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Each One, Teach One - Kim Goodwin, Cooper

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Kim Goodwin's keynote presentation from IxDA interaction 09 in Vancouver.

Published in: Design
  • Master Kim taught us that unless you taught your craft, you haven’t mastered it ( slide 49 ). I feel not only must mentors be willing to teach, students MUST be willing to learn. 2 way efforts are better than 1 way from the mentor.
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  • Check the talk out at http://library.ixda.org/node/9 for a better understanding.
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Each One, Teach One - Kim Goodwin, Cooper

  1. 1. Each One, Teach One Kim Goodwin :: Interactions ‘09
  2. 4. <ul><ul><li>“ The rate at which organizations learn may become the only sustainable source of competitive advantage.” </li></ul></ul><ul><ul><li>̶ Ray Stata </li></ul></ul><ul><ul><li>MIT Sloan Management Review </li></ul></ul>
  3. 31. “ Usability Experience Specialist” “ This profession has a hard time agreeing on a name for itself. It's called, for example, user experience specialist, interface designer, information architect, usability practitioner, user-centered design specialist, and usability manager. Whatever you call them, their job is to help ensure that products, especially technical ones, are easy and pleasurable to use.” - U.S. News and World Report
  4. 38.
  5. 48. <ul><ul><li>What’s in it for you? </li></ul></ul>
  6. 49. <ul><ul><li>each one </li></ul></ul><ul><ul><li>teach one </li></ul></ul>
  7. 51. <ul><ul><li>“ We must not, in trying to think about how we can make a big difference, ignore the small daily differences we can make which, over time, add up to big differences that we often cannot foresee.” </li></ul></ul><ul><ul><li>- Marian Wright Edelman </li></ul></ul>
  8. 52. [email_address] Join the conversation at www.cooper.com/journal

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