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Mobile Convention Amsterdam - 22 May 2013

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Presentation given at CM's "Mobile Convention Amsterdam" - DAY 1 Summit on mobile payments and NFC. Beurs van Berlage, Amsterdam (22 May 2013)

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Mobile Convention Amsterdam - 22 May 2013

  1. 1. The Consumer Side of NFC and Mobile PaymentsMobile Convention Amsterdam (22 May 2013)Dan Armstrong (dan.armstrong@takashimobile.com)
  2. 2. marketplaceMCI (1994-96)
  3. 3. marketplaceMCI (1994-96)
  4. 4. 1-800-MUSiC-NOW (1996)
  5. 5.  Speed & efficiency Global markets Products & choices Comparison, reviews The long tail Social media Viral movements & news Monetising clicks Spam PornThe e-commerce shake out
  6. 6. … 2 fundamental types of transaction players?Transactions are theChannel”I have a pipe and/or network and I want to monetise theinvestments I made in creating it.””I want as much to get through that pipe and the (mobile)phones accessing it as possible.”Transactions via theChannel”I have stuff I want to do via channels. Enable my consumers tocontrol their bank account, make a payment, get a ticket, see anad, save or use loyalty points, etc.””I need as many (cost effective) channels and pipes to do it.”
  7. 7. How shall we define “transaction”?Bank Account ValueTransfer, PaymentsValue Depletion,Prepaid, Wallets,TransportationLoyalty, Points,Coupons,TransformationMomentsEyeballs, Trust,Engagement, Action<?>
  8. 8.  50% of consumers will pay more for products they trust 78% of consumers will look first to trusted brands whenin need of products or services 78% of consumers are willing to give trusted brands achance, even if unsure of what value the product orservice will bring to them 82% of consumers will choose to use a trusted brand’sproducts or services frequently, rather than movebetween brands 83% of consumers will recommend a trusted brand toothers, often un-promptedTrust?Concerto Marketing Group, Vancouver BC, Canada / Ontrack Advisory, Singapore (April 2013)
  9. 9. “Mobile” Banking & Payments Space: 1 ViewCallCentre BankingIVR Banking & PaymentsSMS & Calling Alerts(spending, ATM usage, fraud, etc.)Transactions with Teller orAgent using Mobile DevicesMobile Banking & Payments Remote Payments &Electronic WalletsMobile Contactless /Proximity PaymentsMNO “Mobile Money”Mobile Remittances Advertising-led Models= banks deploy = bank-led models = cooperative models= mobile operator-led models = mobile operators deploy = third-parties deploy= public transportation-led modelsMobile Contactless /Proximity Payments
  10. 10. 2 Popular Starting Points for Mobile Proximity PaymentsCard Emulation Bypass Card Emulation Phone takes the place of aphysical card to transact at aphysical merchant location Consumers are comfortablewith card operating models Standardisation and ubiquityof acceptance points a mustfor economies of scale Requires compatiblecard/mobile acceptanceinfrastructure Trigger remote payment withphone (apps, other manner) Confirmation can be pushed tomerchant, but how to localisethe payment location withoutNFC? Receipt can be printed at POS Latency in making paymentthis way vs. cards EMV / secure PIN keypad Card acceptance still required
  11. 11. Proximity PaymentsOfflineCounterEnablesPaymentvalue on the card value in “the cloud’MobileAuthenticationEnablesPaymentcard-emulationbypasscard-emulationCardAuthenticationEnablesPayment
  12. 12. Mobile NFC PIN Emulation Trial @ C1000 (2007-2008)
  13. 13. Mobile NFC for Low-Value Payments in Vending (2007-08)
  14. 14. NFC Mobile as Retail Shopping Tool, Issued Device & AcceptancePoint @ AH To-Go (2008)
  15. 15. What do we expect from a wallet? A place to store cash? A place to store paymenttokens? A place to store other tokens? A personal object? A private object? Something small enough tobe portable/mobile? … but … do we need aphysical object?
  16. 16. Then, what do we expect from a transaction device? Identification of myself, myrights and capabilities,memberships. Identification of myself, anauthentication tool forpayment. Secure, multi-factor Tamper-resistant/evident Personal and private Easy to use … but … do we need aphysical object?
  17. 17.  Consumers seem to love and trust it• But who will pay for it’s implementation … merchants, banks, mobileoperators, handset manufacturers? Given the “app revolution” in so many of our markets,what value does NFC bring to payments?• Convenience?• Put all cards in one apparatus?The phone-shaped wallet ..• Addiction to mobile phones, butnot to our wallets?• Leave cards at home?• Add value to transactions?The Consumer’s Perspective on NFC?
  18. 18.  Cards seem to be entrenched in many markets (like NL),and are likely to remain in play for the foreseeablefuture, simply increasing the issuer and acquirer costs. But, is NFC is fundamentally different from previoussteps forward in functionality .. ?The Consumer’s Perspective on NFC?SMS Mobile DataAppsOnline Shopping& Payment
  19. 19. Virtualisation benefits are clear, from the business POV ..0501001502002503003504004505001980 1985 1990 1995 2000 2005 2010*1millionContacts viadevices (e.g. webbrowser/internet, mobile phone, IVR)Total Customer ContactsContact via abankadvisor, bankbranch
  20. 20.  The case is clear for our creativity to make virtualisedecosystems work. But it will take a lot more creativity, usability and valueto become a real business driver. And for banks, they also need to achieve this withoutsacrificing trust, security, longer-term relationships,and (a certain degree of) transparency.Virtualisation benefits are clear, from the business POV ..InformationSome Branchesor a WebsiteTrust
  21. 21. For your consideration .. impulse purchase / spam
  22. 22. For your consideration ..
  23. 23.  Although you could still easily pay with a card whenyou get to the POS …For your consideration ..
  24. 24.  Limited smartphones Limited (& expensive)mobile data Limited (& expensive) fixedinternet & electricity Limited literacy Limited trust in banks High cost of ATMs & bankbranches, limited in-countryIT capabilities Limited amount of peoplewith official IDs Everyone wants a cardanyway, it’s modern Limited cards issued &limited acceptance points(esp. NFC)Leap-Frogging Card Acceptance Infrastructure in Africa
  25. 25. Bank Branch: RwandaNo power, internet connectivity
  26. 26. Bank Branch: RwandaWaiting for teller cash withdrawals
  27. 27. Bank Branch: RwandaTeller
  28. 28. Bank Branch: RwandaTeller
  29. 29. BPR Simbuka
  30. 30. BPR Mobile Road Shows & Sign-up Success
  31. 31. BPR Mobile Road Shows & Sign-up Success
  32. 32. Thank You!Dan ArmstrongTakashi Mobile | Financial ServicesRapenburgerplein 811011 VJ AmsterdamThe Netherlandswww.takashimobile.comdan.armstrong@takashimobile.com+31 652 085 071skype: dd.armstrong

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