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Patrones

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Patrones

  1. 1. Programa utilizando Patrones de diseñoClase BebidaCafeinadapublic abstract class BebidaCafeinada{ public final void prepararReceta() { hervir(); poner(); servir(); agregarCondimentos(); } public abstract void poner(); public abstract void agregarCondimentos(); public void hervir() { System.out.println( "Hirviendo Agua" ); } public void servir() { System.out.println( "Siriviendo" ); }}
  2. 2. Clase Cafepublic class Cafe extends BebidaCafeinada{ public void poner() { System.out.println( "Poniendo Cafe" ); } public void agregarCondimentos() { System.out.println( "Agregando azucar y leche" ); }}Clase Tepublic class Te extends BebidaCafeinada{ public void poner() { System.out.println( "Poniendo Te" ); } public void agregarCondimentos() { System.out.println( "Agregando limón" ); }}
  3. 3. Clase PruebaBebidapublic class PruebaBebida{ public static void main( String[] args ){ Te miTe = new Te(); Cafe miCafe = new Cafe(); System.out.println( "nPreparando Te" ); miTe.prepararReceta(); System.out.println( "nPreparando Cafe" ); miCafe.prepararReceta(); }}

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