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would the real
mary poppins
please stand up?
Sebastian Deterding
Northeastern University
June 11, 2015
c b
gaMification
Lets learn from
games how to make
things fun!
the unwitting figurehead
two
conflicting
theories of fun
<1>
“just a spoonful of sugar helps the medicine
go down.”
“spoonful of sugar”
aka fun as additive substance
some things are inherently fun …
… and some things aren’t.
»School is like medicine:
It must taste bitter, else
it’s of no use.«
in the punchbowl (1944)
Professor Crey
so: add funstuff to nonfunstuff for more fun
aka 1990’s edutainment
Would the real Mary Poppins please stand up?
Would the real Mary Poppins please stand up?
a
resounding
failure …
Would the real Mary Poppins please stand up?
gaMification
Lets learn from
games how to make
things fun!
… which doesn’t bode well for this
<2>
“in everything that can be done, there is an element
of fun. Find the fun, and snap, the job’s a game.”
“find the fun”
aka fun as systemic-emergent quality
everything can be(come) fun, interesting
»Mowing the lawn or waiting in a
dentist’s office can become enjoyable
provided one restructures the activity by
providing goals, rules, and the other
elements of enjoyment to be reviewed
below.«
flow (1990: 51)
Mihaly Csikszentmihalyi
Would the real Mary Poppins please stand up?
Would the real Mary Poppins please stand up?
Would the real Mary Poppins please stand up?
Would the real Mary Poppins please stand up?
“intrinsic integration”
Would the real Mary Poppins please stand up?
Would the real Mary Poppins please stand up?
http://www.loc.gov/pictures/item/oem2002006062/PP/
Donald F. Roy
»De Man cites the case of one worker who wrapped
13,000 incandescent bulbs a day; she found her
outlet for creative impulse, her self-determination,
her meaning in work by varying her wrapping
movements a little from time to time. ... (L)ike the
light bulb wrapper, I did find a ›certain scope for
initiative,‹ and out of this slight freedom to vary
activity, I developed a game of work.«
»banana time« (1960)
fun as systemic-emergent quality
https://www.flickr.com/photos/benimoto/2084853203
http://www.flickr.com/photos/8147452@N05/2913356030/sizes/o/
Rainer Knizia
»The life blood of game design is testing.
... Why are we playing games? Because
it‘s fun. You cannot calculate this. You
cannot test this out in an abstract
manner. You have to play it.«
shift run stop, episode 40 (2010)
one recipe for one kind of fun
1. Identify the inherent learnable
challenge
2. Restructure it optimally with clear
goals, rules, feedback
3. Playtest and iterate
Would the real Mary Poppins please stand up?
j.mp/skillatoms
summary
to be A real mary poppins …
don’t sugarcoat nonfunstuff ™
find an interesting challenge …
… structure it well …
test it ‘til you get it right
https://www.flickr.com/photos/benimoto/2084853203
invite us to find the fun in it …
“… and snap, the job’s a game.”
sebastian@codingconduct.cc
@dingstweets
http://j.mp/skillatoms
Thank you.

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