Bami

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Bami

  1. 1. BAMI: An Interactive Toy Design for Helping Kids Go to Bed IndependentlyDee Kim, JeeHyun Moon, Jaewon Song, Seungjin Chung & Prof. Euichul Jung
  2. 2. Contents 1. Introduction 2. Process Specifics 3. Design Process 3-1 Experience Design 3-2 Function & Instruction 3-3 Interactive Prototype 4. Conclusion
  3. 3. BAMI: An Interactive Toy Design1. Introduction: Goal for Helping Kids Go to Bed Independently Critical factor in child development Sleep -rise of two income family -decrease in parental time Interactive toy to help kids to go to bed independently providing appropriate bedside interactions for 3~6 year old kids at bedside
  4. 4. BAMI: An Interactive Toy Design1. Introduction: Process for Helping Kids Go to Bed Independently Preliminary Secondary Design Design Final Research Research Concept Development Design theory -observation -synthesize function -system application research -parent interview -analyze development -prototype development -market research
  5. 5. BAMI: An Interactive Toy Design2. Process specifics for Helping Kids Go to Bed Independently Preliminary Secondary Design Research Research Concept theory research observation/ parent interview/ market research synthesize/analyze • What is mother’s role at bedtime? • What kind of requests are made by kids at bed time? • What are kid’s favorite characters? • What are the things that comfort a kid? • Are there tips to make a kid go to bed ? Understanding the target through shadowing Acquiring general knowledge importance of providing gradual process for establishing healthy sleep habits
  6. 6. BAMI: An Interactive Toy Design2. Process specifics for Helping Kids Go to Bed Independently Preliminary Secondary Design Research Research Concept theory research observation/ parent interview/ market research synthesize/analyze familiar abstract form form function role simple functions with feeling of a mother minimized stimulus
  7. 7. BAMI: An Interactive Toy Design2. Process specifics for Helping Kids Go to Bed Independently Preliminary Secondary Design Design Final Research Research Concept Development Design theory -observation -synthesize function -system application research -parent interview -analyze development -prototype development -market research
  8. 8. BAMI: An Interactive Toy Design2. Process specifics for Helping Kids Go to Bed Independently Design Development Final Design function development -system application -prototype development select/apply function set up interaction concepts for experience design
  9. 9. BAMI: An Interactive Toy Design3-1. Experience Design for Helping Kids Go to Bed Independently Experience Design of BAMI Implicit interaction Explicit interaction or
  10. 10. BAMI: An Interactive Toy Design3-1. Experience Design for Helping Kids Go to Bed Independently Direct Interaction: Kid & Bami Provide psychological satisfaction through variations in Interactive functions based on the needs of kids Implicit interaction -Be a bedtime friend -reduce fear of the kid Explicit interaction convey sensory effect to react to kid’s request
  11. 11. BAMI: An Interactive Toy Design3-1. Experience Design for Helping Kids Go to Bed Independently Indirect Interaction: Kid & Mother
  12. 12. BAMI: An Interactive Toy Design3-1. Experience Design for Helping Kids Go to Bed Independently Indirect Interaction: Kid & Mother maintain the bond with the mother while she is separated from the kid Implicit interaction -transitional object -comfort mother and kid Explicit interaction -deliver mother’s voice
  13. 13. BAMI: An Interactive Toy Design3-1. Experience Design for Helping Kids Go to Bed Independently <indirect interaction> <direct interaction> I would like to I don’t want to give as much as care sleep alone. to my child. I miss my mom. relief sense of security psychological effect light recorded visual effect message sound acoustic effect warmth tactile effect
  14. 14. BAMI: An Interactive Toy Design3-1. Experience Design for Helping Kids Go to Bed Independently Scenario It is 9pm. Min’s mother is doing household chores after she came back from work. Min, 5 years old, prepares to go to bed by herself.  Min holds ‘Bami’ and lies down on her bed. ‘Bami’ senses Min’s body temperature, warms her up, and glows to help Min get used to the darkness. Min calls out ‘Bami’ with the name ‘Mimi’ she set beforehand. Bami asks about Min’s day and plays Min’s favorite songs, messages and tales recorded by her mother. Min responds to some of the questions and hum a tune. Soon, she falls asleep with ‘Bami’. After finishing chores, Min’s mother looks over Min and ‘Bami.’ ‘Bami’ is placed on a shelf next to the bed.
  15. 15. BAMI: An Interactive Toy Design3-1. Experience Design for Helping Kids Go to Bed Independently visual, acoustic, and tactile effects components of ‘mothering’ enables the kid to create what he or she needs
  16. 16. BAMI: An Interactive Toy Design3-2. Function & Instruction for Helping Kids Go to Bed Independently
  17. 17. BAMI: An Interactive Toy Design3-2. Function & Instruction for Helping Kids Go to Bed Independently Listening function instruction Record acoustic 1. press the record button • recording and voice and record messages using the embedded mic. recognition function 2. set a nickname using the • enables listening to the initialize button messages recorded by the mother 3. call the nickname to play messages 4. recall the nickname for different messages help the kid to overcome the or press the off button fear of sleeping alone
  18. 18. BAMI: An Interactive Toy Design3-2. Function & Instruction for Helping Kids Go to Bed Independently Light function instruction Battery visual • small, rounded egg-shape form starts to glow when the light is turned off • main body part uses luminous material (the product should be kept in a well lighted place when not in use to ensure that luminous function works well) develop intimacy with a kid and help him/her adjust to the darkness
  19. 19. BAMI: An Interactive Toy Design3-2. Function & Instruction for Helping Kids Go to Bed Independently function instruction tactual• temperature-responsive smart material on the yellow automatically senses feather part body temperature of the kid and adjust to it (sustain the heat for 2 hours) Warmth give a warm falling as if the kid is in the mother’s arm
  20. 20. BAMI: An Interactive Toy Design3-2. Function & Instruction for Helping Kids Go to Bed Independently induce kid to go to bed parent’s parent’s function inner view action turn off light kid’s kid’s inner view action 2 hours action time light glow automatic light-off register name wish someone is near record voice call name touch message play message emit heat sense body want to listen to a want to stop the temperature different one voice message and adjust to it recall name stop button play message(x) X=4 2 hours automatic stop when message is finished automatic stop
  21. 21. BAMI: An Interactive Toy Design3-3. Interactive prototype for Helping Kids Go to Bed Independently
  22. 22. BAMI: An Interactive Toy Design3-3. Interactive prototype for Helping Kids Go to Bed Independently
  23. 23. BAMI: An Interactive Toy Design4. Conclusion for Helping Kids Go to Bed Independently define the interactive environment that can assist kids go to bed goal independently and design a product based on the findings • focus on psychological implications than meaning • substitute parental roles (x) • support attachment relationship (o) • model for a future transitional object futurepossibilities • two-way interaction customized by users • serve as a mediator for family communication
  24. 24. references• Jung, O.B., <Child Development>, Hakjisa, 2005.• Bruner, J., <The Process of Education>, Harvard University Press, 1977.• Hanool Robotics, <Development of interactive human sensitivity toy robot using the data baseof human sensitivity>, Ministry of Science and Technology, 2003.• Winnicott, D., <Transitional objects and transitional phenomena>, Int. J. Psychoanal, 1953.

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