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What are we here to do with LAST?
LAST Conference Information night
Craig Brown, 2nd May 2018
19-20 July, Swinburne Uni
LAST Conference Information night
What we are looking for: Form and content
Attributes of a good session.
What are we here to do with LAST?
Diversity in the program
Your goals?
What are we here to do with LAST?
Community
Learning
Accessible
Diverse
Evolving
Sharing
Pragmatic
ThisimageisfromabeautifulbookaboutstriescalledWonderbook
LAST 2018: Level up
What help do we want?
Sorting and scheduling
Do it twice
Helping on the day
Your goals?
What we are looking for: Form and content
Make your
own
manifesto
Context,
structure and
context
Intro to
Systems
Thinking
Theory of
Contraints
Patterns and
anti-patterns
for Cross
functional
teams
How does
creativity
work?
Dealing with
legacy code
Intro to Safe
CIO
discussion
Founder
story
Feedback
systems for
Product
managers
Larman's
Laws of
Organization
al Behavior
Retrospective
jam
Buy a feature
The
economic
evidence for
coaching
Myths of
scrum
What is
Sociocracy
The
Vanguard
method
Compare and
contrast Lean
and Agile
Recruiting
and retaining
‘agile people’
Design
thinking and
why it makes
a difference
Defining
Devops
Tribes and
guilds,
strengths and
weaknesses
Heads of
Product
Cororate
innovation
story
Sustainable
products
Demystifying
change
management
Hacker
challenge
Get Kanban
Coaching as
a
management
practice
Kanban: An
improvement
framework
What is
Holocracy
Deming's 14
Principles
Manage for
flow
The problems
with job titles
Innovate:
Can we build
a second
product?
Emergent
leadership
Intro to Less
Architects
round table
Founder
story
A capability
model for a
product
owner
Mgt
3
Visualizing
work
Playing lean
How to
evaluate the
performance
of a coach
Exploring XP
What do we
learn from
Reinventing
Organization
s
Complexity
and Cynefin
Manage WIP
self
organisation
Software
engineering
practices
Site reliability
Intro to
Nexus
What do
Tech leads
do?
Corproate
sponsor story
Managing
trande-offs
Agile and
ADKAR
Lean coffee
Project Mgt in
disguise
Coaching as
an emerging
profession
Putting a
diversity lens
on agile
practices
How can we
use Heart of
Agile
Model your
system
Kanban deep
dive
Don’t forget
Security
Building
innovation
capability into
your system
Growing the
next
generation of
technical
leaders
Evaluating of
scaled
models
CTO panel
Angel
investor
Job titles;
PO, PM and
more
Lean change
Lightning
talks
Mission and
purpose
Patterns for
coaching
Revisiting
Agile Fluency
The role of
leadership
Model and
design
Feedback
loops
Scrum-ban
Leading
technical
teams
Organise a
hackathon
Microservices
rediscovered
A meta model
or principle
approach to
for dealing
with scale
Deep dive
into the
discipline of
design
VC investor
Agile versus
Product
Management
Cross team
retrospective
s
What is
Devops
today?
Lean Debate
Compare and
contrast
Scrum-
master and
coach
If I were in charge of content…
Make your
own
manifesto
Context,
structure and
context
Intro to
Systems
Thinking
Theory of
Contraints
Patterns and
anti-patterns
for Cross
functional
teams
How does
creativity
work?
Dealing with
legacy code
Intro to Safe
CIO
discussion
Founder
story
Feedback
systems for
Product
managers
Larman's
Laws of
Organization
al Behavior
Retrospective
jam
Buy a feature
The
economic
evidence for
coaching
Myths of
scrum
What is
Sociocracy
The
Vanguard
method
Compare and
contrast Lean
and Agile
Recruiting
and retaining
‘agile people’
Design
thinking and
why it makes
a difference
Defining
Devops
Tribes and
guilds,
strengths and
weaknesses
Heads of
Product
Cororate
innovation
story
Sustainable
products
Demystifying
change
management
Hacker
challenge
Get Kanban
Coaching as
a
management
practice
Kanban: An
improvement
framework
What is
Holocracy
Deming's 14
Principles
Manage for
flow
The problems
with job titles
Innovate:
Can we build
a second
product?
Emergent
leadership
Intro to Less
Architects
round table
Founder
story
A capability
model for a
product
owner
Mgt
3
Visualizing
work
Playing lean
How to
evaluate the
performance
of a coach
Exploring XP
What do we
learn from
Reinventing
Organization
s
Complexity
and Cynefin
Manage WIP
self
organisation
Software
engineering
practices
Site reliability
Intro to
Nexus
What do
Tech leads
do?
Corproate
sponsor story
Managing
trande-offs
Agile and
ADKAR
Lean coffee
Project Mgt in
disguise
Coaching as
an emerging
profession
Putting a
diversity lens
on agile
practices
How can we
use Heart of
Agile
Model your
system
Kanban deep
dive
Don’t forget
Security
Building
innovation
capability into
your system
Growing the
next
generation of
technical
leaders
Evaluating of
scaled
models
CTO panel
Angel
investor
Job titles;
PO, PM and
more
Lean change
Lightning
talks
Mission and
purpose
Patterns for
coaching
Revisiting
Agile Fluency
The role of
leadership
Model and
design
Feedback
loops
Scrum-ban
Leading
technical
teams
Organise a
hackathon
Microservices
rediscovered
A meta model
or principle
approach to
for dealing
with scale
Deep dive
into the
discipline of
design
VC investor
Agile versus
Product
Management
Cross team
retrospective
s
What is
Devops
today?
Lean Debate
Compare and
contrast
Scrum-
master and
coach
Activity!
What is my motivation?
Why do I think this topic is
important?
Who is my audience and how can
I help them?
What is the main lesson or
knowledge I hope to share?
What is the best medium to
deliver this information?
Consider this
Workshop Discussion Presentation Game Case study Activity Workshop
Discussion Presentation Game Case study Activity Workshop Discussion
Presentation Game Case study Activity Workshop Discussion Presentation
Game Case study Activity Workshop Discussion Presentation Game
Case study Activity Workshop Discussion Presentation Game Case study
Activity Workshop Presentation Presentation Game Case study Activity
If I were in charge of content…
Presentation
CaseStudy
Discussion
Games
Activity/Simulation
Workshop/Exploration
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
Start with your story
https://goo.gl/pLZqNZ
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
Think about;
• Know what you want to say.
• Tell a story.
• Have a point of view.
• Share why you care.
• Storyboard your presentation on paper
• Consider Slides v no slides;
Presentation Zen style slides if any.
Keep it simple.
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
What makes a good case study?
• Get people involved.
• Get them thinking
• Get them anticipating and participating
• Introduce the
people
• The situation
• The conflicts
Set up the story
• Forms groups
• Apply theory
• Suggest solutions
Have the room
solve the puzzle • The real world
resolution
• The relevant
theory
Hear what really
happened
• Share key lessons
• Implications for
people in the
room
General
discussion/debrief
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
In groups of four or five
Pick one person to run this;
Leader
• Going back to your idea
• Who were the people and what were their motivations?
• What was the situation and conflict
Team
• What theory was relevant
• What should be done?
Leader
• What happened?
All
• How was the excercise?
What makes a good case study?
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
A good question can generate a lot of learning.
2016: “Prove to me that hiring
an Agile Coach is a good
idea”
A discussion?
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
What does a discussion look like?
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
Divergence >< Convergence
Defer judgement Evaluate
Clarify
Define
Decide
Evaluate
Rank/rate
Refine
Choose
Hone in
Judge
Connect
Categorize
Compare
Cluster
Reduce
AnalyzeGo big, go
wide
Enhance
Explore
Yes and…
Change
perspectives
Extend
Build on
Imagine
Fantasize
Remx
Visualize
Combine
Play with
Seek oddness
Flip
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration Debate
Lean coffee
Open
discussion
Brainstorm
Panel
Round table
Interviews
What else?
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration Debate
Lean coffee
Open
discussion
Brainstorm
Panel
Round table
Interviews
What else?
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
If you want to run a discussion:
• Start with something you are genuinely
curious about
• Facilitate well, but don’t drive
• Ensure a wide range of contributions; don’t
let it be dominated by a few
• Have a structure; lean coffee, round tables,
interviews, retrospectives, eg Insight on SBS
• Guide the conversation when necessary
• Watch the time; get to an end.
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
“I think we’re all impressed by how
stupid humans are,” remarked James
Gee, a professor of literacy studies at Arizona
State University, who holds degrees in
philosophy and linguistics from Stanford.
“It reaches almost epic proportions.
We’re stupid in dozens and dozens
of ways.
“But human minds are plug-and-play devices;
they’re not meant to be used alone. They’re
meant to be used in networks.” Games allow us
to do that – they allow us to use what Gee calls
“collective intelligence.” Collectively, we’re not
so stupid.
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
Games help us learn because
• They use our bodies, not just our
ears.
• We have to think to participate
• We have to look to see others are
doing and how we are performing
• We have to interact and negotiate
with other participants, making the
learning a social sport.
• Games can do a good job of
simulating work experiences.
• Games provide open learning – you
can reflect and see many lessons
from participating in a game.
https://elearningindustry.com/5-reasons-you-need-to-be-using-games-for-corporate-training
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
What games do we know?
Get Kanban
Playing Lean
Agile-Lego training game
https://www.lego4scrum.com
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
Tips for designing good games?
Here are some ideas
https://goo.gl/1dyjiK
Presentation
Case Study
Discussion
Games
Activity/Simulation
Workshop/Exploration
www.tastycupcakes.org
Attributes of a good session.
Consider this
 Did the session deliver on the promise in the
description?
 Did the session align to the conference theme [Level
Up]
 Did you finish in time?
 Was your session structured well and get to a clear
outcome?
 Did you engage the audience in some tangible way?
 Was your personal insight and perspective loud and
clear?
 Did your topic provide relevant and immediate value
to the participants?
Diversity in the program
What are your ideas?
Diversity in the program
We want diverse perspectives.
Encourage others.
We will seek out diversity.
We want your submissions to be
diverse.
We can use Slack to resolve
tensions and call for help.
What are your ideas?
Diversity in the program
What will you do?
Previous years
https://www.lastconference.com/melbourne/
Your goals?
How did we go?
19-20 July, Swinburne Uni
Level up
LAST Conference@
LAST Conference Information night
Craig Brown, 2nd May 2018

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LAST 2018: Level up with Presentations, Case Studies and Games

  • 1. What are we here to do with LAST?
  • 2. LAST Conference Information night Craig Brown, 2nd May 2018 19-20 July, Swinburne Uni
  • 3. LAST Conference Information night What we are looking for: Form and content Attributes of a good session. What are we here to do with LAST? Diversity in the program Your goals?
  • 4. What are we here to do with LAST?
  • 8. What help do we want? Sorting and scheduling Do it twice Helping on the day
  • 10. What we are looking for: Form and content
  • 11. Make your own manifesto Context, structure and context Intro to Systems Thinking Theory of Contraints Patterns and anti-patterns for Cross functional teams How does creativity work? Dealing with legacy code Intro to Safe CIO discussion Founder story Feedback systems for Product managers Larman's Laws of Organization al Behavior Retrospective jam Buy a feature The economic evidence for coaching Myths of scrum What is Sociocracy The Vanguard method Compare and contrast Lean and Agile Recruiting and retaining ‘agile people’ Design thinking and why it makes a difference Defining Devops Tribes and guilds, strengths and weaknesses Heads of Product Cororate innovation story Sustainable products Demystifying change management Hacker challenge Get Kanban Coaching as a management practice Kanban: An improvement framework What is Holocracy Deming's 14 Principles Manage for flow The problems with job titles Innovate: Can we build a second product? Emergent leadership Intro to Less Architects round table Founder story A capability model for a product owner Mgt 3 Visualizing work Playing lean How to evaluate the performance of a coach Exploring XP What do we learn from Reinventing Organization s Complexity and Cynefin Manage WIP self organisation Software engineering practices Site reliability Intro to Nexus What do Tech leads do? Corproate sponsor story Managing trande-offs Agile and ADKAR Lean coffee Project Mgt in disguise Coaching as an emerging profession Putting a diversity lens on agile practices How can we use Heart of Agile Model your system Kanban deep dive Don’t forget Security Building innovation capability into your system Growing the next generation of technical leaders Evaluating of scaled models CTO panel Angel investor Job titles; PO, PM and more Lean change Lightning talks Mission and purpose Patterns for coaching Revisiting Agile Fluency The role of leadership Model and design Feedback loops Scrum-ban Leading technical teams Organise a hackathon Microservices rediscovered A meta model or principle approach to for dealing with scale Deep dive into the discipline of design VC investor Agile versus Product Management Cross team retrospective s What is Devops today? Lean Debate Compare and contrast Scrum- master and coach If I were in charge of content…
  • 12. Make your own manifesto Context, structure and context Intro to Systems Thinking Theory of Contraints Patterns and anti-patterns for Cross functional teams How does creativity work? Dealing with legacy code Intro to Safe CIO discussion Founder story Feedback systems for Product managers Larman's Laws of Organization al Behavior Retrospective jam Buy a feature The economic evidence for coaching Myths of scrum What is Sociocracy The Vanguard method Compare and contrast Lean and Agile Recruiting and retaining ‘agile people’ Design thinking and why it makes a difference Defining Devops Tribes and guilds, strengths and weaknesses Heads of Product Cororate innovation story Sustainable products Demystifying change management Hacker challenge Get Kanban Coaching as a management practice Kanban: An improvement framework What is Holocracy Deming's 14 Principles Manage for flow The problems with job titles Innovate: Can we build a second product? Emergent leadership Intro to Less Architects round table Founder story A capability model for a product owner Mgt 3 Visualizing work Playing lean How to evaluate the performance of a coach Exploring XP What do we learn from Reinventing Organization s Complexity and Cynefin Manage WIP self organisation Software engineering practices Site reliability Intro to Nexus What do Tech leads do? Corproate sponsor story Managing trande-offs Agile and ADKAR Lean coffee Project Mgt in disguise Coaching as an emerging profession Putting a diversity lens on agile practices How can we use Heart of Agile Model your system Kanban deep dive Don’t forget Security Building innovation capability into your system Growing the next generation of technical leaders Evaluating of scaled models CTO panel Angel investor Job titles; PO, PM and more Lean change Lightning talks Mission and purpose Patterns for coaching Revisiting Agile Fluency The role of leadership Model and design Feedback loops Scrum-ban Leading technical teams Organise a hackathon Microservices rediscovered A meta model or principle approach to for dealing with scale Deep dive into the discipline of design VC investor Agile versus Product Management Cross team retrospective s What is Devops today? Lean Debate Compare and contrast Scrum- master and coach Activity!
  • 13. What is my motivation? Why do I think this topic is important? Who is my audience and how can I help them? What is the main lesson or knowledge I hope to share? What is the best medium to deliver this information? Consider this
  • 14. Workshop Discussion Presentation Game Case study Activity Workshop Discussion Presentation Game Case study Activity Workshop Discussion Presentation Game Case study Activity Workshop Discussion Presentation Game Case study Activity Workshop Discussion Presentation Game Case study Activity Workshop Discussion Presentation Game Case study Activity Workshop Presentation Presentation Game Case study Activity If I were in charge of content…
  • 17. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration Think about; • Know what you want to say. • Tell a story. • Have a point of view. • Share why you care. • Storyboard your presentation on paper • Consider Slides v no slides; Presentation Zen style slides if any. Keep it simple.
  • 18. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration What makes a good case study? • Get people involved. • Get them thinking • Get them anticipating and participating • Introduce the people • The situation • The conflicts Set up the story • Forms groups • Apply theory • Suggest solutions Have the room solve the puzzle • The real world resolution • The relevant theory Hear what really happened • Share key lessons • Implications for people in the room General discussion/debrief
  • 19. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration In groups of four or five Pick one person to run this; Leader • Going back to your idea • Who were the people and what were their motivations? • What was the situation and conflict Team • What theory was relevant • What should be done? Leader • What happened? All • How was the excercise? What makes a good case study?
  • 20. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration A good question can generate a lot of learning. 2016: “Prove to me that hiring an Agile Coach is a good idea” A discussion?
  • 22. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration Divergence >< Convergence Defer judgement Evaluate Clarify Define Decide Evaluate Rank/rate Refine Choose Hone in Judge Connect Categorize Compare Cluster Reduce AnalyzeGo big, go wide Enhance Explore Yes and… Change perspectives Extend Build on Imagine Fantasize Remx Visualize Combine Play with Seek oddness Flip
  • 23. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration Debate Lean coffee Open discussion Brainstorm Panel Round table Interviews What else?
  • 24. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration Debate Lean coffee Open discussion Brainstorm Panel Round table Interviews What else?
  • 25. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration If you want to run a discussion: • Start with something you are genuinely curious about • Facilitate well, but don’t drive • Ensure a wide range of contributions; don’t let it be dominated by a few • Have a structure; lean coffee, round tables, interviews, retrospectives, eg Insight on SBS • Guide the conversation when necessary • Watch the time; get to an end.
  • 26. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration “I think we’re all impressed by how stupid humans are,” remarked James Gee, a professor of literacy studies at Arizona State University, who holds degrees in philosophy and linguistics from Stanford. “It reaches almost epic proportions. We’re stupid in dozens and dozens of ways. “But human minds are plug-and-play devices; they’re not meant to be used alone. They’re meant to be used in networks.” Games allow us to do that – they allow us to use what Gee calls “collective intelligence.” Collectively, we’re not so stupid.
  • 27. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration Games help us learn because • They use our bodies, not just our ears. • We have to think to participate • We have to look to see others are doing and how we are performing • We have to interact and negotiate with other participants, making the learning a social sport. • Games can do a good job of simulating work experiences. • Games provide open learning – you can reflect and see many lessons from participating in a game. https://elearningindustry.com/5-reasons-you-need-to-be-using-games-for-corporate-training
  • 28. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration What games do we know? Get Kanban Playing Lean Agile-Lego training game https://www.lego4scrum.com
  • 29. Presentation Case Study Discussion Games Activity/Simulation Workshop/Exploration Tips for designing good games? Here are some ideas https://goo.gl/1dyjiK
  • 31. Attributes of a good session.
  • 33.  Did the session deliver on the promise in the description?  Did the session align to the conference theme [Level Up]  Did you finish in time?  Was your session structured well and get to a clear outcome?  Did you engage the audience in some tangible way?  Was your personal insight and perspective loud and clear?  Did your topic provide relevant and immediate value to the participants?
  • 34. Diversity in the program
  • 35. What are your ideas? Diversity in the program We want diverse perspectives. Encourage others. We will seek out diversity. We want your submissions to be diverse. We can use Slack to resolve tensions and call for help.
  • 36. What are your ideas? Diversity in the program What will you do?
  • 38. Your goals? How did we go? 19-20 July, Swinburne Uni Level up LAST Conference@
  • 39. LAST Conference Information night Craig Brown, 2nd May 2018

Editor's Notes

  1. Write up ideas based on criteria on next page Peer review Coach to improve
  2. Exercise: Pitch your idea