On-Demand Inspiration


Published on

Inspiration tends to be elusive and fleeting - often when we need it the most for important projects. Wouldn't it be great to be able to have a reliable method to evoke and tap into creative inspiration at will to spur the process of ideation and production?

Published in: Career, Technology, Design
  • Be the first to comment

No Downloads
Total views
On SlideShare
From Embeds
Number of Embeds
Embeds 0
No embeds

No notes for slide

On-Demand Inspiration

  1. On-Demand Inspiration Denise R. Jacobs Interlink Conference Vancouver, BC June 2011
  2. For the internetz inspired: I am: @denisejacobs We’re at: @interlinkconf I’m waxing philosophic about: #inspirationon
  3. Chief inspired one: Denise Jacobs Author, Trainer & Creativity Evangelist
  4. On Inspiration
  5. Inspire Origin: 1300–50; Middle English inspiren < Latin inspīrāre to breathe upon or into, equivalent to in- + spīrāre to breathe Definition: 1. to fill with an animating, quickening, or exalting influence 2. to give rise to, bring about, cause, etc. 3. to guide or control by divine influence. 4. Archaic: a. to infuse (breath, life, etc.) by breathing. b. to breathe into or upon.
  6. Not this
  7. But this
  8. Real world inspiration
  9. Elusive when needed
  10. Comes unheralded
  11. Inspiration Arc
  12. What gets you there
  13. So you never run out
  14. Externali ze & Invite (externalize and invite)
  15. Helpful delusion “Sometimes dabbling in mysticism can be a fun way to understand and solve a problem.” - King, So you’re a Creative Genius, Now What?
  16. Externalize
  17. “Creation does not have to be a tormented process – it can be a peculiar, wondrous, bizarre conversation and collaboration between you and the strange external entity that is not quite you.” - Elizabeth Gilbert, Nuturing Creativity TED talk
  18. Genius
  19. “Genius is being able to understand the essence without having all of the information….Genius is the ability to see through to the essential.”
  20. “Be” vs. “Have” As opposed to being a genius, consider that you have a genius – a mystical spirit that accompanies you and inspires and helps you to create fantastic work.
  21. Muses
  22. Muses Three original muses: •Melete - practice or occasion •Aoide – voice or song •Mneme – memory Muses were thought to be the true speakers for whom an artist is merely the mouthpiece. Muses inspire people to do their best.
  23. Spirit of the Idea “The world is being circled by ideas and creativity that wants to made manifest and are looking for portals to come through…”
  24. “…If you don’t do it, it will find someone else.” - Elizabeth Gilbert
  25. We are avatars
  26. Invite
  27. Ur Doin’ It Wrong “My f*cking book won’t tell me its name!” “Well, if you’re going to talk to it like that, it’s not going to tell you anything.”
  28. Be nice
  29. Generate
  30. Blocks
  31. Destructivity FEAR (“false evidence appearing real” or “f*ck everything and run”) causes unnecessary inhibitions which obstruct the generation of new ideas on a biochemical and neurological level.
  32. Inner critic
  33. Comparing
  34. Distractions
  35. Expansion
  36. Lower Filters
  37. Wave management
  38. Electric Flow
  39. Walk
  40. Water
  41. Willingness
  42. Gather
  43. “We are shaped and fashioned by what we love.” - Goethe
  44. Jump-off points
  45. Collect & Curate
  46. Tools • Zootool.com • Imgspark.com • Scrnshots.com • Vi.sualize.us • Emberapp.com • Evernote.com • Diigo.com • Delicious.com • Flickr.com • Little Snapper (http://is.gd/z4IDyr)
  47. Inspiration Sources
  48. Biophilia
  49. Serendipity The term serendipity was coined by Horace Walpole, from the Persian fairy tale "The Three Princes of Serendip," whose heroes "were always making discoveries, by accidents and sagacity, of things they were not in quest of.“ - Dictionary.com
  50. Capture
  51. Sketchnotes, etc.
  52. Hands-on
  53. Voice
  54. Amplify
  55. DIY
  56. Habit fields
  57. Pursue problems to solve
  58. Suck at it (or be wrong) “Being right keeps us in place. Being wrong forces us to explore.” – Steven Johnson, Where Good Ideas Come From
  59. Practice & Prototype Try something. Get feedback. Refine. Get more feedback. Observe, suggest, tinker, review feedback, reiterate
  60. DIWO
  61. Intellectual diversity
  62. Slow vs. Fast •Give ideas time to simmer, to develop into hunches •Ideas often have long incubation periods: they fade into view over time •Share hunches with others – this sets the stage for the aha/eureka moment
  63. Result: Slow hunches
  64. “Chance favors the connected mind.” – Steven Johnson, Where Good Ideas Come From
  65. Teach and Learn
  66. Open to Flow •Clear: work area, time, head •Goal: know what you want to achieve and what it looks like •Materials on hand •No distractions •Practice •Allow it
  67. DO
  68. Enjoy the show (and be amazed)
  69. Watch what happens
  70. Inspiration is all around you
  71. “Intention guides serendipity, which fuels inspired ideation.” - Denise Jacobs, Inspiration: On- demand
  72. Be inspired
  73. The CSS Detective Guide CSSDetectiveGuide.com twitter.com/cssdetective Get 35% off at PeachPit.com with the discount code “NETMAG” Shameless Self-Promotion #1
  74. InterAct With Web Standards: A Holistic Approach to Web Design InterActWithWebStandards.com twitter.com/waspinteract Shameless Self-Promotion #2
  75. Thank you! denisejacobs.com denise@denisejacobs.com twitter.com/denisejacobs slideshare.net/denisejacobs