"Dig Your Heels Into Web 2.0 Tools"

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Chesapeake STEM Academy's presentation from the 2012 Magnet Schools of America conference.

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  • "Dig Your Heels Into Web 2.0 Tools"

    1. 1. Dig Your Heels Into Web 2.0 Tools! Baltimore County, Maryland
    2. 2. Dig Your Heels Into Web 2.0 Tools! PRESENTERS: Justin Field, Mathematics Teacher LJ Foust, Television Broadcasting Teacher Janine Holmes, Social Studies Department Chair MiVida Parham, Business Education Coordinator Corinne Roche, STEM Coordinator
    3. 3. Dig Your Heels Into Web 2.0 Tools! Session Objectives:• Explore some innovative applications of Web 2.0 tools invarious curriculum areas• Learn and share some ideas for beginningimplementation in your school• Experience hands-on activities with Web 2.0 tools
    4. 4. Chesapeake STEM Academy Magnet Pathways Science, Arts, Multimedia Business & Leadership &Engineering & & Information Humanities Mathematics Communications Technology Academy Academy Academy Academy_____________ ____________ ___________ ____________Pre-Engineering Photography Information Marine JROTC Technology InteractiveEnvironmental Multimedia Science Production Business Criminal Justice Management Journalism/ Mathematics Communications Marketing
    5. 5. Current Demographics Grade African American Asian Native His-panic White Two or Totals Free/ Level American Indian/ Hawaiian/ More Reduced- Alaskan Pacific Races priced Native Islander LunchGrade 9 165 0 6 0 18 102 5 296 200 (15.0%) (0%) (0.5%) (0.0%) (1.6 %) (9.3%) (0.5%) (26.9%) (68.3%)Grade 10 160 0 5 0 12 104 3 284 177 (14.6%) (0.0%) (0.5%) (0.0%) (1.1%) (9.5%) (0.3%) (26.0%) (61.9%)Grade 11 122 2 4 0 14 108 0 250 167 (11.2%) (0.2%) (0.4%) (0.0%) (1.3%) (9.8%) (0.0%) (22.9%) (62.1%)Grade 12 151 4 2 0 16 92 2 267 149 (13.8%) (0.4%) (0.2%) (0.0%) (1.5%) (8.4%) (0.2%) (24.3%) (61.1%) Totals 598 6 17 0 60 406 10 1097 693 (54.6%) (0.6%) (1.6%) (0.0%) (5.5%) (37.0%) (1.0%) (100%) (63.5)Dist-rict 40,715 388 6,562 78 6,637 47,607 3,349 105,436 46,514 (38.6%) (0.4%) (6.2%) (0.1%) (6.3%) (45.2%) (3.3%) (100%) (44.1%)
    6. 6. CHS VisionAll students will apply the knowledge, skills, values, and behaviors learned through participation in a rigorous STEM-based education in order to realize their maximum potential as citizens and become more productive individuals in the global economy, keeping the United States high in global competitiveness.How we work to achieve this:6. Innovative Faculty and Students7. On-going Professional Development8. Administrative Support
    7. 7. What are Web 2.0 Tools? What are21 Century Skills? st
    8. 8. How we define…Web 2.0 & 21st Century Skills “…a trend in the use of World Wide Web technology…that aims to facilitate creativity, information sharing, and most notably, collaboration among users” Source: From Leading 21st Century Schools, by L. Shrum and B. Levin, 2009. Corwin Press http://www.p21.org/
    9. 9. Web 2.0 & 21st Century Skills These tools promote a true TRANSFORMATION IN TEACHING AND LEARNING
    10. 10. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas Tools to be Explored: • Podcasts & Vodcasts • Prezi • Voicethread • SchoolTube • Wikis • iPads • Edmodo • Virtual Environments • App Use & Development • Skype
    11. 11. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is a Podcast? A podcast is an audio file that can be created and distributed over the Internet for playback on mobile devices or personal computers.
    12. 12. Social Studies Objective: Students will …
    13. 13. Biology Objective: Students will explore various theories about the causes of global warming You will listen to the podcast that you have downloaded on your mp3 player. Take notes on your paper as you listen. You may not be able to fill in every box. After everyone is finished, you will be put into a group with at least 3 other people, each of whom has listened to a different podcast. Then, you will teach each other the information that you learned from your podcast!
    14. 14. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is a Vodcast? A vodcast is an audio file with video that can be created and distributed over the Internet for playback on mobile devices or personal computers.
    15. 15. Spanish 2Objective: Students will explore various stereotypes of Latinos living in America.
    16. 16. Advanced Placement SpanishObjective: Students will prepare for the AP Spanish oral exam by reciting a recipe
    17. 17. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is Voicethread? VoiceThread is an online media album that can hold images, documents and videos and allows people to comment using voice, text, audio files, or videos. http://Ed.voicethread.com
    18. 18. American GovernmentObjective: Students will identify, discuss and evaluate the Presidential Cabinet
    19. 19. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is Prezi? A cloud-based software used to create visually captivating presentations.
    20. 20. EconomicsObjective: Students will create a Prezi in order to explore the debate over Euthanasia.
    21. 21. Teacher PDObjective: To explore the eLearning platform TOPYX.
    22. 22. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is a SchoolTube? SchoolTube is the nations largest K-12 moderated video sharing website that provides students and educators with a safe and FREE video sharing website that is exclusively endorsed by leading education associations.
    23. 23. Televideo IObjective: Students will create a PSA in order to promote positive climate within the school community.
    24. 24. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is a Wiki? A wiki is a web-based collaborative tool that allows people to participate in and create a long-term database, often devoted to a specific subject or topic.
    25. 25. Wiki Examples:Televideo and Photography Courses
    26. 26. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What are iPads? A tablet computer from Apple designed for Web browsing, e-book reading and entertainment, storage, and cameras for video calling
    27. 27. iPads and Wikis in Mathematics 1. Class 2. Notes Saved in 3. Notes URL added Instruction “Dropbox” Public as link on class wikigiven from iPad Folder page –from iPad Using“Notability” App Copy URL Link
    28. 28. Algebra II Wikis
    29. 29. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is Edmodo? A social learning platform for teachers, students, schools and districts that provides an easy way to connect and collaborate.
    30. 30. MarketingObjective: Students will explore the effects of mobile computing on businesses.
    31. 31. FALS ProgramObjective: Students will learn utilize Edmodo and PowerPoint in order to learn about United States Culture.
    32. 32. FALS ProgramObjective: Students will evaluate the use of Edmodo as a learning tool.
    33. 33. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is a Virtual Learning? A Virtual Environment is an online interactive system in which multiple users share in the development of an interactive narrative.
    34. 34. The Virtual Learning Environment at Chesapeake HighThe VLE at CHS is a sophisticated learning tool that blends state-of-the-art 3-D gaming and simulation technology with cutting edge classroom instruction. The VLE ushers in a new era of science, technology, engineering, and mathematics instruction in Baltimore County Public Schools.
    35. 35. VL E N A R EA
    36. 36. LA BO RA TO RYVLE
    37. 37. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is Interactive Media and Serious Gaming? Interactive Media allows students to create unique educational games that are distributed to the school and surrounding programs.
    38. 38. Interactive Multimedia Objective: Students will…
    39. 39. Business PathwaysObjective: Students will practice money management skills in a simulated environment in the context of a national competition in order to understand personal financial literacy. CHS students took first place in the State of Maryland on the H & R Block Dollars and Sense Financial Fitness Challenge in 2012…AGAIN http://vbc.knowledgematters.com/vbc/finance/
    40. 40. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is an App? Short for application, a small, specialized program downloaded onto mobile devices.
    41. 41. Project Innovation Objective: Students will develop an app for a Grade 5 sciencecurriculum through a partnership with a district elementary school.
    42. 42. Project Innovation Objective: Students will develop an app for a Grade 5 sciencecurriculum through a partnership with a district elementary school. • Utilized AdventureMaker software for app development • Collaborated with partners via Wiki and Skype • Field trip to deploy apps and collect data
    43. 43. Objective 1:Explore some innovative applications of Web 2.0 tools in various curriculum areas What is Skype? A software application that lets you make free calls, instant message, and video chat with anyone else on Skype, anywhere in the world.
    44. 44. Business ManagementObjective: Students will collaborate with executives from a regionalinsurance company in order to apply new learning to their business models.
    45. 45. Objective 2:Learn and share some ideas for beginning implementation in your school What we have to share…• Resources• Committee Focus• Professional Development
    46. 46. Objective 2:Learn and share some ideas for beginning implementation in your school Resources: 21 FREE Web 2.0 Tools for Educators #1 – Wallwisher #12 - Animoto #2 - Self-grading Quizzes #13 - VoiceThreads #3 - Bitstrips for Schools #14 - PhotoFiltre #4 - Classtools.net #15 - Livebinders #5 - Edmodo #16 - WeeBehave #6 - DoInk #17 - DropBox #7 - Kerpoof #18 - Jing #8 - Glogster #19 - Audacity #9 - ToonDoo #20 - LearnBoost #10 - Wordle #21 - Wetoku #11 - Skype
    47. 47. Objective 2: Learn and share some ideas for beginning implementation in your school Resources: Web 2.0 Tools by Category Authoring Tools CommunicationMyDdutu: www.myudutu.com Google Talk: www.google.com/talkRaptivity: www.raptivity.com Skype: www.skype.comWeebly: www.weebly.com Yammer: www.yammer.com Blogs VLEsEdublogs: www.edublogs.com Balckboard: www.blackboard.comGoogle Blogger: www.blogger.com Drupal: www.drupal.orgKidblog: www.kidblog.org Edmodo: www.edmodo.com Moodle: www.moodle.org Schoology: www.schoology.com
    48. 48. Objective 2: Learn and share some ideas for beginning implementation in your school Resources: Web 2.0 Tools by Category Networking Publishing/ProductivityLinkedIn: www.linkedin.com Diigo: www.diigo.comNing: www.ning.com Google Docs: www.docs.google.com NewsMaker: www.aboutnewsmaker.com Presentations ToonDoo: www.toondoo.com Quizzes/Quiz MakersPhotoPeach: www.photopeach.com BrainPop: www.brainpop.comPrezi: www.prezi.com Examview: www.einstruction.comVoiceThread: QuizStar: www.quizstar.4teachers.orgwww.voicethread.com
    49. 49. Objective 2: Learn and share some ideas for beginning implementation in your school Resources:Free and/or Open Source Game Development Software GameMaker (yoyogames.com) Traditional Game Engine Unity3D (unity3d.com) 3D Game Engine Adventure Maker (adventuremaker.com) Point and Click Adventure Game Software Blender (blender.org) 3D Modeling Software Gimp (www.gimp.org) Photo Editing Software Spriter’s Resource (http://spriters-resource.com/)
    50. 50. Objective 2: Learn and share some ideas for beginning implementation in your schoolResources: Publications, Organizations & Funding Books: -Web 2.0: New Tools, New Schools by Solomon and Schrum -Web 2.0: How-To for Educators by Solomon and Schrum - Leading 21st Century Schools by Schrum and Levin - Many other ISTE publications Organizations: - ISTE (International Society for Technology in Education) - MSET (Maryland Society for Educational technology) Funding - District magnet or system funding– ASK!! - Local and national educational technology organizations - Google technology grants for k-12 schools/public schools - Many Web 2.0 resources are FREE!
    51. 51. Objective 2:Learn and share some ideas for beginning implementation in your school Committee Focus: The CHS STEM Committee • Meets monthly • Identify subcommittees • Encourages teacher leaders to emerge
    52. 52. Objective 2: Learn and share some ideas for beginning implementation in your schoolProfessional Development: 21st Century Skills Focus •Where to start? • Provide focused Professional development • Have teachers choose one tool to implement in there classes • Incorporate 21st Century teaching and learning into observation expectations • Share ideas and insights • Involve students • Teach others
    53. 53. Objective 3:Experience hands-on activities with Web 2.0 tools Your Turn! • Create a vodcast or podcast • Explore and comment on our wiki • Explore the Web 2.0 resources
    54. 54. Visit the following wiki for session materials from MSA 2011 and 2012, contact information, and more details about Chesapeake High School. http://tinyurl.com/camr9y5
    55. 55. http://chesapeakehs.bcps.org/

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