Augmented World Expo 2013

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Matt Miesnieks walks us through the problems of traditional Augmented Reality and how Dekko is fixing that experience with realtime 3D scanning.

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Augmented World Expo 2013

  1. 1. dekkoThursday, June 20, 13
  2. 2. A StartupThursday, June 20, 13
  3. 3. TechnologyThursday, June 20, 13
  4. 4. AppsThursday, June 20, 13
  5. 5. PartnersThursday, June 20, 13
  6. 6. PartnersThursday, June 20, 13
  7. 7. Today’s AR2D world“Physical First”Thursday, June 20, 13
  8. 8. Dekko’s ARThursday, June 20, 13
  9. 9. Digital FirstThursday, June 20, 13
  10. 10. Hard TechThursday, June 20, 13
  11. 11. Real-timeThursday, June 20, 13
  12. 12. 3D TrackingThursday, June 20, 13
  13. 13. 3D ReconstructionThursday, June 20, 13
  14. 14. 3D GraphicsThursday, June 20, 13
  15. 15. Multi-UserMulti-PlayerThursday, June 20, 13
  16. 16. Tabletop GamesThursday, June 20, 13
  17. 17. UX Problems?Thursday, June 20, 13
  18. 18. Good Scene?Thursday, June 20, 13
  19. 19. Good Scene?Thursday, June 20, 13
  20. 20. Good Scene?Thursday, June 20, 13
  21. 21. Good Motion?Thursday, June 20, 13
  22. 22. Visual CuesThursday, June 20, 13
  23. 23. Visual CuesThursday, June 20, 13
  24. 24. Design SolutionsThursday, June 20, 13
  25. 25. SDK?Thursday, June 20, 13
  26. 26. Are we good fit?Thursday, June 20, 13
  27. 27. DemoThursday, June 20, 13
  28. 28. Thursday, June 20, 13
  29. 29. Thursday, June 20, 13
  30. 30. @dekko@mattmiesniekswww.dekko.coThursday, June 20, 13

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