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Maps, Apps and Storytelling

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Presentation on an exploration into Living Well in the Digital Age, and ideas for local Living Labs. David Wilcox and Drew Mackie at the Age Action Alliance Loneliness and Social Isolation Group. The Croydon maps shown are under development. Notes on the presentation https://goo.gl/eeQwiL

Published in: Government & Nonprofit

Maps, Apps and Storytelling

  1. 1. Maps, Apps and Storytelling Local and national solutions for addressing social isolation in the Digital Age David Wilcox, Drew Mackie and members of the Digital Inclusion Group
  2. 2. How we got here Explorations with Nominet Trust and DIG into Living Well in the Digital Age Community development, partnerships, social media, networks, social reporting, co-design, simulations Development and workshop with DCLG Grey Cells team Living Lab local model Proposed AAA networking
  3. 3. Turning reports into action “Promising approaches” report suggested:  Identify and connect local assets  Build relationships for individuals and organisations  Develop a menu of options and personalise solutions We suggest:  A local Living Labs kit for co-design  A national learning network for AAA Both local and national need maps, apps and stories
  4. 4. What maps can show • Who holds resources, who collaborates on projects – and where the gaps are • How people’s social networks change with age – and isolation may develop • How individuals and families can connect to services and assets in the community Currently piloting a Croydon Living Lab
  5. 5. Asset maps show resources, connections, gaps
  6. 6. Maps include details of resources and attributes
  7. 7. Maps include details of resources and attributes
  8. 8. Pre-school Parents Siblings Grandparents Aunts/ Uncles Cousins Friends Nursery Health Professionals 1 Personal maps show relationships changing with age
  9. 9. Primary Parents Siblings Grandparents Aunts/ Uncles Cousins Friends Health Professionals School Interests 2 Personal maps show relationships changing with age
  10. 10. Secondary Parents Siblings Grandparents Aunts/ Uncles Cousins Friends Health Professionals School Interests Opposite Sex Clubs etc. 3 Personal maps show relationships changing with age
  11. 11. Early Adult Parents Siblings Aunts/ Uncles Cousins Friends Health Professionals Work Interests Clubs etc. Partner Partners Parents Children 4 Personal maps show relationships changing with age
  12. 12. Middle Age Siblings Friends Health Professionals Work Interests Clubs etc. Partner Partners Parents Children 5 Grandchildren Siblings' children Personal maps show relationships changing with age
  13. 13. Older Age Siblings Friends Health Professionals Interests Clubs etc. Partner Children 6 Grandchildren Siblings' children Personal maps show relationships changing with age
  14. 14. Individual and family maps show support networks
  15. 15. Combining maps, apps and stories In a Living Lab co-design workshop: • Develop stories of typical characters you wish to support – situation, interests, connections • Choose project ideas and technologies from a menu of options • Review the map of resources and relationships and build a programme
  16. 16. Workshop props Character sketches and storyboards Project ideas and apps Organisation profiles resources, connections
  17. 17. Developing Labs and kit • Piloting methods in Croydon, discussing with other areas • Designing the kit so maps, apps and co-design methods can be used together or separately • Drafting proposal to BIG – kit could be used by areas that didn’t get Ageing Better funds • Open Source, collaborative approach. Contributions welcome
  18. 18. Promoting innovation across AAA The challenge • L & SI requires innovation and action across topics • Lack of collaboration identified as a problem in the ageing industry • Digital innovation and a networked approach could benefit all topic groups • AAA could take the lead – no-one else is! The solution • Adopt an asset-based approach • Map resources within AAA – and who will share • Set up a cross-topic learning network about Living in the Digital Age • Experiment with new methods, look for project opportunities

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