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WIAD16 Richmond - Improvised IA

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WIAD16 Richmond - Improvised IA

  1. 1. 1 Improvised IA How Improv Allows Everyone to Craft Products World IA Day 2016, Richmond David Farkas @dafark8 #ImprovIA February 2016
  2. 2. 2 WARM UP THE BALL TOSS
  3. 3. 3 Target Practice
  4. 4. 4 INTRO TO IMPROV WHAT IS THIS ANYWAYS?
  5. 5. 5 What is Improv? (A Brief History)
  6. 6. 6 Improv and UX
  7. 7. 7 Rules of Improv
  8. 8. 8 Rule 1 – Everything is True
  9. 9. 9 Rule 2 – Stop Trying to Make Funny Happen
  10. 10. 10 Rule 3 – Failure is OK
  11. 11. 11 Rule 4 – Listen to the Scene
  12. 12. 12 Rule 5 – Support Your Players
  13. 13. 13 Rule 6 – Location, Location, Location
  14. 14. 14 Rule 7 – Raise the Stakes
  15. 15. 15 Rule 8 – Yield to the Strongest Offer
  16. 16. 16 Rule 9 – You are NOT the Star
  17. 17. 17 Rule 10 – Remember Everything
  18. 18. 18 Improv ≠ Unprepared
  19. 19. 19 Preparation ≠ Planned
  20. 20. 20 Audience Participation
  21. 21. 21 QUESTIONS (THE GAME) HANDS ON
  22. 22. 22 QUESTIONS (THE GAME)
  23. 23. 23 IMPROV AND IA WHY DOES THIS EVEN MATTER?
  24. 24. 24 IMPROV IN SALES
  25. 25. 25 Improv as Icebreaker
  26. 26. 26 RFP – Requirement Gathering
  27. 27. 27 Sales Presentations
  28. 28. 28 IMPROV IN PRESENTATIONS
  29. 29. 29 We Already Perform
  30. 30. 30 Communicate Findings
  31. 31. 31 Presenting Concepts
  32. 32. 32 IMPROV IN IDEA GENERATION
  33. 33. 33 Affinity Diagramming
  34. 34. 34 Taxonomy & Structure
  35. 35. 35 Participatory Design
  36. 36. 36 Whiteboarding/Brainstorming
  37. 37. 37 IMPROV IN PRODUCT VALIDATION
  38. 38. 38 Technical Issues
  39. 39. 39 Participant Variables
  40. 40. 40 Secret – Don’t Call it Improv!
  41. 41. 41 BODYSTORMING HANDS ON
  42. 42. 42 BODYSTORMING
  43. 43. 43 Resources No Parking Players www.noparkingplayers.ofpgh.org/?page=1 Rules of Improv Encyclopedia (Rules & Games) improvencyclopedia.org/references/Rules_of_Improv.html improvencyclopedia.org/games Gamestorming (Improv For Us) gamestorming.com
  44. 44. 44 Personal Favorites • Bodystorming & Only Questions (performed today) • Yes Lets • Speed “Dating” (Sketching) • Thunderdome Collaboration • Murder Mystery • Metaphors • Foreign Movie
  45. 45. 45 QUESTIONS THE Q&A TYPE

Editor's Notes

  • Light Ball like at concert (*2)
    Bowling Ball
    Golf Balls
    Tennis Balls
    Water Baloons
    Eggs
    Lawn dart
  • Goal is movement, loosen the body

    Image: http://bit.ly/1IIlaXj
  • 2 peka kucha

    Activities between for engagement

    Audience participation is just as key as acting!
  • Predates written word. The act of putting on a performance or show in an unscripted manner.

    In UX/Design Improv predates process because we havent always known what we are doing

    Resource: http://www.improvcomedy.org/history.html

    Image: http://deeperintomovies.net/journal/image10/historyofworld2.jpg
  • Much of improv in our field is the ability to delight and confuse – to reveal a creative process in a digestible and desirable way

    Resource: https://uxmag.com/articles/yes-and-the-improv-of-ux

    Image: http://i.ytimg.com/vi/-RQxD4Ff7dY/maxresdefault.jpg
  • Rules according to the No Parking Players @ Carnegie Mellon

    https://fogsmoviereviews.files.wordpress.com/2012/07/captain_barbosa_with_jack_pirates_of_the_caribbean.png
  • If an idea comes up, work with it. Don’t deny anything

    http://earnthis.net/wp-content/uploads/2013/09/willy-wonka-gene-wilder-chocolate-factory-237937.png
  • Creativity happens through the process.

    Same with being funny
  • Not every design we come up with is a success. Not every skit or performance is succinct

    http://i.ytimg.com/vi/r_1ZCUqxxYA/maxresdefault.jpg
  • Active listening. Be aware of your fellow players. Don’t think about what you are going to say next. Absorb what is happening and respond naturally.

    http://www.flickeringmyth.com/wp-content/uploads/2014/09/real-steel-2.jpeg
  • Similarly help each other out.

    If someone is struggling, give them a hand

    Image: http://www.celebrityfanweb.com/wallpapers/Three-Stooges/02/Three-Stooges.jpg
  • Scene, Support, Structure, PEOPLE!

    Personas

    Image: http://i.ytimg.com/vi/FYf4U7Dnkqs/maxresdefault.jpg
  • Make it BIGGER

    http://i.ytimg.com/vi/Jx0DLvxW3b8/maxresdefault.jpg
  • Remember the last rule? As things get larger, go with it

    https://flavorwire.files.wordpress.com/2015/02/66-6-the-matrix.jpg
  • Be the guy behind the guy

    You are not the star, the scene is the star

    https://michaelpiggott.files.wordpress.com/2013/05/swingers-jon-favreau-vince-vaughn.png
  • Reincorporation. Reintegration

    http://www.screenrelish.com/wp-content/uploads/2015/01/limitless-powerful-and-charismatic.jpg
  • Keywords
  • Planned/Scripted

    Practiced, Themes, Trends

    Image: http://photos.vanityfair.com/2014/09/22/542061601019a3955fea40b5_image.png
  • Even in exercises today where you are not actively performing

    you are still part of the scene in PIMPING ideas to the players and providing feedback (laughing, shifting around, etc) that leads to adjustments in the performance



    http://medias.photodeck.com/c45499a8-94c2-11e2-a340-178994350a0c/20121028-Hoopla.RockyHorror.Englert.JustinTorner-30_original_uxga.jpg
  • Need a place
    Need an activity – What is something two people would not be likely to be doing at this place?

    AUDIENCE ROLE: BOOOOO (Or Die)

    New member comes in from the line and TAKES OVER THAT ROLE!

    ANY PLAYER can call SCENE at any time, which ends the skit. (Usually a performer)
  • PIMPING:
    - Need a place
    - Need an activity – What is something two people would not be likely to be doing at this place?
    - Need a time period
  • Team Building/Client Trust

    http://i.ytimg.com/vi/Y7mho_QpQIQ/maxresdefault.jpg
  • RFP’s are often vague or open ended. Simple index card exercises can be performed quickly and easy and are ways to explore improv

    For instance, everyone in the room write down 3-5 cards of what they think the system should do, and order them top to bottom. You don’t even need to discuss (thought it’s helpful) and the team can the
  • Even if what we do isn’t Community Theater


    http://4.bp.blogspot.com/-CQ_GKZzQzkg/VUQavLT8sUI/AAAAAAAABOo/QWfSfrXY1bU/s1600/wet%2Bhot%2Bamerican%2Bsummer.jpg
  • Participatory Design
  • http://i.ytimg.com/vi/TFCOapq3uYY/maxresdefault.jpg
  • The Conversation

    https://notreallyworking.files.wordpress.com/2011/10/conversation_3.jpg
  • PIMPING

    Need a technological problem looking to solve
    Looking for a demographic
  • Sunni Brown, Dave Gray, James Macanufo
  • If time permitting, do a game of Foreign Movie

    Foreign Movie – 4 players
    Pimp for Location, Time Period, and Roles

    2 actors in gibberish
    2 actors narrating for each
  • Questions or one more game?

    Foreign Movie

    Foreign Movie – 4 players
    Pimp for Location, Time Period, and Roles, Language!

    2 actors in gibberish; 2 actors narrating for each

    Slide Show
    5-7 actors with a single or two presenter(s), telling a story of their trip to a ???
    Instead of a trip, 2 people describing photos of people using a new technology. The actors get in positions and the presenters tell the story based on what they see. The actors then respond for each image based on what they are hearing the story unfold.

    Back Dancing
    Break off in pairs, must always remain with backs touching back to back. The catch it you are each dancing (and humming!) different song types.
    (slow dance and hip hop depending on what wall facing)



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