SLF09 Presentation on Virtual Worlds

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My presentation to the Scottish Learning Festival on Virtual Worlds. I looked at uses of virtual worlds in different subject areas and focused on Science in particular. We saw how Second Life was used in a Global Science at the High School for Global Citizenship in New York. Lastly we looked at the barriers, costs and safety aspects of using virtual worlds.

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  • Teen Grid interview with Philip Linden (creator of Second Life) and Blue Linden (Community Liason for Teen Grid) Large meetings have to be well managed, with someone coordinating and fielding questions Maximum numbers for a meeting on one sim is 40-80 (depending on what they’re wearing!)
  • Conference at the Berkman Centre for Internet & Society at Harvard Law School
  • Slideshows can be imported into SL
  • NOAA (National Oceanic and Atmospheric Administration) and Global Kids
  • Global Kids game, created by kids, educating other teens about child soldiers
  • Working together in RL
  • Modern Languages could use SL for collaborating with kids around the world - a high-tech penpal scheme! Also, locations such as cafes or shops could be set up to allow role-play. As SL uses a chat/IM system, this would allow pupils to practice their writing, although programs like Skype or Vivox could be used as well to practice talking in foreign languages. It could be like a virtual school trip, without the expense or risk assessments ;-)
  • There are now more Europeans than Americans in SL. It is particularly popular in Germany.
  • Costumes and characters can be changed easily
  • Poses and situations not normally possible
  • You don’t even have to be human Characters not normally possible, like dragons
  • There are musicians earning a living performing in Second Life. Worldwide audience compared to performing in pubs and small venues Audience participation Frogg Marlowe and Jaycatt Nicol, two of SL’s most well-known musicians
  • Virtual Art Gallery for studying existing work or showcasing pupils’ work
  • Don’t Touch doesn’t apply in SL!
  • Business Studies or Enterprise education is one of the best examples, as Second Life's copyright and control facilities is ideal for creating and selling objects. Teams of pupils could work together to research the market, design and develop an object that they think will sell well, promote and sell the object. The pupils could compete to see which team makes the most profit. It is very easy to sell objects in SL, and you can control whether the buyer can copy or modify the object.
  • Second Life offers pupils the potential to be working in a safe enironment but with responsibility. They can take on roles as builders, scripters, designers, managers, DJs, hosts and organisers for events. Through this work they can earn 'Linden Dollars', which can be used to buy products or rent land in SL. If the pupils are very successful and earn a lot of the Linden dollars these can be exchanged for US dollars.
  • NOAA (National Oceanic and Atmospheric Administration)
  • The weather map built for NOAA (National Oceanic and Atmospheric Administration). It is being updated every 8 minutes by METAR data. 
  • SLF09 Presentation on Virtual Worlds

    1. 1. Virtual Worlds A guide to using Second Life in Education Kate Farrell
    2. 2. What is Second Life? Second Life is a 3-D virtual world entirely built and owned by its residents. Since opening to the public in 2003, it has grown explosively and now is inhabited by millions of avatars.
    3. 3. What is Open Sim? OpenSim is an open source virtual worlds server. It is free to use and open to customise and extend. You have complete control over who can access the world. You can run it locally (internally within a school)
    4. 4. Why use virtual worlds in Education? <ul><li>Creative </li></ul><ul><li>Exciting </li></ul><ul><li>Fun </li></ul><ul><li>Engaging </li></ul><ul><li>Entrepreneurial </li></ul><ul><li>Collaborative </li></ul><ul><li>Worldwide </li></ul><ul><li>Flexible </li></ul>
    5. 5. Meetings and Discussions
    6. 6. Interviews and Talks
    7. 7. CPD and lectures
    8. 8. Debates
    9. 9. Presentations
    10. 10. Simulations
    11. 11. Simulations
    12. 12. Simulations
    13. 13. Games
    14. 14. Creating
    15. 15. Designing
    16. 16. Collaborating
    17. 17. Using virtual worlds in the school curriculum
    18. 18. English & History
    19. 19. English and Media
    20. 20. Modern Foreign Languages
    21. 21. Modern Foreign Languages
    22. 22. Drama
    23. 23. Drama
    24. 24. Drama
    25. 25. Music
    26. 26. History and Social Subjects
    27. 27. Religious & Moral Education
    28. 28. Religious & Moral Education
    29. 29. Art History and Appreciation
    30. 30. Art & Design
    31. 31. Art & Design
    32. 32. Art & Design
    33. 33. Art & Design
    34. 34. Textiles and Graphic Design
    35. 35. Craft, Design & Technology
    36. 36. Business and Enterprise
    37. 37. Business and Enterprise
    38. 38. Geography
    39. 39. Geography
    40. 40. Geography
    41. 41. Geography
    42. 42. Mathematics
    43. 43. Computing
    44. 44. Science
    45. 45. Science
    46. 46. Learning Global Science Using Second Life Working with Global Kids at the High School for Global Citizenship, New York
    47. 47. Second Life Curriculum How to teach SL skills? &quot; I would recommend this style of learning for any subject because it keeps us (students) pushing because we are using a game for learning.&quot; -- Ernesto
    48. 48. Global Kids SL Curriculum FREE RESOURCES!!!
    49. 49. Texturing Prims &quot;Using Science in Second Life made it a lot easier for me to do projects and homework.&quot; -- KoraAnne
    50. 50. Prim twisting &quot;Learning in Second Life was fun and taught me a lot of things because its learning and having fun instead of just learning and being bored.&quot; -- Latisha
    51. 51. Learning Global Science How to teach Science in SL? &quot;I did not like science before I did this course. I wish I could have Second Life in each class. This is the most amazing thing that I've experienced in high school so far.&quot; -- Andrysse
    52. 52. Variety of activities &quot;I would recommend this style of learning to anyone who loves science and online games. It would appeal to what they like.&quot; – Eaon
    53. 53. Science at home &quot;I never thought global science could be so fun to learn.&quot; – Naomi
    54. 54. Waste Management in Naples &quot;It was also educational because we learned science while we were having fun.&quot; -- Zana
    55. 55. Non-renewable Resources &quot;I got to learn science in a fun way and still get education.&quot; -- Rakeem
    56. 56. Renewable Resources &quot;I did not like science before I did this course. I wish I could have Second Life in each class.&quot; -- Andrysse
    57. 57. Virtual Fieldtrip &quot;I would recommend this program to other teachers and student because it shows science in a whole different way.&quot; – Shabede
    58. 58. Final Project &quot;It was fun and a great learning experience I enjoyed going on second life to do science.&quot; – Lucius
    59. 59. Other skills How to teach everything else? &quot;In class instead of just writing every day we would use the computer to type our notes, look up information, and sometimes get pictures to do class work and homework.&quot; -- KoraAnne
    60. 60. Assessment through daily blogging &quot;I think that it was fun because we got to do something different instead of reading a regular text book.&quot; -- Zana
    61. 61. Researching with Google Earth &quot;This class has changed my life, physically and mentally, as it has helped me learn about computers and other places around the world.&quot; -- Shaquile B.
    62. 62. Successes &quot;One thing I learned about science in Second Life is that science is really not that hard. I always thought, &quot;I can't do this,&quot; but now I have learned so much, like about sustainability and how I can help to make our earth better. I never knew I was this smart.&quot; – Egypt
    63. 63. Sharing and collaboration &quot;If I was to recommend it to anybody I would because it was a fun and exciting experience. I will miss it very much.&quot; -- Zana
    64. 64. Engagement and Enjoyment &quot;Learning science in Second Life keeps you interested in your work, which is normally very hard for me to do, except for in this class.&quot; -- Shaquille
    65. 65. Attendance &quot;This is the most amazing thing that I've experienced in high school so far.&quot; -- Andrysse
    66. 66. Barriers to using SL in school
    67. 67. Safety
    68. 68. Costs <ul><li>SL is free to use </li></ul><ul><li>You pay to have land you can build on </li></ul><ul><li>It is possible to rent or borrow land </li></ul><ul><li>An educational island is a one off cost of $700 (~£428) and a monthly cost of $147.50 (~£90) </li></ul><ul><li>It is difficult to set up groups of teen accounts outside of USA </li></ul><ul><li>Open Sim is free to use and LTS have a grid </li></ul>
    69. 69. SL and Educational Initiatives <ul><li>I could tell you about how using virtual worlds fits Determined to Succeed, Assessment is for Learning and all the capacities of Curriculum for Excellence….. but I won’t bore you :-) </li></ul><ul><li>....it does though! </li></ul>
    70. 70. Next Steps <ul><li>Join Second Life and create an avatar </li></ul><ul><li>Join the SLED and TSLED mailing lists (secondlife.com/education) </li></ul><ul><li>Participate in the CANVAS virtual gallery on GLOW (ltsblogs.org.uk/consolarium) </li></ul>
    71. 71. Kate Farrell www.katefarrell.co.uk kate@katefarrell.co.uk digitalkatie.typepad.com

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