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La Cantine Presentation, Paris, 10th June 2011
Editor's Notes
- 3D models, Primitive (Box, Cylinder, Cone, Sphere, Plane), Camera, Shader, Video, Effect (particles), Script, Trigger, Background, Plugins, Widgets, Anchors, Timelines, Lights
- Crane demo
- Piano demo, HQ demo (behaviour based capture) show codec acquisition
- Two main goals: Better looking, more realistic avatars. Reusable way of generating them
- Demonstration of default animation + override animation
- Provides an avenue into the virtual world ecosystem with zero-barrier to entry