Deercreek Manor Battle Plans

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Deercreek Manor Battle Plans

  1. 1. Deercreek Manor<br />By: Page Stein, Kaitlyn Yale, and Mo Ostrowski<br />
  2. 2. Fighters<br />
  3. 3. Knights<br />Main fighters<br />Started training when they were young<br />Very skilled<br />Came from noble families<br />Wealthy enough to buy nice, protective equipment<br />If they preformed well in battle, they were given more land or an advance in the social hierarchy<br />
  4. 4. Mercenaries<br />Often used in battle<br />Paid fighters<br />Usually came from different countries<br />Not as loyal<br />
  5. 5. Our Army<br />We have a total of 10,000 fighters<br />6000 are mercenaries<br />3000 are homegrown knights<br />1000 are serfs under feudal obligations<br />Our Mercenaries are paid an extravagant amount to ensure their loyalty and their utmost fighting abilities<br />Our knights have been trained since they were very young under the best trainers we could find<br />
  6. 6. Armor<br />Only wealthy people could afford armor<br />
  7. 7. From the Earlier Middle Ages<br />Chainmail armor, consisting of thousands of interlocking rings woven by hand to form shirt, coif, or leggings <br />Under the metal armor the knight wore a padded garment called an aketon or gambeson<br />Shield made of leather covered wood<br />Helmet<br />
  8. 8. From the Later Middle Ages<br />Plate armor<br />Used as reinforcement to the chest and shoulder<br />Later used to cover the whole body<br />
  9. 9. Our Armor<br />Our fighters use a full body set of armor that is made out of plate armor<br />Will keep them better protected<br />
  10. 10. Weapons<br />
  11. 11. Lords and Their Weapons<br />Daggers - Short pointed knives<br />Flail - A jointed weapon consisting of a spiked or knobbed steel head joined by a chain to a short wood handle<br />Maces - Maces developed from a steel ball on a wooden handle, to an elaborately spiked steel war club<br />Falchion Sword- generally made from iron with steel edges, single edged blade with a slight curve, 37 - 40 inches long<br />Great Sword- two-edged blade, 50 - 72 inches long,  primarily used for cutting or slicing an opponent and was capable of cutting off the limbs or head of an enemy in one stroke<br />Long Sword- Cutting Weapon, used for cutting or slicing an opponent and was capable of cutting off the limbs or head of an enemy in one stroke<br />
  12. 12. Lord’s Weapons<br />Flail<br />Mace<br />
  13. 13. Our Lords<br />Our lords are each equipped with a great sword<br />Each lord also is able to carry a weapon of their choice, either in place of, or with their supplied weapon<br />
  14. 14. Knights and Their Weapons<br />Lance - A long, strong, spear-like weapon. Designed for use on horseback<br />Heater Shields - The 'heater' shields, strongly associated with jousting knights. These were smaller as they complimented full suits of armor and were suited to horseback<br />The Targe (or Target shields) were the traditional Scottish round shield <br />Battering Rams<br />
  15. 15. Kinght’s Weapons<br />Heater Shields<br />Battering Ram<br />
  16. 16. Our Knights <br />We have a number of knights that are assigned to the battering rams<br />The other knights each carry a shield, and most are on horseback<br />They use a weapon of their choice<br />
  17. 17. Serfs and Their Weapons<br />Battle Axes<br />Maces<br />Billhook<br />Caltrops<br />Flail<br />Halberd<br />Longbow<br />Boes<br />Crossbow<br />
  18. 18. Serf’s Weapons<br />Halberd<br />Caltrops<br />
  19. 19. Relics<br />We have 3 relics that are blessed by the pope that we can use to help us in our battle <br />
  20. 20. Deercreek manor fighting techniques <br />
  21. 21. Manor Features<br />
  22. 22. Concentric Walls<br /> Last line of defense<br />Three layers of walls<br />Sieges could not get through all sets of walls before they were killed by the army<br />People would go to the inner set of walls if there was an attack<br />To strong for sieges to break through all of them<br />
  23. 23. Moats <br />Deep, wide, water filled trench <br />Circled all the way around the castle<br />Made it hard for seiging armies to get their battering rams up against the castle<br />Armies would try to dig under the walls of castle, a moat would prevent this from happening<br />
  24. 24. Drawbridges <br />Large wooden bridge that connected the castle to land (over the moat)<br />This would be down in times of peace<br />It would be put up if an army was attacking, making it impossible for them to get in<br />
  25. 25. Portcullises<br />These were large iron gates that raise and lower vertically <br />They were located at both ends of tunnels that lead into our castle (this was the only way in and out)<br />When our castle is being invaded, we would close the inner gate and wait until the invaders are inside of the of tunnel, then close the outer gate, making them completely vulnerable <br />
  26. 26. Battlements <br />These were crenellated shapes at the top of a castle that make it extremely easy to shoot arrows and other weapons down at an invading army <br />
  27. 27. Mining and Sapping prevention<br />Castle is built on solid rock <br />Impossible to dig under the walls<br />Fighters already dug ‘counter mines’ <br />Our men can dig into the attackers tunnels to either kill the sappers or to set fire to the pit-props to collapse the attackers' tunnel<br />
  28. 28. Fighting Techniques <br />
  29. 29. Mounted Sword Techniques<br />In this picture, the rider in the front has the other in a hold, and his right hand is gripping the blade.<br />
  30. 30. Mounted Sword Techniques<br />The rider in the front has blocked his enemy by ramming his sword handle against his enemy’s elbow.<br />
  31. 31. Mounted Sword Techniques<br />The knight in the back grabbed the enemy’s sword, and he is about to launch a very powerful strike. <br />
  32. 32. Mounted Sword Techniques<br />The rider on the left has stopped the swords handle, and is about to strike the enemy with a dagger. <br />
  33. 33. Battle Season<br /> Spring to autumn, by early-spring all the crops would be planted, which would free the men for warfare<br />During this time it is easier to live off the land<br />Weather is good during this time<br />
  34. 34. Supply Caravans <br />These were caravans carrying supplies for the armies.<br />It could travel by land, sea, or rivers.<br />
  35. 35. Siege Warfare<br />Weapons<br />Ballista- purpose was to throw arrows, either one at a time, or multiple at one time – VERY accurate<br />Battering ram- used to break through fortification walls and create an entry point for fighters<br />Catapult – used to hurl things long distances<br />
  36. 36. Siege Weapons<br />Battering Ram<br />Ballista<br />Catapult<br />
  37. 37. Siege Warfare<br />Siege tower- rectangular shaped and sat on four wheels, built higher than the castle walls to allow archers to shoot into the castle or fortress<br />Helepolis - tall square tower that was supported on four wheels, The lower stories held machines used to throw projectiles (large stones). The middle section contained catapults for throwing darts (large spears). The top section was used for throwing smaller stones and smaller catapults. <br />Manned by 200 soldiers<br />Soldiers can propel it without taking a direct hit from the enemy<br />
  38. 38. Siege Weapons<br />Helepolis<br />Siege Tower<br />
  39. 39. Mining and Sapping<br />Involves digging a tunnel under the walls of a fortress<br />Mines reinforced with wood for support<br />When the tunnels are finished they will be filled with explosives<br />Breaks down the fortress wall and allows our fighters an entrance point<br />Protection provided for the miners so they cannot be harmed from attackers above<br />
  40. 40. Naval Army<br />Army of 100 boats<br />10,000 serfs used to power all boats<br />Ram out boats into enemy boats so the fighters can get onto the enemy boats and fight the enemy<br />No cannons because they are too heavy and often cause fires onboard the ships<br />

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