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Movement in the Cloud/Sharing Actions/Social media

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Presentation for workshop for students of the Master de Practica Escenica y Cultura Visual,
Madrid. Spain
November 2010

Published in: Technology, Business
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Movement in the Cloud/Sharing Actions/Social media

  1. 1. Movement in the Cloud Collaborative Production For Social Media Madrid November 2010
  2. 2. NO Internet Explorer!!!
  3. 3. Cloud of Words Ideas and important relations
  4. 4. Who are you? What do you do Why are you here? What can you offer? Do you blog? You Tube? Select the words of other participant
  5. 5. Created with wordle.com
  6. 6. Les Miserable
  7. 7. Sexual Contacts
  8. 8. The Internet
  9. 9. http://www.aharef.info/static/htmlgraph/
  10. 10. Infraestructuras de confianza Confianza en al infraestructura Principio de Generosidad
  11. 11. A social network is a social structure made up of individuals (or organizations) called "nodes," which are tied (connected) by one or more specific types of interdependency, such as friendship, kinship, common interest, financial exchange, dislike, sexual relationships, or relationships of beliefs, knowledge or prestige. http://en.wikipedia.org/wiki/Social_network
  12. 12. CHANGES fiber optic=connectivity protocols= standards convergence=crossmedia miniaturization=portability databases=massive video formats=VIDEO ONLINE
  13. 13. Cultural Movements democracy human rights Open source/free software technology/internet collaborative intelligence (google engine) New modells of organizations new models of creativity (crowd)
  14. 14. Cambios FUNCIONALES ● Bottom-up Architectures ● Participation in content creation and organization ● Dynamic sites ● They reflect social logic = SOCIAL
  15. 15. Implications UGC User Generated Content Lean Forward Prosumer Share Authorship
  16. 16. Space/time ● Sychrony ● A-sychrony ● Translocality
  17. 17. FORM SEPARATED FROM CONTENT NO WEBMASTER LOW COST DIALOGUE HORIZONTAL COMMUNICATION
  18. 18. CREATING MEMORY PROCESS LIFE STORIES MAPS REFERENCES Stories about the story
  19. 19. internet native A digital native is a person who was born after the general implementation of digital technology, and, as a result, has a familiarity with digital technology such as computers, the Internet, mobile phones and MP3s over their whole lives. A digital immigrant is an individual who was born before the existence of digital technology and adopted it to some extent later. Alternatively, this term can describe people born in the latter 1970s or later, as the Digital Age began at that time; but in most cases the term focuses on people who grew up with 21st Century technology. This term has been used in several different contexts, such as education (Bennett, Maton & Kervin 2008) (in association with the term New Millennium Learners (OECD 2008)).
  20. 20. we feel fine http://www.wefeelfine.org/
  21. 21. DIY = DWO Social marketing AUDIENCE DEVELOPMENT
  22. 22. SYSTEMS SPACES PERFORMANCES METHODS TECHNIQUES CULTURAL PRODUCTIONS
  23. 23. SPACES ARE CREATED IN THE INTERACTION
  24. 24. SHARE DIALOGUE COLLABORATION: COMMON GOAL COORDINATION OF SHARED ACTIONS Continuum of Presence
  25. 25. Ashley Friend DIY & DWO http://www.youtube.com/watch?v=nJazNWHt_Yc
  26. 26. Glow by Gideon Obarzanek http://www.youtube.com/watch?v=Iv6GwByrzDE
  27. 27. Anton Lachky dance-tech@ http://www.youtube.com/watch?v=EiPWUuLjCY4
  28. 28. Project 52 http://vimeo.com/5789706
  29. 29. Video Mashup A video mashup (also written as video mash-up) is the combination of multiple sources of video—which usually have no relation with each other—into a derivative work, often lampooning its component sources or another text. Many mashup videos are humorous movie trailer parodies,[1] a later genre of mashups gaining much popularity. To the extent that mashups are 'transformative' of original content, they may find protection from copyright claims under the "fair use" doctrine of copyright law.[2]
  30. 30. Clytemnestra ReMash Challenge a project by the Martha Graham Dance Company
  31. 31. Mortal Engine http://www.youtube.com/watch?v=pS1WALmBqUw
  32. 32. Networked documentary http://www.youtube.com/user/dancetechtv#p/u/31/yG7pbX4yaPo
  33. 33. Troika Ranch http://www.youtube.com/watch?v=LJ3_AOBX6TM http://www.livestream.com/dancetechtv/video?clipId=flv_6533840306096783656
  34. 34. Single Ladies
  35. 35. Participatory Journalism Citizen journalism (also known as "public", "participatory", "democratic",[1] "guerrilla"[2] or "street journalism"[3]) is the concept of members of the public "playing an active role in the process of collecting, reporting, analyzing and disseminating news and information," according to the seminal 2003 report We Media: How Audiences are Shaping the Future of News and Information. [4] Authors Bowman and Willis say: "The intent of this participation is to provide independent, reliable, accurate, wide-ranging and relevant information that a democracy requires." http://en.wikipedia.org/wiki/Citizen_journalism PDF
  36. 36. Skype es un software para realizar llamadas sobre Internet (VoIP), fundada en 2003 por el danés Janus Friis y el sueco Niklas Zennström, creadores de Kazaa. El código y protocolo de Skype permanecen cerrados y propietarios, pero los usuarios interesados pueden descargar gratuitamente la aplicación del sitio oficial. Los usuarios de Skype pueden hablar entre ellos gratuitamente. http://es.wikipedia.org/wiki/Skype CAPTURE VIDEO http://www.imcapture.com/
  37. 37. Second Life (SL) is a virtual world developed by Linden Lab that launched on June 23, 2003, and is accessible on the Internet. A free client program called the Viewer enables its users, called Residents, to interact with each other through avatars.[1] Residents can explore, meet other residents, socialize, participate in individual and group activities, and create and trade virtual property and services with one another, or travel throughout the world (which residents refer to as "the grid"). Second Life is for people aged 18 and over, while Teen Second Life is for people aged 13 to 17. http://en.wikipedia.org/wiki/Second_life
  38. 38. WEB2.0 PROCESS Proceso=producto Tim O'Reilly http://en.wikipedia.org/wiki/Web_2.0
  39. 39. Tweeter Choreography DTW
  40. 40. Clytemnestra ReMash Challenge a project by the Martha Graham Dance Company Download one of 5 solos featured in Martha Graham’s 1958 masterwork, Clytemnestra. ReMash: Use the chosen solo/downloaded video in any way imaginable to create a radically re-conceived ReMash — a short video (under 4 minutes) which relates the classic character to someone in the news oday. http://clytemnestraproject.com/official-rules/ t http://www.youtube.com/watch?v=va7cpyF0RXA

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