held in place by the selected fastening
A Google Cardboard–compatible app splits
the smartphone display image into two,
one for each eye, while also applying
barrel distortion to each image to counter
pincushion distortion from the lenses.
Developed by Google as
a low-cost system to
encourage interest and
development in VR and
Other VR Devices
Samsung Gear VR, Microsoft Hololens, and HTC Vive
Samsung Gear VR
Have devices for patrons to
use similar to Teens playing
xBox & PS4 at the library
Mattel View Master
Have Mattel VR View
Master in the Children’s
Room like play with.
Circulate the VR disks.
Teen Program assembling
the Google Cardboard and
Allowing public to try
Google Cardboard at the
How Can We Use VR in the
You can find this presentation at: