Generating Revenue Through Mobile Apps

Deepu S Nath
Deepu S NathManaging Director at FAYA Innovations
Introduction to why and how to
  monetize your mobile product
Generating Revenue Through Mobile Apps
Generating Revenue Through Mobile Apps
Generating Revenue Through Mobile Apps
640M                1.2M
                       Applications
iOS and Android        available for
Devices in use in   download through
   July 2012         iTunes & Google
                           Play




                         2x
                    Faster adoption to
                    mobile application
                      usage than the
                     Internet boom of
                          the 90s
Earnings by
developers since the
launch of iTunes
Generating Revenue Through Mobile Apps
Generates revenue through:
1. You set the price.
                                          1. Selling advertising.
2. User pays to download the app.
                                          2. Increasing sales of related product.
3. Apple / Google Play takes a 30% cut.
                                          3. Increased Exposure through Branding.
4. The rest is yours.
                                          4. Sale for application upgrades
Mobile Advertising
Simplest and most popular way to monetize an application.
Click-Through Rate (CTR)
Cost Per Million (CPM)
The FREEMIUM Application
Give users a basic version of your product with one important
functionality as a free download. The complete application with full
benefits is available as a paid application.




In App Purchase
Prompt users to buy virtual goods within the application for an
enhanced experience.
M-Commerce
Application earns revenue from end-to-end transactions through the
app. This involves efforts beyond app creation (ex. Redemption
programs, merchant signups etc)




Usage Data based monetization
Such apps are free to most users but sell targetted user intent to
specified segments (ex. Consumer purchase intent)
M-Payment
Different from M-Commerce, generating revenue from only the “Buy”
cycle for goods, services and paid content




Branding
Increases the perception of your brand. Increased user engagement.
Popular Applications
    Think Big or Think Tiny…
THANK YOU
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Generating Revenue Through Mobile Apps

  • 1. Introduction to why and how to monetize your mobile product
  • 5. 640M 1.2M Applications iOS and Android available for Devices in use in download through July 2012 iTunes & Google Play 2x Faster adoption to mobile application usage than the Internet boom of the 90s
  • 6. Earnings by developers since the launch of iTunes
  • 8. Generates revenue through: 1. You set the price. 1. Selling advertising. 2. User pays to download the app. 2. Increasing sales of related product. 3. Apple / Google Play takes a 30% cut. 3. Increased Exposure through Branding. 4. The rest is yours. 4. Sale for application upgrades
  • 9. Mobile Advertising Simplest and most popular way to monetize an application. Click-Through Rate (CTR) Cost Per Million (CPM)
  • 10. The FREEMIUM Application Give users a basic version of your product with one important functionality as a free download. The complete application with full benefits is available as a paid application. In App Purchase Prompt users to buy virtual goods within the application for an enhanced experience.
  • 11. M-Commerce Application earns revenue from end-to-end transactions through the app. This involves efforts beyond app creation (ex. Redemption programs, merchant signups etc) Usage Data based monetization Such apps are free to most users but sell targetted user intent to specified segments (ex. Consumer purchase intent)
  • 12. M-Payment Different from M-Commerce, generating revenue from only the “Buy” cycle for goods, services and paid content Branding Increases the perception of your brand. Increased user engagement.
  • 13. Popular Applications Think Big or Think Tiny…