Global Education Conference: Global 3D Virtual Student/Teacher Community: David W. Deeds, Adrian Hodge


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3D virtual worlds DEFINE 21st century educational technology. There's no better way to connect, communicate and collaborate. This presentation asks for assistance with the creation of a K-12 Grid, an OpenSimulator virtual environment which will enable students and teachers around the real world to work together. It also suggests using Second Life as an alternative for teachers and students 16 and older. OpenSimulator is for ALL KIDS 3-19 and so is perfect for international as well as all K-12 Schools. By David W. Deeds and Adrian Hodge of Changchun American International School. Get the FREE E-BOOK on getting your school started with 3D virtual worlds from

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Global Education Conference: Global 3D Virtual Student/Teacher Community: David W. Deeds, Adrian Hodge

  1. 1. David W. Deeds and Adrian HodgeChangchun American International School Global Education Conference: Nov. 15, 2011 1
  2. 2. Global 3D Virtual Student/Teacher CommunityWhat are we trying to do? Introduce 3D virtual worlds to “noobs” (newbies) Provide more 3DVW info to those already familiar Discuss why 3DVW’s are the best thing to hit education since the invention of the printing press Discuss how your school can get started with 3DVW’s Ideally without reinventing the wheel (or e-book!)Ask for assistance with the proposal for:THE K-12 GRID (OpenSimulator and/or Second Life)! 2
  3. 3. Global 3D Virtual Student/Teacher CommunityThe main point is to sell you on: A K-12 Grid (OpenSimulator, a K-12 version of ReactionGrid or JokaydiaGrid)And/or K-12 Island(s) in Second LifeRead the e-books, then contact us to help with the proposal or other work! 3
  4. 4. Global 3D Virtual Student/Teacher CommunityVirtual world – a 3D computer environment in which users are represented on screen as themselves or as made-up characters and interact in real time with other users– Computer Desktop EncyclopediaMMOG = Massively Multiplayer Online GamesMMORPG = MMO Role Playing GamesMUVE = MultiUser Virtual Environment (Immersive) (Try to avoid using the word “game”!) 4
  5. 5. Global 3D Virtual Student/Teacher CommunityToday we’ll be talking about: Second Life OpenSimulatorOthers exist, such as: Quest Atlantis Unity3D/Jibe OpenWonderlandBUT it’s OpenSimulator that will enable K-12 educators to create/maintain their own 3DVW! 5
  6. 6. Global 3D Virtual Student/Teacher CommunityInternational educational technology conferences Flat Classroom Conference in Beijing AACE Global Learn Asia Pacific Conference in Melbourne (2nd consecutive GLAP) AACE ED-MEDIA Conference in Lisbon Global Meeting on Gifted Education in Second Life Conference inworld TechEx 2011 in Bangkok Coming up: Beijing Learning Summit! 6
  7. 7. Global 3D Virtual Student/Teacher CommunityGet a copy of: “2011 Horizon Report K-12 Version,” free: K12.pdf “OpenSimulator: School Quick Start Guide,” free: ulator-School-Quick-Start-Guide “A Practical Guide to Using Second Life in Higher Education” by Maggi Savin-Baden, not free: Open University Press (McGraw-Hill), ISBN: 978-0335242146 ( 7
  8. 8. Global 3D Virtual Student/Teacher CommunityThe 2011 Horizon Report says games-based learning will be MAINSTREAM in K-12 schools in 2-3 years. Supports communication, problem-solving and collaboration (2 of the Web 2.0 3 C’s – also connection, ISTE NETS!) Helps develop dispositions well-suited to rapid change and an information culture in general Includes social aspects of teamwork, project management, play (How about being FUN? STEM!) 8
  9. 9. Global 3D Virtual Student/Teacher CommunitySavin-Badin’s “Practical Guide” says “immersive virtual worlds” have many advantages. Space in which experimentation can occur not possible in real life Good fit for a culture that focuses on the visual Provides a sense of freedom and openness in teaching and learning Offers exposure to wide range of scenarios Enables process- or task-based teaching/learning 9
  10. 10. Global 3D Virtual Student/Teacher CommunityDeeds says, should he ever get time to write his next book, that 3DVW’s will be an indispensable part of if not the focal point of 21st century education, for K-12 and all schools. No better way to teach the 3 C’s: Connect, Communicate and Collaborate For international schools, 3DVW’s help students (and teachers) transcend the language barrier Gifted and Special Needs programs built-in K-12 OpenSimulator Grid/Second Life Islands 10
  11. 11. Global 3D Virtual Student/Teacher CommunitySecond Life: Launched by Linden Labs in 2003 3D virtual world with built-in modeling (CAD) tools and Linden Scripting Language Not a game (per se): connect, communicate and collaborate (also conduct commerce!) Q1 2011 holdings: US$30,000,000 Been in Second Life for 5 years, taken over 500 students inworld for different classes Basic membership FREE, Premium $75/year 11
  12. 12. Global 3D Virtual Student/Teacher CommunitySecond Life Business/IT/Other classes since 2006: Professor in Korean university’s International Business Department Students from Korea, China, Russia, Vietnam, Laos and other countries (widely varying English) No lower-level textbooks for subjects such as Management Information Systems! Needed a means of differentiation: “gifted/talented” plus “regulars” plus “special needs” kids Sheltered Instruction Observation Protocol (SIOP), Individualized Education Plans (IEP) 12
  13. 13. Global 3D Virtual Student/Teacher CommunityIndividualized Education Plans (IEP): Started with Ph.D. research, means of meeting needs of all students across the spectrum Tried formal IEPs but involved a lot of paperwork, easier to make informal, although signatures help Better to develop “skeleton” lesson plans that can be adapted, special needs or gifted/talented kids and all “regulars” 13
  14. 14. Global 3D Virtual Student/Teacher CommunityGeneric international school problems: Schools are geographically separated, isolated No IT classes, or Design/Technology split Teaching 21st century tech: teachers, budgetsSpecific 3 C’s Problems: Students aren’t necessarily fluent in LOI 2D tools are limited: subjects especially! Privacy; permanence; ASMeB; FUN? 14
  15. 15. Global 3D VirtualStudent/Teacher Community 15
  16. 16. Global 3D VirtualStudent/Teacher Community 16
  17. 17. Global 3D VirtualStudent/Teacher Community 17
  18. 18. Global 3D Virtual Student/Teacher CommunityOpenSimulator: Came onto the scene in 2007, now at 0.7.2 (still alpha, not yet at Version 1) NOT a Second Life clone! (Viewers are) 3D virtual world with built-in modeling (CAD) tools and Linden Scripting Language Not a game (per se): connect, communicate and collaborate (conduct commerce later?) Been in OpenSimulator since 2008, taken over 150 students inworld for different classes 18
  19. 19. Global 3D Virtual Student/Teacher CommunityOpenSimulator: FREE, although hosted solutions best for most schools (if you have good Internet access!) Two Do It Yourself options: client/local or client/server Still not mature, but getting there…soon (??) should be able to do everything Second Life does and so it’s predicted to come out on top Open Wonderland, others have come and gone… OpenSimulator will be the #1 choice of schools 19
  20. 20. Global 3D VirtualStudent/Teacher Community 20
  21. 21. Global 3D VirtualStudent/Teacher Community 21
  22. 22. Global 3D VirtualStudent/Teacher Community 22
  23. 23. Global 3D Virtual Student/Teacher CommunityAt CAIS, we use: Munchkinland for PYP (elementary school) ICT classes: running on local server Big Bertha 4-region private grid called Florida Caisland via ReactionGrid for MYP Technology classes 1-region public grid called just plain Caisland in ReactionGrid (K-12s Inworld headquarters) An almost 10,000-square-meter cybercampus on Teaching in Second Life (K-12s Inworld HQ) for DP Info Technology in a Global Society classes 23
  24. 24. Global 3D Virtual Student/Teacher CommunityAdvantages of OpenSimulator over Second Life: FREE (the software anyway) Private versus public (if you want it this way) Complete control over parametersAdvantages of Second Life over OpenSimulator: Where everybody is, at least grownups! Economy, exchange of goods and services More mature, it’s a for-profit business 24
  25. 25. Global 3D Virtual Student/Teacher CommunitySecond Life and OpenSim: Built-in computer-aided design (3D modeling) tools: students build their own worlds Built-in Linden Scripting Language: students easily learn programming with instant payoff Project management: students must work together in teams with defined roles and responsibilities Language exchange programs: virtual field trips! 25
  26. 26. Global 3D Virtual Student/Teacher CommunitySecond Life: Teachers/Administrators & Students 16+: Teachers/administrators can attend meetings and otherwise network with professional peers Students can produce products and run their own businesses, making actual profits if successful Teachers/administrators can recruit and otherwise advertise their organizations Students can visit the cybercampuses of universities or colleges they want to attend 26
  27. 27. Global 3D Virtual Student/Teacher CommunityOpenSim: Teachers/Administrators & Students 3-19: With grid, teachers/administrators can do everything possible in Second Life, except perhaps economics Students can enjoy completely private regions/grids while intermittently going on virtual field trips Technology classes can feature true continuity: students starting as of PYP could be professional builders/programmers by DP Younger students learn all computer basics plus advanced aspects such as project management 27
  28. 28. Global 3D Virtual Student/Teacher CommunityProblems? What problems? Geographic location/isolation no longer a factor (except for time zones). Virtual China or Italy “next door”! 3D meetings 24X7. Information and Design Technology tracks combined! Or just Design, using 3D modeling. 21st century educational technology at $100 a month, with teachers and students training simultaneously! 3D enables struggling students to succeed, while native speakers excel: ultimate differentiated classroom! Special needs and gifted/talented. Avatars are anonymous; people talk, not write; and yes, it’s FUN! 28
  29. 29. Global 3D Virtual Student/Teacher CommunitySecond Life and OpenSim, what have we learned?Students: Computer-Aided Design, Programming, Project Management, Business, English Social Constructivism (Reality, Knowledge Learning), Learner-Centric Instruction, IB Design Cycle: Investigate, Design, Plan, Create, EvaluateTeachers: Inclusion, Differentiation, Sheltered Instruction Observation Protocol (SIOP) Problem-/Task-Based Instruction, Action/Active Learning, Reciprocal Guidance, Inquiry-Based 29
  30. 30. Global 3D Virtual Student/Teacher CommunityGetting Your CyberturfSecond Life: New Media Consortium Jokaydia Grid International School IslandsOpenSimulator: ReactionGrid Jokaydia Grid Do It Yourself: Client/Local or Client/Server 30
  31. 31. Global 3D Virtual Student/Teacher CommunitySecond LifeGetting Your Cyberturf: New Media Consortium International, nonprofit organization Linden Lab certified service provider Offers discounts for educational organizations Mutual facilities on each sim, plus entire islands with facilities Other services available, up to designing and building entire island 31
  32. 32. Global 3D Virtual Student/Teacher CommunityOpenSimulator: Getting Your Cyberturf Options: Private Region/Grid for School Connected Grid for Multiple Schools (e.g., China, Harrow, International Baccaleaurate Organization, 21st Century Schools)Three Vendors Offering Both: ReactionGrid Jokaydia Dreamland Metaverse Do It Yourself (see the e-book!) 32
  33. 33. Global 3D Virtual Student/Teacher CommunityGetting Your Cyberturf: Do It Yourself! Client/Local Client/Server“OpenSimulator: School Quick Start Guide” has step-by-step directions. 33
  34. 34. Global 3D Virtual Student/Teacher CommunityIdeal is to have a K-12 Grid so that all you need is the client viewer and an Internet connection.(With Second Life, there is no DIY option so there’d just be the client viewer and Internet connection.)But DON’T WAIT on the K-12 Grid! Try 3DVW’s for yourself. It’ll be easier to make the sales pitch when people at your school SEE it. 34
  35. 35. Global 3D Virtual Student/Teacher CommunityK-12 OpenSimulator Grid! This is the year! Presentation request to IB Asia Pacific Conference.Proposal to the IB or other organization (ISTE, AACE, Global Education Collaborative)!Looking for people to help with proposal, grant request writing (or just general contacting).Also could have K-12 Island(s) in Second Life! 35
  36. 36. Global 3D Virtual Student/Teacher CommunityEssential sources…the official guides: “Second Life: The Official Guide” by Michael Rymaszewski, et al., ISBN: 978-0470227756 “Creating Your World: The Official Guide to Advanced Content Creation in Second Life” by Aimee Weber, et al., ISBN: 978-0470171141 “Scripting Your World: The Official Guide to Second Life Scripting” by Dana Moore, ISBN: 978-0470339831 36
  37. 37. Global 3D Virtual Student/Teacher CommunityEssential sources…three textbooks:All by Jeff Heaton, Heaton Research, Inc. “Introduction to Linden Scripting Language for Second Life,” ISBN: 978-1604390049 “Scripting Recipes for Second Life,” ISBN: 978-1604390001 “Introduction to Textures, Animation Audio and Sculpting in Second Life,” ISBN: 978-1604390025 ( 37
  38. 38. Global 3D Virtual Student/Teacher CommunityMore information: “Learning and Teaching in the Virtual World of Second Life” (edited) by Judith Molka-Danielsen, Tapir Academic Press, ISBN: 978-8251923538 “The Second Life Grid: The Official Guide to Communication, Collaboration and Community Engagement” by Kimberly Rufer-Bach, Wiley Publishing, ISBN: 978-0470412916 38
  39. 39. Global 3D Virtual Student/Teacher CommunityThank you… 39
  40. 40. Global 3D Virtual Student/Teacher CommunityThank you for your attention!Questions/Comments?David W. Deeds and Adrian HodgeWork: +86-431-8458-1234,, ahodge@caischina.orgBlog: inDeeds! 40