Jyothi Vasala
<ul><li>Learning Environment </li></ul><ul><li>Training and Performance Technologies </li></ul><ul><li>Instructional Metho...
Is Blended Learning Most Effective?
<ul><li>Real World </li></ul><ul><li>Augment Vision </li></ul><ul><li>Augmented Reality </li></ul><ul><li>Augmented Virtua...
Augmented Vision category in order to illustrate a fuller range of learning approaches
Virtual and Mixed reality interfaces  for e-Training
<ul><li>The Magic Book project at the University  </li></ul><ul><li>of Washington Human Interface Technology (HIT) </li></...
<ul><li>Training Objective </li></ul><ul><li>System Control </li></ul><ul><li>Virtual and Real interactions </li></ul><ul>...
Designing Blended Learning Environments Using Augmented Vision
<ul><li>Instructional Activity: </li></ul><ul><li>Classroom lecture to introduce concepts  </li></ul><ul><li>Practice </li...
<ul><li>Problem - Based Learning </li></ul><ul><li>Case – Based reasoning </li></ul>Instructional Methodologies
<ul><li>Military training is moving to be more  </li></ul><ul><li>soldier-centric, just-in-time, and embedded  </li></ul><...
<ul><li>Prototype Future Force Warrior Soldier Uniforms With The Capability To Deliver Mixed And  </li></ul><ul><li>Virtua...
PBET Instructional Model 3. Implementation 1. Mission 4. After-Action Review 2.Action Plan
<ul><li>Mission (and Training goals) </li></ul><ul><li>Action plan (Problem solving approach) </li></ul><ul><li>Implementa...
<ul><li>Types of blended training capabilities that can  </li></ul><ul><li>be used with different embedded training techno...
<ul><li>Following are some challenges that we will face: </li></ul><ul><li>Different types of developers have different go...
<ul><li>It is a research and development project </li></ul><ul><li>Its generating innovative learning methods </li></ul><u...
<ul><li>Effective at improving learning </li></ul><ul><li>Beneficial for learning </li></ul><ul><li>Instructional design g...
<ul><li>Training support Package </li></ul><ul><li>Learning activities </li></ul><ul><li>Scaffolding elements </li></ul><u...
<ul><li>Technological </li></ul><ul><li>environments    </li></ul>Technology Succession
<ul><li>THANK YOU </li></ul>
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Expanding the boundaries of blended learning1

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Expanding the boundaries of blended learning1

  1. 1. Jyothi Vasala
  2. 2. <ul><li>Learning Environment </li></ul><ul><li>Training and Performance Technologies </li></ul><ul><li>Instructional Methodologies </li></ul><ul><li>Learning Strategies </li></ul><ul><li>Training Goals </li></ul>Expanding Boundaries of Learning
  3. 3. Is Blended Learning Most Effective?
  4. 4. <ul><li>Real World </li></ul><ul><li>Augment Vision </li></ul><ul><li>Augmented Reality </li></ul><ul><li>Augmented Virtuality </li></ul><ul><li>Virtual Reality </li></ul>Reality – Virtuality Training Technologies
  5. 5. Augmented Vision category in order to illustrate a fuller range of learning approaches
  6. 6. Virtual and Mixed reality interfaces for e-Training
  7. 7. <ul><li>The Magic Book project at the University </li></ul><ul><li>of Washington Human Interface Technology (HIT) </li></ul><ul><li>Lab seeks to blend mixed and </li></ul><ul><li>virtual reality . </li></ul>Augmented and Virtual Reality Interface (The Magic Book)
  8. 8. <ul><li>Training Objective </li></ul><ul><li>System Control </li></ul><ul><li>Virtual and Real interactions </li></ul><ul><li>Virtual indoors versus Virtual outdoors </li></ul>Challenges of Scenario Design in a Mixed-Reality Environment
  9. 9. Designing Blended Learning Environments Using Augmented Vision
  10. 10. <ul><li>Instructional Activity: </li></ul><ul><li>Classroom lecture to introduce concepts </li></ul><ul><li>Practice </li></ul><ul><li>Online collaboration and </li></ul><ul><li>chat forum </li></ul><ul><li>Job aid </li></ul>Instructional Activities For A Mixed Reality Example
  11. 11. <ul><li>Problem - Based Learning </li></ul><ul><li>Case – Based reasoning </li></ul>Instructional Methodologies
  12. 12. <ul><li>Military training is moving to be more </li></ul><ul><li>soldier-centric, just-in-time, and embedded </li></ul><ul><li>within the equipment that soldiers use. </li></ul>Problem Based Embedded Training Within the military
  13. 13. <ul><li>Prototype Future Force Warrior Soldier Uniforms With The Capability To Deliver Mixed And </li></ul><ul><li>Virtual Reality </li></ul>
  14. 14. PBET Instructional Model 3. Implementation 1. Mission 4. After-Action Review 2.Action Plan
  15. 15. <ul><li>Mission (and Training goals) </li></ul><ul><li>Action plan (Problem solving approach) </li></ul><ul><li>Implementation </li></ul><ul><li>After Action Review (AAR ) </li></ul>How mixed reality technologies could be used for PBET types
  16. 16. <ul><li>Types of blended training capabilities that can </li></ul><ul><li>be used with different embedded training technologies in the future force warrior </li></ul>
  17. 17. <ul><li>Following are some challenges that we will face: </li></ul><ul><li>Different types of developers have different goals </li></ul><ul><li>Different types of developers have different vocabularies </li></ul><ul><li>Different development process </li></ul><ul><li>The design process is a very complex </li></ul>Instructional Design Challenges
  18. 18. <ul><li>It is a research and development project </li></ul><ul><li>Its generating innovative learning methods </li></ul><ul><li>It is designing and producing internet accessible </li></ul><ul><li>Collaborative creative thinking and learning </li></ul><ul><li>Engage learners </li></ul><ul><li>New models of learning </li></ul>Future Learning Environment
  19. 19. <ul><li>Effective at improving learning </li></ul><ul><li>Beneficial for learning </li></ul><ul><li>Instructional design guidelines </li></ul>Technological Evolution
  20. 20. <ul><li>Training support Package </li></ul><ul><li>Learning activities </li></ul><ul><li>Scaffolding elements </li></ul><ul><li>Guidelines for trainers </li></ul><ul><li>Methodology instructors </li></ul>Next Generation Learning technologies
  21. 21. <ul><li>Technological </li></ul><ul><li>environments </li></ul>Technology Succession
  22. 22. <ul><li>THANK YOU </li></ul>

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