Into the World of Endless Opportunities Podstock 2011

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Into the World of Endless Opportunities Podstock 2011

  1. 1. Into the World of Endless Opportunities<br />"Today’s educators must provide a learning environment that takes students beyond the walls of their classrooms and into a world of endless opportunities"<br />World of Endless Opportunities<br />Jesse West<br />Mike King<br />
  2. 2. Tabula Rasa<br />Prezi<br />Presentation Resources<br />
  3. 3. INTRODUCTION ( 8 Minutes) <br />Into the World of Endless Opportunities<br />Click Here<br />Base Camp 1: Model Digital-Age Work and Learning<br />Base Camp 2: Engage in Professional Growth and Leadership<br />Base Camp 3: Design and Develop Digital-Age Learning Experiences<br />Summit:Facilitate and Inspire Student Learning and Creativity <br />Promote and Model Digital<br />Summit <br />Camp 3<br />Camp 2<br />Camp 1<br />Click Here<br />Intro<br />
  4. 4. BASE CAMP ONE: (10 Minutes)<br />Model Digital-Age Work and Learning<br />Click Here<br />How can we model digital age work in the classroom to ensure that students understand the essential skills needed to compete in the work force of tomorrow?<br />Use a presentation tool to explain how inflection points and paradigm shifts triggers a catalyst in new ways of thinking.<br />Introduction of Prezi<br />Is it a “Race to the Top” or<br /> is it “Climbing Mount Everest?"<br />
  5. 5. Click Here<br />BASE CAMP TWO ( 15 Minutes) <br />Professional Growth and Leadership<br />Introduction of Today's Meet<br />How can we engage in professional growth and leadership to fully understand the necessary components of adopting technology into the Common Core?<br />Provide ways for others to collaborate when creating a presentation that outlines the prerequisites in designing a Common Core Unit. <br />Is professional development for technology nested in the peaks?"<br />
  6. 6. Click Here<br />BASE CAMP THREE ( 15 Minutes) <br />Design and Develop Digital-Age Learning<br />Introduction of Symbaloo<br />How can educators Facilitate and Inspire Student Learning and Creativity through the use of web 2.0 tools?<br />Create a future model for educating students in the Common Core through the use of personal learning environments.<br />Is there a digital divide between students and classrooms of today?"<br />
  7. 7. How can we insure that students will receive the kind of education that will inspire them to be creative thinkers and problem solvers?<br />Construct a thematic unit that will facilitate authentic learning by integrating multiple technology tools to support Common Core and NET standards.<br /> Tabula <br /> Rosa<br />THE SUMMIT ( 12 Minutes) <br />Facilitate & Inspire Student Learning & Creativity<br />Click Here<br />As we reach the summit of the Conceptual Age will there be a place for facilitating authentic learning ?<br />
  8. 8. Click Here<br />Essential Components of a Common Core Unit<br />When constructing a Common Core unit supporting standards like NET Standards need to be taken into consideration.<br />Units can be categorized into one of four types:<br />1. Thematic - emphasizes the use of an essential question or big idea to support the theme of the unit. 2. Genre based - emphasizes an approach with the whole text as the unit in focus rather than the sentence. 3. Skill-based—Emphasizes application (writing narratives; using context to determine meanings of words)4. Topic-based--Emphasizes a cluster of skills related to one topic but that contains several skills<br />

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