AR Dev Amsterdam

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Intro slides for AR Dev Amsterdam event

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  • AR Dev Amsterdam

    1. 1. AR Dev Amsterdam 17 APRIL 2010 Mediamatic Bank Welcome & Introduction Dan Brickley <danbri@few.vu.nl> http://www.ardevcamp.org/wiki/index.php?title=ARDevAmsterdam
    2. 2. Overview • Origins: the ardevcamp.org idea • Diversity: connecting expertise • AR Dev Amsterdam: plan for today
    3. 3. Thanks! • to Mediamatic, our hosts • to SoGeo Company, for lunch • and to everyone here for contributing!
    4. 4. ARDevCamp.org • Started in early Dec’09; this is 7th already! • Next: Berlin April 24th; Vancouver in May... After nearly 20 years in the lab, Augmented Reality is taking shape ... overlaying and infusing the physical world with digital media, information and experiences. We believe AR must be fundamentally open, interoperable, extensible, and accessible to all, so that it can create the kinds of opportunities for expressiveness, communication, business and social good that we enjoy on the web and Internet today.
    5. 5. Previous topics (from ardevcamp.org wiki): Integrating location-based & image triggered AR Social Network interop Data formats Sensors and sensor networks RFID Data Representation in the Geospatial web Data Representation in mobile AR Data Representation in 3D Gaming “But I’m not iPhone / Android / W3C APIs an expert!” Business models Coordinate systems OAuth Art
    6. 6. Connecting Expertise • Huge diversity of experience in this room • Nobody can be an expert in everything AR • AR Dev Amsterdam approach: • an open chain linking apps, UI and data • relatively non-technical and short talks • self-organised parallel sessions in afternoon
    7. 7. layar.com newbreeders.com wikitude.org
    8. 8. AR as iceberg...? From the bits we can see (3D, mobile, ...) ...to the things that need to happen to get the right info where and when you need it. (open data, common formats, shared APIs,...)
    9. 9. Today (agenda in wiki) • 10.30 AM - 11.00 AM - Steven Pemberton - RDFa and digital cities • 11.00 AM - 11.20 AM - Quick intros (hello my name is + 3 'interest tags'), around the room • 11.20 AM - 12.30 PM - SHORT TALKS (session 1) • 12.30 PM - 1.30 PM - LUNCH • 1.30 PM - 2.30 PM - SHORT TALKS (session 2) • 2.30 PM - 4.00 PM - PARALLEL WORKSHOPS 1 • 4.00 PM - 4.15 PM - COFFEE • 4.15 PM - 6.00 PM - PARALLEL WORKSHOPS 2 • 6.00 PM - 6.30 PM - Regroup, report back and conclusions. • 7.00 PM - Adjourn, room remains open for hacking, collaboration and ad-hoc discussion
    10. 10. Short talks ■ Bart van Leeuwen/ Firefighter - Software Architect / How to assists firetruck navigation with public data sources ■ James Bryan Graves (iPhone developer at SoGeo) - What's my geometry? (Putting more reality into your AR.) ■ Chris van Aart - cultural heritage / iphone AR app ■ Johannes la Poutré - Mobile AR with Layar - a high level overview of the current state of Mobile AR using the Layar ecosystem as a reference ■ Hans Overbeek (Adviseur Contentstandaarden at ICTU) - on opening e-gov datasets ■ Francesco Masia - Calameda (www.calameda.com) CalaBoard: Augmented Reality in video-conferencing
    11. 11. Parallel Sessions “to geek, or not to geek...” 1. We collect topics on post-it notes 2. Sessions need a leader! 3. If something is missing, add it... 4. During lunch: tick with [x] if interested; and write your name if you’ll lead it During the afternoon: Feel free to move around; to give short talks and demos, to self-organise, and to make it up as you go along :)
    12. 12. Practicalities • Any questions - ask me, Zoja and Deborah • Wifi: Mediamatic network should be open • Admire the artwork but don’t please touch! • Closing: we finish at 7pm but the room stays open for a while afterwards

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