Clubs, Stages & Multitouch

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  • Clubs, Stages & Multitouch

    1. 1. Clubs, stages & multitouch Dries De Roeck 16 October 2009
    2. 2. Project context  MultiTouch » Revived by Jeff Hann (2006)  Public context » Events » Library » Museum » Schools
    3. 3. Goals  Very first phases of research » before prototypes » starting without technology  Tackle public context » Extremities » Learn & apply  Touch research » Hunting for real use
    4. 4. Method  In context observations » Passive & active  Event » VJ · 2 people simultaneous » DJ · 2 people simultaneous » New Media arts · 2 people simultaneous · 1 person solo
    5. 5. Event context : VJs  Multimedia content » On the spot mix & create  No ‘standard’ equipment » Installed by VJs  Tools » Software » Hardware · MIDI controller · Mapped to software
    6. 6. Event context : DJs  Audio only » Analogue » Digital manipulation  Tools » Turntables » Mixer » Laptop » Effects panel · Pioneer EFX · KAOSS Pad (touch)
    7. 7. Event context : New Media Artists  Music & video creation » Live  Own transport  Analogue & digital  Effects  Tools » Effect pedals » Turntable » Laptops » Self made hardware
    8. 8. tinkerkit by tinker.it
    9. 9. Results  Reality check of MultiTouch » Off the shelf solution » Own creation  Importance of physical controls » Fine grained control » Direct feedback » “stageproof”  ‘odd’ use groups » most inpsiring » scenario ingredients
    10. 10. Categories
    11. 11. Categories Fixed interaction
    12. 12. Categories Fixed interaction Presentation
    13. 13. Categories Fixed interaction Presentation Creation
    14. 14. Design direction  Analogue influence » Use these as a reference » What can you do with sheets of paper? · Fold, stack.. · Tear, wrinkle,.. » What can you do with a sheet of paper and a pen? · Draw, write.. · Punch holes, roll tubes,..  “Design the future by going back in time”
    15. 15. dries.deroeck@soc.kuleuven.be @driesderoeck

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