Video Games And Higher Order Thinking


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Video Games And Higher Order Thinking

  1. 1. Using Video Games to Teach Higher Order Thinking Online Games and Simulations Title URL Food Force Stop Disasters Budget Hero Peacemaker Web Rangers Dimension Math Lunar Quest Discover Babylon Virtual History: Settling America The Forbidden City Magic Pen Traveler IQ Real Lives Nanoquest ElectroCity Minyanland Third World Farmer Team Treks You Are the Historian Darfur is Dying Crayon Physics Free Rice The Redistricting Game
  2. 2. Books and Web Sites for More Information Don't Bother Me Mom--I'm Learning! by Marc Prensky Paragon House Publishers (March 2006) What Video Games Have to Teach Us About Learning and Literacy by James Paul Gee Palgrave Macmillan; 2nd edition (December, 2007) How Computer Games Help Children Learn by David Williamson Shaffer Palgrave Macmillan (January, 2008) Born Digital: Understanding the First Generation of Digital Natives by John Palfrey Basic Books (August, 2008) Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do by Lawrence Kutner Simon & Schuster (April, 2008) “Reality Bytes: Eight Myths About Video Games Debunked” by Henry Jenkins Federation of American Scientists - Summit on Educational Games (2006) “Games, Motivation, and Learning” - White Paper (PDF) Marc Prensky’s Web site Henry Jenkins’ Blog “You Play World of Warcraft? You're Hired! Why multiplayer games may be the best kind of job training” by John Seely Brown and Douglas Thomas (Wired Magazine, April 2006) Arcademic Skill Builders ALTEC This Presentation My Wiki page -- Technology Expectations in Education -- Games and Education