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Waterford (Dave Pattern)


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presentation given to the Library Association of Ireland's Public Libraries’ Section Conference in Waterford

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Waterford (Dave Pattern)

  1. 1. Libraries on the Web (2.0) “Play is the beginning of knowledge” Dave Pattern, Library Systems Manager University of Huddersfield [email_address]
  2. 2. Contents <ul><li>Question time! </li></ul><ul><li>Web 2.0 </li></ul><ul><li>Web 2.0 examples – Facebook and Flickr </li></ul><ul><li>Library 2.0 </li></ul><ul><li>Experiences at Huddersfield </li></ul><ul><li>More examples! </li></ul><ul><li>Creative Commons Attribution-Noncommercial-Share Alike 3.0 License </li></ul><ul><li> </li></ul>
  3. 3. Question time! <ul><li>Do you regularly use a mobile phone? </li></ul>
  4. 4. Question time! <ul><li>do U snd txt msgz? </li></ul>
  5. 5. Question time! <ul><li>Do you have your own MP3 player? </li></ul>
  6. 6. Question time! <ul><li>Do have broadband internet access at home? </li></ul>
  7. 7. Question time! <ul><li>Do you have wireless internet access at home? </li></ul>
  8. 8. Question time! <ul><li>Do you regularly use your home PC or laptop for more than an hour each evening? </li></ul><ul><ul><li> </li></ul></ul>
  9. 9. Question time! <ul><li>Do you regularly use your home PC or laptop for 2 or 3 hours an evening? </li></ul>
  10. 10. Question time! <ul><li>Do have your own weblog / blog? </li></ul>http://
  11. 11. Question time! <ul><li>Do you regularly read other peoples weblogs and/or contribute to other weblogs? </li></ul>
  12. 12. Question time! <ul><li>Do you regularly use Wikipedia? </li></ul>
  13. 13. Question time! <ul><li>Have you ever edited a page on Wikipedia? </li></ul>
  14. 14. Question time! <ul><li>Do you regularly use instant messaging or online chat? </li></ul><ul><ul><li>e.g. AIM, Yahoo! Messenger, MSN, gTalk, Jabber, ICQ, Meebo, etc </li></ul></ul>
  15. 15. Question time! <ul><li>Do you have a games console at home? </li></ul>
  16. 16. Question time! <ul><li>Do you play games online and/or visit virtual worlds? </li></ul><ul><ul><li>e.g. World of Warcraft, Second Life, etc? </li></ul></ul>
  17. 18. Web 1.0
  18. 19. Web 1.0 <ul><li>Slow access speeds (e.g. dial-up modem) </li></ul><ul><li>Limited availability </li></ul><ul><li>Static web pages </li></ul><ul><li>Little interactivity </li></ul><ul><li>Mostly text …lots and lots of text …on a grey background! </li></ul><ul><li>Web sites that would only work with one type of web browser </li></ul><ul><li>The “Read Only Web” </li></ul>
  19. 20. Web 2.0 <ul><li>Fast access speeds (e.g. broadband) </li></ul><ul><li>Wide availability (e.g. wireless) </li></ul><ul><li>Dynamic web pages </li></ul><ul><li>High interactivity </li></ul><ul><li>Lots of multimedia </li></ul><ul><li>Web sites that work on many devices (e.g. PCs, mobile phones, etc) </li></ul><ul><li>The “Read/Write Web” </li></ul>
  20. 22. Some Web 2.0 concepts <ul><li>Applications delivered via a web browser </li></ul><ul><li>Exploiting and (sometimes freely) sharing data </li></ul><ul><li>User participation, empowerment, and collaboration </li></ul><ul><li>Social networking </li></ul><ul><li>Communities of interest </li></ul><ul><li>Tagging and folksonomies </li></ul><ul><li>Mashups and other unintended uses </li></ul>
  21. 23. Two point “Oh” <ul><li>Evolutionary rather than revolutionary </li></ul>
  22. 24. Two point “Ho-ho-ho”
  23. 25. some Web 2.0 examples… Flickr Facebook
  24. 26. Flickr
  25. 27. Flickr
  26. 28. Flickr
  27. 29. Flickr – image pools
  28. 30. Flickr - tags
  29. 31. Flickr - tags
  30. 32. Flickr - geotagging
  31. 33. Flickr – mashups <ul><li>Flickr Services API </li></ul><ul><li>Moo cards </li></ul><ul><li>Flickr toys </li></ul><ul><li>Retrievr </li></ul><ul><li>Colr Pickr </li></ul>
  32. 34. Facebook
  33. 35. Facebook – friends
  34. 36. Facebook – groups
  35. 37. Facebook – groups
  36. 38. Facebook – groups
  37. 39. Some “2.0” facts and figures <ul><li>nearly 1 billion images on Flickr </li></ul><ul><li>200 million MySpace accounts </li></ul><ul><li>175 million edits on Wikipedia </li></ul><ul><li>70 million weblogs tracked by Technorati </li></ul><ul><li>42 million Facebook accounts </li></ul><ul><li>16 million books on LibraryThing </li></ul><ul><li>5.7 million editors on Wikipedia </li></ul><ul><li>2 million Wikipedia articles </li></ul>
  38. 40. Social networking <ul><li>“Last night, the Wall Street Journal reported that Microsoft has discussed taking a 5% stake in Facebook for between $300m-$500m (£150m-£250m). The deal would value Facebook at up to $10bn (£5bn).” </li></ul>The Guardian: Facebook powers past MySpace (Sep 2007)
  39. 41. Social networking <ul><li>“ Keele University has ordered its students to watch their mouths on Facebook, and asked them not to express dissatisfaction with the institution… The administration was provoked by a Facebook group called &quot;James Knowles is a Tw*t&quot;. Professor James Knowles is an English literature academic at the Staffordshire university.” </li></ul>The Register (May 2007)
  40. 42. Social networking <ul><li>“ Students at Oxford University are being warned that university authorities are using the Facebook website to gain evidence about unruly post-exam pranks. The student union has urged students to tighten their security settings on the social networking website, to stop dons viewing their details.” </li></ul>BBC: Unruly students' Facebook search (July 2007)
  41. 43. Social networking <ul><li>“ A university student has been telling how a social networking website was used to set up a group which aimed to target him with bullying and hate. Graham … who also works as a library assistant at the University of Kent, said the Facebook group had existed for weeks before he knew of it.” </li></ul>BBC: 'Fat library man' bullied online (Jul 2007)
  42. 44. The “Network Effect”
  43. 45. The “Network Effect”
  44. 46. So, who’s doing all this stuff?
  45. 47. Teens online (UK) <ul><li>“ New research released today by MTV and Microsoft reveals that young people in the UK spend 34 hours online each week, almost the equivalent of an average working week, with eight in ten 16-24 year olds (80%) logging on to the internet daily and claiming that they can’t live without their computer.” </li></ul> article (Aug 2007)
  46. 48. Teens and technology (UK) <ul><li>daily mobile phone use is up 58% on 2002 </li></ul><ul><li>more than 75% of 11 year olds have their own TV, games console and mobile phone </li></ul><ul><li>15% of 13-15 year olds and 7% of 10 year olds have their own webcam </li></ul>BBC: Britain enjoying 'digital boom' (Aug 2007)
  47. 49. Social networking (UK) <ul><li>“More than 90%* of UK teenagers have used a social networking website and more than half use them because their friends do.” </li></ul><ul><li>(*93%) </li></ul>The Guardian: Most teens are MySpacers (May 2007)
  48. 50. Social networking (UK) <ul><li>“…one-third of teenagers have at least four social networking profiles on sites such as MySpace, Facebook and Bebo.” </li></ul>The Guardian: Most teens are MySpacers (May 2007)
  49. 51. University of Huddersfield <ul><li>Most accessed external web sites from on-campus: </li></ul><ul><ul><li>Google </li></ul></ul><ul><ul><li>MySpace </li></ul></ul><ul><ul><li>Facebook </li></ul></ul><ul><ul><li>BBC </li></ul></ul><ul><ul><li>Yahoo </li></ul></ul>(June 2007)
  50. 52. US online demographics Pew Report: Generations Online (Oct 2007)
  51. 53. “ Saga launches social website for over-50s”
  52. 55. Library 2.0 <ul><li>“ ...a loosely defined model for a modernized form of library service that reflects a transition within the library world in the way that services are delivered to users. This includes online services such as the use of OPAC systems and an increased flow of information from the user back to the library.” </li></ul>Wikipedia article for “ Library 2.0 ”
  53. 56. Library 2.0 <ul><li>Use of “2.0” technologies (blogs, wikis, RSS feeds, etc) </li></ul><ul><li>Actively involve users in service developments </li></ul><ul><li>User centric developments & initiatives </li></ul><ul><li>Delivering services directly to users </li></ul><ul><li>Libraries without walls (“ The Third Place ”) </li></ul><ul><li>The “Read/Write Library” </li></ul>
  54. 57. Library 2.0 <ul><li>Challenges us to: </li></ul><ul><ul><li>be more flexible </li></ul></ul><ul><ul><li>embrace change </li></ul></ul><ul><ul><li>be more willing to take risks </li></ul></ul><ul><ul><li>give library staff the opportunity to play and experiment </li></ul></ul><ul><ul><li>go to where our users are, rather than force them to come to us </li></ul></ul><ul><ul><li>give our users opportunities to contribute </li></ul></ul>
  55. 58. Librarian 2.0?
  56. 59. Librarian 2.0!
  57. 60. Experiences at Huddersfield …playing with the OPAC
  58. 61. Experiences at Huddersfield <ul><li>definitely not “OPAC 2.0” </li></ul><ul><li>enhancements to the existing OPAC </li></ul><ul><ul><li>user suggestions from surveys </li></ul></ul><ul><ul><li>“ 2.0” inspired features </li></ul></ul><ul><ul><li>borrowing good ideas from other web sites </li></ul></ul><ul><ul><li>new features launched with no/low publicity </li></ul></ul><ul><ul><li>“ perpetual beta” </li></ul></ul><ul><li>required staff buy-in and a willingness to experiment and take risks </li></ul>
  59. 62. Borrowing suggestions <ul><li>we had details of over 2,000,000 CKOs spanning 10 years stored in the library management system and gathering virtual dust </li></ul><ul><li>Web 2.0 – “ Data is the Next Intel Inside 1 ” </li></ul><ul><li>historic circulation data can be mined 2 to uncover the hidden trends and links between potentially disparate library items </li></ul>
  60. 63. Borrowing suggestions
  61. 64. Borrowing suggestions
  62. 65. Ratings and comments
  63. 66. Other editions <ul><li>uses FRBR-y web services provided by OCLC and LibraryThing to locate other editions and related works within local holdings </li></ul><ul><ul><li>OCLC’s xISBN 1 </li></ul></ul><ul><ul><li>LibraryThing’s thingISBN 2 </li></ul></ul>
  64. 67. Other editions
  65. 68. Email alerts
  66. 69. RSS feeds
  67. 75. “If you build it, will they come?”
  68. 76. Playing and experimenting
  69. 77. Searching for books by colour
  70. 78. Search visualisations
  71. 79. Checked out item visualisations
  72. 80. …more examples! (n.b. some are more “2.0” than others)
  73. 81. La Crosse Public Library, Wisconsin
  74. 82. Westmont Public Library, Illinois
  75. 83. Westmont Public Library, Illinois
  76. 84. Westmont Public Library, Illinois
  77. 85. Stevens County Rural Library, Washington
  78. 86. Stevens County Rural Library, Washington
  79. 87. Flickr – 365 Library Days Project
  80. 88. Thomas Ford Memorial Library, Illinois
  81. 89. Thomas Ford Memorial Library, Illinois
  82. 90. <ul><li>“ I’ve gotta say folks, video games in libraries is absolutely what it is cracked up to be. The fact that it is an excellent way to meet the cultural needs of our young patrons was demonstrated to me over and over by the number of people that came and their enthusiasm.” </li></ul>Thomas Ford Memorial Library, Illinois Aaron Schmidt, walking paper
  83. 91. Thomas Ford Memorial Library, Illinois
  84. 92. Dance your fines away… <ul><li>“Yesterday I had the pleasure of meeting a teen librarian who keeps Dance Dance Revolution (DDR) set up all the time so she can invoke it as need be. For example, if a teen has overdue books, she will dance-off against the person, and if the teen wins, the librarian will waive the fines.” </li></ul>The Shifted Librarian: Gaming for Fines (Jan 2007)
  85. 93. Gwinnett County Public Library <ul><li>Rock the Shelves 2005 </li></ul><ul><ul><li> </li></ul></ul>
  86. 94. Hennepin County Library
  87. 95. Hennepin County Library
  88. 96. Ann Arbor District Library
  89. 97. Ann Arbor District Library
  90. 98. Ann Arbor District Library
  91. 99. Charlotte & Mecklenburg County Public Library
  92. 100. Charlotte & Mecklenburg County Public Library
  93. 101. Charlotte & Mecklenburg County Public Library
  94. 102. Hartlepool Borough Council Libraries
  95. 103. Cheshire Public Library, Connecticut
  96. 104. Glasgow University Library
  97. 105. University of Huddersfield, UK
  98. 106. McCracken County Public Library, Kentucky
  99. 107. St. Joseph County Public Library, Indiana
  100. 108. Libraries in Second Life
  101. 109. 109 slides?!? <ul><li>That’s more than enough! </li></ul><ul><li>I hope you’ve seen at least one thing in this presentation that you’d like to explore further </li></ul><ul><li>“Play is the beginning of knowledge” </li></ul><ul><ul><li>George A. Dorsey, anthropologist </li></ul></ul><ul><li>“We don't stop playing because we grow old; we grow old because we stop playing.” </li></ul><ul><ul><li>George Bernard Shaw, author/playwright </li></ul></ul>
  102. 110. Thank you!